TSTP Solution File: NLP184+1 by Refute---2015

View Problem - Process Solution

%------------------------------------------------------------------------------
% File     : Refute---2015
% Problem  : NLP184+1 : TPTP v6.4.0. Released v2.4.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : isabelle tptp_refute %d %s

% Computer : n020.star.cs.uiowa.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2609 0 2.40GHz
% Memory   : 16091.75MB
% OS       : Linux 3.10.0-327.10.1.el7.x86_64
% CPULimit : 300s
% DateTime : Thu Apr 14 01:28:22 EDT 2016

% Result   : Timeout 300.04s
% Output   : None 
% Verified : 
% SZS Type : None (Parsing solution fails)
% Syntax   : Number of formulae    : 0

% Comments : 
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%----No solution output by system
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.00/0.03  % Problem  : NLP184+1 : TPTP v6.4.0. Released v2.4.0.
% 0.00/0.04  % Command  : isabelle tptp_refute %d %s
% 0.03/0.23  % Computer : n020.star.cs.uiowa.edu
% 0.03/0.23  % Model    : x86_64 x86_64
% 0.03/0.23  % CPU      : Intel(R) Xeon(R) CPU E5-2609 0 @ 2.40GHz
% 0.03/0.23  % Memory   : 16091.75MB
% 0.03/0.23  % OS       : Linux 3.10.0-327.10.1.el7.x86_64
% 0.03/0.23  % CPULimit : 300
% 0.03/0.23  % DateTime : Tue Apr  5 13:43:54 CDT 2016
% 0.03/0.23  % CPUTime  : 
% 6.30/5.83  > val it = (): unit
% 6.60/6.17  Trying to find a model that refutes: ~ ((EX U. bnd_actual_world U &
% 6.60/6.17            (EX V W X Y Z.
% 6.60/6.17                (((((((((((((((((((bnd_frontseat U W & bnd_of U V W) &
% 6.60/6.17                                  bnd_city U W) &
% 6.60/6.17                                 bnd_hollywood_placename U V) &
% 6.60/6.17                                bnd_placename U V) &
% 6.60/6.17                               bnd_chevy U W) &
% 6.60/6.17                              bnd_white U W) &
% 6.60/6.17                             bnd_dirty U W) &
% 6.60/6.17                            bnd_old U W) &
% 6.60/6.17                           bnd_street U X) &
% 6.60/6.17                          bnd_lonely U X) &
% 6.60/6.17                         bnd_event U Y) &
% 6.60/6.17                        bnd_agent U Y W) &
% 6.60/6.17                       bnd_present U Y) &
% 6.60/6.17                      bnd_barrel U Y) &
% 6.60/6.17                     bnd_down U Y X) &
% 6.60/6.17                    bnd_in U Y W) &
% 6.60/6.17                   (ALL X1.
% 6.60/6.17                       bnd_member U X1 Z -->
% 6.60/6.17                       (EX X2 X3.
% 6.60/6.17                           (bnd_state U X2 & bnd_be U X2 X1 X3) &
% 6.60/6.17                           bnd_in U X3 W))) &
% 6.60/6.17                  bnd_two U Z) &
% 6.60/6.17                 bnd_group U Z) &
% 6.60/6.17                (ALL X4.
% 6.60/6.17                    bnd_member U X4 Z -->
% 6.60/6.17                    bnd_fellow U X4 & bnd_young U X4))) &
% 6.60/6.17     ~ (EX X5.
% 6.60/6.17           bnd_actual_world X5 &
% 6.60/6.17           (EX X6 V W X Y Z X7.
% 6.60/6.17               (((((((((((((((((((((((bnd_group X5 X6 & bnd_frontseat X5 W) &
% 6.60/6.17                                     bnd_of X5 V W) &
% 6.60/6.17                                    bnd_city X5 W) &
% 6.60/6.17                                   bnd_hollywood_placename X5 V) &
% 6.60/6.17                                  bnd_placename X5 V) &
% 6.60/6.17                                 bnd_chevy X5 W) &
% 6.60/6.17                                bnd_white X5 W) &
% 6.60/6.17                               bnd_dirty X5 W) &
% 6.60/6.17                              bnd_old X5 W) &
% 6.60/6.17                             bnd_street X5 X) &
% 6.60/6.17                            bnd_lonely X5 X) &
% 6.60/6.17                           bnd_event X5 Y) &
% 6.60/6.17                          bnd_agent X5 Y W) &
% 6.60/6.17                         bnd_present X5 Y) &
% 6.60/6.17                        bnd_barrel X5 Y) &
% 6.60/6.17                       bnd_down X5 Y X) &
% 6.60/6.17                      bnd_in X5 Y W) &
% 6.60/6.17                     (ALL X1.
% 6.60/6.17                         bnd_member X5 X1 Z -->
% 6.60/6.17                         (EX X2 X3.
% 6.60/6.17                             (bnd_state X5 X2 & bnd_be X5 X2 X1 X3) &
% 6.60/6.17                             bnd_in X5 X3 W))) &
% 6.60/6.17                    bnd_two X5 Z) &
% 6.60/6.17                   bnd_group X5 Z) &
% 6.60/6.17                  (ALL X4.
% 6.60/6.17                      bnd_member X5 X4 Z -->
% 6.60/6.17                      bnd_fellow X5 X4 & bnd_young X5 X4)) &
% 6.60/6.17                 (ALL X8.
% 6.60/6.17                     bnd_member X5 X8 X7 -->
% 6.60/6.17                     (ALL X9.
% 6.60/6.17                         bnd_member X5 X9 X6 -->
% 6.60/6.17                         (EX X10.
% 6.60/6.17                             ((((bnd_event X5 X10 & bnd_agent X5 X10 X9) &
% 6.60/6.17                                bnd_patient X5 X10 X8) &
% 6.60/6.17                               bnd_present X5 X10) &
% 6.60/6.17                              bnd_nonreflexive X5 X10) &
% 6.60/6.17                             bnd_wear X5 X10)))) &
% 6.60/6.17                bnd_group X5 X7) &
% 6.60/6.17               (ALL X11.
% 6.60/6.17                   bnd_member X5 X11 X7 -->
% 6.60/6.17                   (bnd_coat X5 X11 & bnd_black X5 X11) & bnd_cheap X5 X11))))
% 7.80/7.30  Unfolded term: [| ALL U. ~ (EX V. bnd_member U V V);
% 7.80/7.30     ALL U V W X.
% 7.80/7.30        (bnd_nonreflexive U V & bnd_agent U V W) & bnd_patient U V X -->
% 7.80/7.30        ~ W = X;
% 7.80/7.30     ALL U V.
% 7.80/7.30        bnd_two U V =
% 7.80/7.30        (EX W. bnd_member U W V &
% 7.80/7.30               (EX X. (bnd_member U X V & ~ X = W) &
% 7.80/7.30                      (ALL Y. bnd_member U Y V --> Y = X | Y = W)));
% 7.80/7.30     ALL U V W X. bnd_be U V W X --> W = X;
% 7.80/7.30     ALL U V W.
% 7.80/7.30        (bnd_entity U V & bnd_placename U W) & bnd_of U W V -->
% 7.80/7.30        ~ (EX X. (bnd_placename U X & ~ X = W) & bnd_of U X V);
% 7.80/7.30     ALL U V. bnd_young U V --> ~ bnd_old U V;
% 7.80/7.30     ALL U V. bnd_white U V --> ~ bnd_black U V;
% 7.80/7.30     ALL U V. bnd_unisex U V --> ~ bnd_male U V;
% 7.80/7.30     ALL U V. bnd_specific U V --> ~ bnd_general U V;
% 7.80/7.30     ALL U V. bnd_singleton U V --> ~ bnd_multiple U V;
% 7.80/7.30     ALL U V. bnd_nonliving U V --> ~ bnd_living U V;
% 7.80/7.30     ALL U V. bnd_nonhuman U V --> ~ bnd_human U V;
% 7.80/7.30     ALL U V. bnd_existent U V --> ~ bnd_nonexistent U V;
% 7.80/7.30     ALL U V. bnd_animate U V --> ~ bnd_nonliving U V;
% 7.80/7.30     ALL U V. bnd_coat U V --> bnd_clothes U V;
% 7.80/7.30     ALL U V. bnd_clothes U V --> bnd_artifact U V;
% 7.80/7.30     ALL U V. bnd_artifact U V --> bnd_object U V;
% 7.80/7.30     ALL U V. bnd_object U V --> bnd_entity U V;
% 7.80/7.30     ALL U V. bnd_entity U V --> bnd_thing U V;
% 7.80/7.30     ALL U V. bnd_thing U V --> bnd_singleton U V;
% 7.80/7.30     ALL U V. bnd_entity U V --> bnd_specific U V;
% 7.80/7.30     ALL U V. bnd_entity U V --> bnd_existent U V;
% 7.80/7.30     ALL U V. bnd_object U V --> bnd_nonliving U V;
% 7.80/7.30     ALL U V. bnd_object U V --> bnd_impartial U V;
% 7.80/7.30     ALL U V. bnd_object U V --> bnd_unisex U V;
% 7.80/7.30     ALL U V. bnd_group U V --> bnd_set U V;
% 7.80/7.30     ALL U V. bnd_set U V --> bnd_multiple U V;
% 7.80/7.30     ALL U V. bnd_wear U V --> bnd_event U V;
% 7.80/7.30     ALL U V. bnd_event U V --> bnd_eventuality U V;
% 7.80/7.30     ALL U V. bnd_eventuality U V --> bnd_thing U V;
% 7.80/7.30     ALL U V. bnd_eventuality U V --> bnd_specific U V;
% 7.80/7.30     ALL U V. bnd_eventuality U V --> bnd_nonexistent U V;
% 7.80/7.30     ALL U V. bnd_eventuality U V --> bnd_unisex U V;
% 7.80/7.30     ALL U V. bnd_fellow U V --> bnd_man U V;
% 7.80/7.30     ALL U V. bnd_man U V --> bnd_human_person U V;
% 7.80/7.30     ALL U V. bnd_human_person U V --> bnd_organism U V;
% 7.80/7.30     ALL U V. bnd_organism U V --> bnd_entity U V;
% 7.80/7.30     ALL U V. bnd_organism U V --> bnd_impartial U V;
% 7.80/7.30     ALL U V. bnd_organism U V --> bnd_living U V;
% 7.80/7.30     ALL U V. bnd_human_person U V --> bnd_human U V;
% 7.80/7.30     ALL U V. bnd_human_person U V --> bnd_animate U V;
% 7.80/7.30     ALL U V. bnd_man U V --> bnd_male U V;
% 7.80/7.30     ALL U V. bnd_two U V --> bnd_group U V;
% 7.80/7.30     ALL U V. bnd_state U V --> bnd_eventuality U V;
% 7.80/7.30     ALL U V. bnd_state U V --> bnd_event U V;
% 7.80/7.30     ALL U V. bnd_barrel U V --> bnd_event U V;
% 7.80/7.30     ALL U V. bnd_street U V --> bnd_way U V;
% 7.80/7.30     ALL U V. bnd_way U V --> bnd_artifact U V;
% 7.80/7.30     ALL U V. bnd_placename U V --> bnd_relname U V;
% 7.80/7.30     ALL U V. bnd_relname U V --> bnd_relation U V;
% 7.80/7.30     ALL U V. bnd_relation U V --> bnd_abstraction U V;
% 7.80/7.30     ALL U V. bnd_abstraction U V --> bnd_thing U V;
% 7.80/7.30     ALL U V. bnd_abstraction U V --> bnd_nonhuman U V;
% 7.80/7.30     ALL U V. bnd_abstraction U V --> bnd_general U V;
% 7.80/7.30     ALL U V. bnd_abstraction U V --> bnd_unisex U V;
% 7.80/7.30     ALL U V. bnd_hollywood_placename U V --> bnd_placename U V;
% 7.80/7.30     ALL U V. bnd_city U V --> bnd_location U V;
% 7.80/7.30     ALL U V. bnd_location U V --> bnd_object U V;
% 7.80/7.30     ALL U V. bnd_chevy U V --> bnd_car U V;
% 7.80/7.30     ALL U V. bnd_car U V --> bnd_vehicle U V;
% 7.80/7.30     ALL U V. bnd_vehicle U V --> bnd_transport U V;
% 7.80/7.30     ALL U V. bnd_transport U V --> bnd_instrumentality U V;
% 7.80/7.30     ALL U V. bnd_instrumentality U V --> bnd_artifact U V;
% 7.80/7.30     ALL U V. bnd_frontseat U V --> bnd_seat U V;
% 7.80/7.30     ALL U V. bnd_seat U V --> bnd_furniture U V;
% 7.80/7.30     ALL U V. bnd_furniture U V --> bnd_instrumentality U V |]
% 7.80/7.30  ==> ~ ((EX U. bnd_actual_world U &
% 7.80/7.30                (EX V W X Y Z.
% 7.80/7.30                    (((((((((((((((((((bnd_frontseat U W & bnd_of U V W) &
% 7.80/7.30                                      bnd_city U W) &
% 7.80/7.30                                     bnd_hollywood_placename U V) &
% 7.80/7.30                                    bnd_placename U V) &
% 7.80/7.30                                   bnd_chevy U W) &
% 7.80/7.30                                  bnd_white U W) &
% 7.80/7.30                                 bnd_dirty U W) &
% 7.80/7.30                                bnd_old U W) &
% 7.80/7.30                               bnd_street U X) &
% 7.80/7.30                              bnd_lonely U X) &
% 7.80/7.30                             bnd_event U Y) &
% 7.80/7.30                            bnd_agent U Y W) &
% 7.80/7.30                           bnd_present U Y) &
% 7.80/7.30                          bnd_barrel U Y) &
% 7.80/7.30                         bnd_down U Y X) &
% 7.80/7.30                        bnd_in U Y W) &
% 7.80/7.30                       (ALL X1.
% 7.80/7.30                           bnd_member U X1 Z -->
% 7.80/7.30                           (EX X2 X3.
% 7.80/7.30                               (bnd_state U X2 & bnd_be U X2 X1 X3) &
% 7.80/7.30                               bnd_in U X3 W))) &
% 7.80/7.30                      bnd_two U Z) &
% 7.80/7.30                     bnd_group U Z) &
% 7.80/7.30                    (ALL X4.
% 7.80/7.30                        bnd_member U X4 Z -->
% 7.80/7.30                        bnd_fellow U X4 & bnd_young U X4))) &
% 7.80/7.30         ~ (EX X5.
% 7.80/7.30               bnd_actual_world X5 &
% 7.80/7.30               (EX X6 V W X Y Z X7.
% 7.80/7.30                   (((((((((((((((((((((((bnd_group X5 X6 &
% 7.80/7.30    bnd_frontseat X5 W) &
% 7.80/7.30   bnd_of X5 V W) &
% 7.80/7.30  bnd_city X5 W) &
% 7.80/7.30                                       bnd_hollywood_placename X5 V) &
% 7.80/7.30                                      bnd_placename X5 V) &
% 7.80/7.30                                     bnd_chevy X5 W) &
% 7.80/7.30                                    bnd_white X5 W) &
% 7.80/7.30                                   bnd_dirty X5 W) &
% 7.80/7.30                                  bnd_old X5 W) &
% 7.80/7.30                                 bnd_street X5 X) &
% 7.80/7.30                                bnd_lonely X5 X) &
% 7.80/7.30                               bnd_event X5 Y) &
% 7.80/7.30                              bnd_agent X5 Y W) &
% 7.80/7.30                             bnd_present X5 Y) &
% 7.80/7.30                            bnd_barrel X5 Y) &
% 7.80/7.30                           bnd_down X5 Y X) &
% 7.80/7.30                          bnd_in X5 Y W) &
% 7.80/7.30                         (ALL X1.
% 7.80/7.30                             bnd_member X5 X1 Z -->
% 7.80/7.30                             (EX X2 X3.
% 7.80/7.30                                 (bnd_state X5 X2 & bnd_be X5 X2 X1 X3) &
% 7.80/7.30                                 bnd_in X5 X3 W))) &
% 7.80/7.30                        bnd_two X5 Z) &
% 7.80/7.30                       bnd_group X5 Z) &
% 7.80/7.30                      (ALL X4.
% 7.80/7.30                          bnd_member X5 X4 Z -->
% 7.80/7.30                          bnd_fellow X5 X4 & bnd_young X5 X4)) &
% 7.80/7.30                     (ALL X8.
% 7.80/7.30                         bnd_member X5 X8 X7 -->
% 7.80/7.30                         (ALL X9.
% 7.80/7.30                             bnd_member X5 X9 X6 -->
% 7.80/7.30                             (EX X10.
% 7.80/7.30                                 ((((bnd_event X5 X10 & bnd_agent X5 X10 X9) &
% 7.80/7.30                                    bnd_patient X5 X10 X8) &
% 7.80/7.30                                   bnd_present X5 X10) &
% 7.80/7.30                                  bnd_nonreflexive X5 X10) &
% 7.80/7.30                                 bnd_wear X5 X10)))) &
% 7.80/7.30                    bnd_group X5 X7) &
% 7.80/7.30                   (ALL X11.
% 7.80/7.30                       bnd_member X5 X11 X7 -->
% 7.80/7.30                       (bnd_coat X5 X11 & bnd_black X5 X11) &
% 7.80/7.30                       bnd_cheap X5 X11))))
% 7.80/7.30  Adding axioms...
% 7.80/7.31  Typedef.type_definition_def
% 15.01/14.57   ...done.
% 15.01/14.58  Ground types: ?'b, TPTP_Interpret.ind
% 15.01/14.58  Translating term (sizes: 1, 1) ...
% 20.22/19.73  Invoking SAT solver...
% 20.22/19.73  No model exists.
% 20.22/19.73  Translating term (sizes: 2, 1) ...
% 26.14/25.60  Invoking SAT solver...
% 26.14/25.60  No model exists.
% 26.14/25.60  Translating term (sizes: 1, 2) ...
% 300.04/298.13  /export/starexec/sandbox2/solver/lib/scripts/run-polyml-5.5.2: line 82: 10872 CPU time limit exceeded (core dumped) "$ISABELLE_HOME/lib/scripts/feeder" -p -h "$MLTEXT" -t "$MLEXIT" $FEEDER_OPTS
% 300.04/298.13       10873                       (core dumped) | { read FPID; "$POLY" -q -i $ML_OPTIONS; RC="$?"; kill -TERM "$FPID"; exit "$RC"; }
% 300.04/298.14  /export/starexec/sandbox2/solver/src/HOL/TPTP/lib/Tools/tptp_refute: line 26: 10818 Exit 152                "$ISABELLE_PROCESS" -q -e "use_thy \"/tmp/$SCRATCH\"; exit 1;" HOL-TPTP
% 300.04/298.14       10819 CPU time limit exceeded (core dumped) | grep --line-buffered -v "^###\|^PROOF FAILED for depth\|^Failure node\|inferences so far.  Searching to depth\|^val \|^Loading theory\|^Warning-The type of\|^   monotype.$"
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