TSTP Solution File: NLP219+1 by Refute---2015

View Problem - Process Solution

%------------------------------------------------------------------------------
% File     : Refute---2015
% Problem  : NLP219+1 : TPTP v6.4.0. Released v2.4.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : isabelle tptp_refute %d %s

% Computer : n008.star.cs.uiowa.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2609 0 2.40GHz
% Memory   : 16091.75MB
% OS       : Linux 3.10.0-327.10.1.el7.x86_64
% CPULimit : 300s
% DateTime : Thu Apr 14 01:28:31 EDT 2016

% Result   : Timeout 300.89s
% Output   : None 
% Verified : 
% SZS Type : None (Parsing solution fails)
% Syntax   : Number of formulae    : 0

% Comments : 
%------------------------------------------------------------------------------
%----No solution output by system
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.00/0.03  % Problem  : NLP219+1 : TPTP v6.4.0. Released v2.4.0.
% 0.00/0.04  % Command  : isabelle tptp_refute %d %s
% 0.03/0.23  % Computer : n008.star.cs.uiowa.edu
% 0.03/0.23  % Model    : x86_64 x86_64
% 0.03/0.23  % CPU      : Intel(R) Xeon(R) CPU E5-2609 0 @ 2.40GHz
% 0.03/0.23  % Memory   : 16091.75MB
% 0.03/0.23  % OS       : Linux 3.10.0-327.10.1.el7.x86_64
% 0.03/0.23  % CPULimit : 300
% 0.03/0.23  % DateTime : Tue Apr  5 14:15:39 CDT 2016
% 0.03/0.23  % CPUTime  : 
% 6.29/5.85  > val it = (): unit
% 6.69/6.20  Trying to find a model that refutes: ~ ((EX U. bnd_actual_world U &
% 6.69/6.20            (EX V W X Y Z X1.
% 6.69/6.20                ((((((((((((((((((((((bnd_frontseat U V & bnd_chevy U V) &
% 6.69/6.20                                     bnd_white U V) &
% 6.69/6.20                                    bnd_dirty U V) &
% 6.69/6.20                                   bnd_old U V) &
% 6.69/6.20                                  bnd_of U W X) &
% 6.69/6.20                                 bnd_city U X) &
% 6.69/6.20                                bnd_hollywood_placename U W) &
% 6.69/6.20                               bnd_placename U W) &
% 6.69/6.20                              bnd_street U X) &
% 6.69/6.20                             bnd_lonely U X) &
% 6.69/6.20                            bnd_event U Y) &
% 6.69/6.20                           bnd_agent U Y V) &
% 6.69/6.20                          bnd_present U Y) &
% 6.69/6.20                         bnd_barrel U Y) &
% 6.69/6.20                        bnd_down U Y X) &
% 6.69/6.20                       bnd_in U Y X) &
% 6.69/6.20                      (ALL X2.
% 6.69/6.20                          bnd_member U X2 Z -->
% 6.69/6.20                          (EX X3 X4.
% 6.69/6.20                              (bnd_state U X3 & bnd_be U X3 X2 X4) &
% 6.69/6.20                              bnd_in U X4 V))) &
% 6.69/6.20                     bnd_two U Z) &
% 6.69/6.20                    bnd_group U Z) &
% 6.69/6.20                   (ALL X5.
% 6.69/6.20                       bnd_member U X5 Z -->
% 6.69/6.20                       bnd_fellow U X5 & bnd_young U X5)) &
% 6.69/6.20                  (ALL X6.
% 6.69/6.20                      bnd_member U X6 X1 -->
% 6.69/6.20                      (ALL X7.
% 6.69/6.20                          bnd_member U X7 Z -->
% 6.69/6.20                          (EX X8.
% 6.69/6.20                              ((((bnd_event U X8 & bnd_agent U X8 X7) &
% 6.69/6.20                                 bnd_patient U X8 X6) &
% 6.69/6.20                                bnd_present U X8) &
% 6.69/6.20                               bnd_nonreflexive U X8) &
% 6.69/6.20                              bnd_wear U X8)))) &
% 6.69/6.20                 bnd_group U X1) &
% 6.69/6.20                (ALL X9.
% 6.69/6.20                    bnd_member U X9 X1 -->
% 6.69/6.20                    (bnd_coat U X9 & bnd_black U X9) & bnd_cheap U X9))) &
% 6.69/6.20     ~ (EX X10.
% 6.69/6.20           bnd_actual_world X10 &
% 6.69/6.20           (EX X11 X12 X13 V W X Y Z X1 X14 X15.
% 6.69/6.20               ((((((((((((((((((((((((((((((bnd_of X10 X12 X11 &
% 6.69/6.20       bnd_man X10 X11) &
% 6.69/6.20      bnd_jules_forename X10 X12) &
% 6.69/6.20     bnd_forename X10 X12) &
% 6.69/6.20    bnd_wheel X10 X13) &
% 6.69/6.20   bnd_frontseat X10 V) &
% 6.69/6.20  bnd_chevy X10 V) &
% 6.69/6.20                                       bnd_white X10 V) &
% 6.69/6.20                                      bnd_dirty X10 V) &
% 6.69/6.20                                     bnd_old X10 V) &
% 6.69/6.20                                    bnd_of X10 W X) &
% 6.69/6.20                                   bnd_city X10 X) &
% 6.69/6.20                                  bnd_hollywood_placename X10 W) &
% 6.69/6.20                                 bnd_placename X10 W) &
% 6.69/6.20                                bnd_street X10 X) &
% 6.69/6.20                               bnd_lonely X10 X) &
% 6.69/6.20                              bnd_event X10 Y) &
% 6.69/6.20                             bnd_agent X10 Y V) &
% 6.69/6.20                            bnd_present X10 Y) &
% 6.69/6.20                           bnd_barrel X10 Y) &
% 6.69/6.20                          bnd_down X10 Y X) &
% 6.69/6.20                         bnd_in X10 Y X) &
% 6.69/6.20                        (ALL X2.
% 6.69/6.20                            bnd_member X10 X2 Z -->
% 6.69/6.20                            (EX X3 X4.
% 6.69/6.20                                (bnd_state X10 X3 & bnd_be X10 X3 X2 X4) &
% 6.69/6.20                                bnd_in X10 X4 V))) &
% 6.69/6.20                       bnd_two X10 Z) &
% 6.69/6.20                      bnd_group X10 Z) &
% 6.69/6.20                     (ALL X5.
% 6.69/6.20                         bnd_member X10 X5 Z -->
% 6.69/6.20                         bnd_fellow X10 X5 & bnd_young X10 X5)) &
% 6.69/6.20                    (ALL X6.
% 6.69/6.20                        bnd_member X10 X6 X1 -->
% 6.69/6.20                        (ALL X7.
% 6.69/6.20                            bnd_member X10 X7 Z -->
% 6.69/6.20                            (EX X8.
% 6.69/6.20                                ((((bnd_event X10 X8 & bnd_agent X10 X8 X7) &
% 6.69/6.20                                   bnd_patient X10 X8 X6) &
% 6.69/6.20                                  bnd_present X10 X8) &
% 6.69/6.20                                 bnd_nonreflexive X10 X8) &
% 6.69/6.20                                bnd_wear X10 X8)))) &
% 6.69/6.20                   bnd_group X10 X1) &
% 6.69/6.20                  (ALL X9.
% 6.69/6.20                      bnd_member X10 X9 X1 -->
% 6.69/6.20                      (bnd_coat X10 X9 & bnd_black X10 X9) &
% 6.69/6.20                      bnd_cheap X10 X9)) &
% 6.69/6.20                 bnd_state X10 X14) &
% 6.69/6.20                bnd_be X10 X14 X11 X15) &
% 6.69/6.20               bnd_behind X10 X15 X13)))
% 7.90/7.48  Unfolded term: [| ALL U V W X. bnd_be U V W X --> W = X; ALL U. ~ (EX V. bnd_member U V V);
% 7.90/7.48     ALL U V W X.
% 7.90/7.48        (bnd_nonreflexive U V & bnd_agent U V W) & bnd_patient U V X -->
% 7.90/7.48        ~ W = X;
% 7.90/7.48     ALL U V.
% 7.90/7.48        bnd_two U V =
% 7.90/7.48        (EX W. bnd_member U W V &
% 7.90/7.48               (EX X. (bnd_member U X V & ~ X = W) &
% 7.90/7.48                      (ALL Y. bnd_member U Y V --> Y = X | Y = W)));
% 7.90/7.48     ALL U V W.
% 7.90/7.48        (bnd_entity U V & bnd_placename U W) & bnd_of U W V -->
% 7.90/7.48        ~ (EX X. (bnd_placename U X & ~ X = W) & bnd_of U X V);
% 7.90/7.48     ALL U V W.
% 7.90/7.48        (bnd_entity U V & bnd_forename U W) & bnd_of U W V -->
% 7.90/7.48        ~ (EX X. (bnd_forename U X & ~ X = W) & bnd_of U X V);
% 7.90/7.48     ALL U V. bnd_young U V --> ~ bnd_old U V;
% 7.90/7.48     ALL U V. bnd_white U V --> ~ bnd_black U V;
% 7.90/7.48     ALL U V. bnd_unisex U V --> ~ bnd_male U V;
% 7.90/7.48     ALL U V. bnd_specific U V --> ~ bnd_general U V;
% 7.90/7.48     ALL U V. bnd_singleton U V --> ~ bnd_multiple U V;
% 7.90/7.48     ALL U V. bnd_nonliving U V --> ~ bnd_living U V;
% 7.90/7.48     ALL U V. bnd_nonhuman U V --> ~ bnd_human U V;
% 7.90/7.48     ALL U V. bnd_existent U V --> ~ bnd_nonexistent U V;
% 7.90/7.48     ALL U V. bnd_animate U V --> ~ bnd_nonliving U V;
% 7.90/7.48     ALL U V. bnd_state U V --> bnd_eventuality U V;
% 7.90/7.48     ALL U V. bnd_eventuality U V --> bnd_thing U V;
% 7.90/7.48     ALL U V. bnd_thing U V --> bnd_singleton U V;
% 7.90/7.48     ALL U V. bnd_eventuality U V --> bnd_specific U V;
% 7.90/7.48     ALL U V. bnd_eventuality U V --> bnd_nonexistent U V;
% 7.90/7.48     ALL U V. bnd_eventuality U V --> bnd_unisex U V;
% 7.90/7.48     ALL U V. bnd_state U V --> bnd_event U V;
% 7.90/7.48     ALL U V. bnd_event U V --> bnd_eventuality U V;
% 7.90/7.48     ALL U V. bnd_wheel U V --> bnd_device U V;
% 7.90/7.48     ALL U V. bnd_device U V --> bnd_instrumentality U V;
% 7.90/7.48     ALL U V. bnd_instrumentality U V --> bnd_artifact U V;
% 7.90/7.48     ALL U V. bnd_artifact U V --> bnd_object U V;
% 7.90/7.48     ALL U V. bnd_object U V --> bnd_entity U V;
% 7.90/7.48     ALL U V. bnd_entity U V --> bnd_thing U V;
% 7.90/7.48     ALL U V. bnd_entity U V --> bnd_specific U V;
% 7.90/7.48     ALL U V. bnd_entity U V --> bnd_existent U V;
% 7.90/7.48     ALL U V. bnd_object U V --> bnd_nonliving U V;
% 7.90/7.48     ALL U V. bnd_object U V --> bnd_impartial U V;
% 7.90/7.48     ALL U V. bnd_object U V --> bnd_unisex U V;
% 7.90/7.48     ALL U V. bnd_coat U V --> bnd_clothes U V;
% 7.90/7.48     ALL U V. bnd_clothes U V --> bnd_artifact U V;
% 7.90/7.48     ALL U V. bnd_group U V --> bnd_set U V;
% 7.90/7.48     ALL U V. bnd_set U V --> bnd_multiple U V;
% 7.90/7.48     ALL U V. bnd_wear U V --> bnd_event U V;
% 7.90/7.48     ALL U V. bnd_fellow U V --> bnd_man U V;
% 7.90/7.48     ALL U V. bnd_man U V --> bnd_human_person U V;
% 7.90/7.48     ALL U V. bnd_human_person U V --> bnd_organism U V;
% 7.90/7.48     ALL U V. bnd_organism U V --> bnd_entity U V;
% 7.90/7.48     ALL U V. bnd_organism U V --> bnd_impartial U V;
% 7.90/7.48     ALL U V. bnd_organism U V --> bnd_living U V;
% 7.90/7.48     ALL U V. bnd_human_person U V --> bnd_human U V;
% 7.90/7.48     ALL U V. bnd_human_person U V --> bnd_animate U V;
% 7.90/7.48     ALL U V. bnd_man U V --> bnd_male U V;
% 7.90/7.48     ALL U V. bnd_two U V --> bnd_group U V;
% 7.90/7.48     ALL U V. bnd_barrel U V --> bnd_event U V;
% 7.90/7.48     ALL U V. bnd_street U V --> bnd_way U V;
% 7.90/7.48     ALL U V. bnd_way U V --> bnd_artifact U V;
% 7.90/7.48     ALL U V. bnd_chevy U V --> bnd_car U V;
% 7.90/7.48     ALL U V. bnd_car U V --> bnd_vehicle U V;
% 7.90/7.48     ALL U V. bnd_vehicle U V --> bnd_transport U V;
% 7.90/7.48     ALL U V. bnd_transport U V --> bnd_instrumentality U V;
% 7.90/7.48     ALL U V. bnd_placename U V --> bnd_relname U V;
% 7.90/7.48     ALL U V. bnd_relname U V --> bnd_relation U V;
% 7.90/7.48     ALL U V. bnd_relation U V --> bnd_abstraction U V;
% 7.90/7.48     ALL U V. bnd_abstraction U V --> bnd_thing U V;
% 7.90/7.48     ALL U V. bnd_abstraction U V --> bnd_nonhuman U V;
% 7.90/7.48     ALL U V. bnd_abstraction U V --> bnd_general U V;
% 7.90/7.48     ALL U V. bnd_abstraction U V --> bnd_unisex U V;
% 7.90/7.48     ALL U V. bnd_hollywood_placename U V --> bnd_placename U V;
% 7.90/7.48     ALL U V. bnd_city U V --> bnd_location U V;
% 7.90/7.48     ALL U V. bnd_location U V --> bnd_object U V;
% 7.90/7.48     ALL U V. bnd_frontseat U V --> bnd_seat U V;
% 7.90/7.48     ALL U V. bnd_seat U V --> bnd_furniture U V;
% 7.90/7.48     ALL U V. bnd_furniture U V --> bnd_instrumentality U V;
% 7.90/7.48     ALL U V. bnd_forename U V --> bnd_relname U V;
% 7.90/7.48     ALL U V. bnd_jules_forename U V --> bnd_forename U V |]
% 7.90/7.48  ==> ~ ((EX U. bnd_actual_world U &
% 7.90/7.48                (EX V W X Y Z X1.
% 7.90/7.48                    ((((((((((((((((((((((bnd_frontseat U V & bnd_chevy U V) &
% 7.90/7.48   bnd_white U V) &
% 7.90/7.48  bnd_dirty U V) &
% 7.90/7.48                                       bnd_old U V) &
% 7.90/7.48                                      bnd_of U W X) &
% 7.90/7.48                                     bnd_city U X) &
% 7.90/7.48                                    bnd_hollywood_placename U W) &
% 7.90/7.48                                   bnd_placename U W) &
% 7.90/7.48                                  bnd_street U X) &
% 7.90/7.48                                 bnd_lonely U X) &
% 7.90/7.48                                bnd_event U Y) &
% 7.90/7.48                               bnd_agent U Y V) &
% 7.90/7.48                              bnd_present U Y) &
% 7.90/7.48                             bnd_barrel U Y) &
% 7.90/7.48                            bnd_down U Y X) &
% 7.90/7.48                           bnd_in U Y X) &
% 7.90/7.48                          (ALL X2.
% 7.90/7.48                              bnd_member U X2 Z -->
% 7.90/7.48                              (EX X3 X4.
% 7.90/7.48                                  (bnd_state U X3 & bnd_be U X3 X2 X4) &
% 7.90/7.48                                  bnd_in U X4 V))) &
% 7.90/7.48                         bnd_two U Z) &
% 7.90/7.48                        bnd_group U Z) &
% 7.90/7.48                       (ALL X5.
% 7.90/7.48                           bnd_member U X5 Z -->
% 7.90/7.48                           bnd_fellow U X5 & bnd_young U X5)) &
% 7.90/7.48                      (ALL X6.
% 7.90/7.48                          bnd_member U X6 X1 -->
% 7.90/7.48                          (ALL X7.
% 7.90/7.48                              bnd_member U X7 Z -->
% 7.90/7.48                              (EX X8.
% 7.90/7.48                                  ((((bnd_event U X8 & bnd_agent U X8 X7) &
% 7.90/7.48                                     bnd_patient U X8 X6) &
% 7.90/7.48                                    bnd_present U X8) &
% 7.90/7.48                                   bnd_nonreflexive U X8) &
% 7.90/7.48                                  bnd_wear U X8)))) &
% 7.90/7.48                     bnd_group U X1) &
% 7.90/7.48                    (ALL X9.
% 7.90/7.48                        bnd_member U X9 X1 -->
% 7.90/7.48                        (bnd_coat U X9 & bnd_black U X9) & bnd_cheap U X9))) &
% 7.90/7.48         ~ (EX X10.
% 7.90/7.48               bnd_actual_world X10 &
% 7.90/7.48               (EX X11 X12 X13 V W X Y Z X1 X14 X15.
% 7.90/7.48                   ((((((((((((((((((((((((((((((bnd_of X10 X12 X11 &
% 7.90/7.48           bnd_man X10 X11) &
% 7.90/7.48          bnd_jules_forename X10 X12) &
% 7.90/7.48         bnd_forename X10 X12) &
% 7.90/7.48        bnd_wheel X10 X13) &
% 7.90/7.48       bnd_frontseat X10 V) &
% 7.90/7.48      bnd_chevy X10 V) &
% 7.90/7.48     bnd_white X10 V) &
% 7.90/7.48    bnd_dirty X10 V) &
% 7.90/7.48   bnd_old X10 V) &
% 7.90/7.48  bnd_of X10 W X) &
% 7.90/7.48                                       bnd_city X10 X) &
% 7.90/7.48                                      bnd_hollywood_placename X10 W) &
% 7.90/7.48                                     bnd_placename X10 W) &
% 7.90/7.48                                    bnd_street X10 X) &
% 7.90/7.48                                   bnd_lonely X10 X) &
% 7.90/7.48                                  bnd_event X10 Y) &
% 7.90/7.48                                 bnd_agent X10 Y V) &
% 7.90/7.48                                bnd_present X10 Y) &
% 7.90/7.48                               bnd_barrel X10 Y) &
% 7.90/7.48                              bnd_down X10 Y X) &
% 7.90/7.48                             bnd_in X10 Y X) &
% 7.90/7.48                            (ALL X2.
% 7.90/7.48                                bnd_member X10 X2 Z -->
% 7.90/7.48                                (EX X3 X4.
% 7.90/7.48                                    (bnd_state X10 X3 & bnd_be X10 X3 X2 X4) &
% 7.90/7.48                                    bnd_in X10 X4 V))) &
% 7.90/7.48                           bnd_two X10 Z) &
% 7.90/7.48                          bnd_group X10 Z) &
% 7.90/7.48                         (ALL X5.
% 7.90/7.48                             bnd_member X10 X5 Z -->
% 7.90/7.48                             bnd_fellow X10 X5 & bnd_young X10 X5)) &
% 7.90/7.48                        (ALL X6.
% 7.90/7.48                            bnd_member X10 X6 X1 -->
% 7.90/7.48                            (ALL X7.
% 7.90/7.48                                bnd_member X10 X7 Z -->
% 7.90/7.48                                (EX X8.
% 7.90/7.48                                    ((((bnd_event X10 X8 &
% 7.90/7.48  bnd_agent X10 X8 X7) &
% 7.90/7.48                                       bnd_patient X10 X8 X6) &
% 7.90/7.48                                      bnd_present X10 X8) &
% 7.90/7.48                                     bnd_nonreflexive X10 X8) &
% 7.90/7.48                                    bnd_wear X10 X8)))) &
% 7.90/7.48                       bnd_group X10 X1) &
% 7.90/7.48                      (ALL X9.
% 7.90/7.48                          bnd_member X10 X9 X1 -->
% 7.90/7.48                          (bnd_coat X10 X9 & bnd_black X10 X9) &
% 7.90/7.48                          bnd_cheap X10 X9)) &
% 7.90/7.48                     bnd_state X10 X14) &
% 7.90/7.48                    bnd_be X10 X14 X11 X15) &
% 7.90/7.48                   bnd_behind X10 X15 X13)))
% 7.90/7.48  Adding axioms...
% 7.90/7.48  Typedef.type_definition_def
% 16.20/15.76   ...done.
% 16.20/15.77  Ground types: ?'b, TPTP_Interpret.ind
% 16.20/15.77  Translating term (sizes: 1, 1) ...
% 22.13/21.65  Invoking SAT solver...
% 22.13/21.65  No model exists.
% 22.13/21.65  Translating term (sizes: 2, 1) ...
% 28.74/28.25  Invoking SAT solver...
% 28.74/28.25  No model exists.
% 28.74/28.25  Translating term (sizes: 1, 2) ...
%------------------------------------------------------------------------------