TSTP Solution File: NLP154+1 by Refute---2015

View Problem - Process Solution

%------------------------------------------------------------------------------
% File     : Refute---2015
% Problem  : NLP154+1 : TPTP v6.4.0. Released v2.4.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : isabelle tptp_refute %d %s

% Computer : n025.star.cs.uiowa.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2609 0 2.40GHz
% Memory   : 16091.75MB
% OS       : Linux 3.10.0-327.10.1.el7.x86_64
% CPULimit : 300s
% DateTime : Thu Apr 14 01:28:15 EDT 2016

% Result   : Timeout 301.09s
% Output   : None 
% Verified : 
% SZS Type : None (Parsing solution fails)
% Syntax   : Number of formulae    : 0

% Comments : 
%------------------------------------------------------------------------------
%----No solution output by system
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.00/0.03  % Problem  : NLP154+1 : TPTP v6.4.0. Released v2.4.0.
% 0.02/0.04  % Command  : isabelle tptp_refute %d %s
% 0.03/0.22  % Computer : n025.star.cs.uiowa.edu
% 0.03/0.22  % Model    : x86_64 x86_64
% 0.03/0.22  % CPU      : Intel(R) Xeon(R) CPU E5-2609 0 @ 2.40GHz
% 0.03/0.22  % Memory   : 16091.75MB
% 0.03/0.22  % OS       : Linux 3.10.0-327.10.1.el7.x86_64
% 0.03/0.22  % CPULimit : 300
% 0.03/0.22  % DateTime : Tue Apr  5 13:19:54 CDT 2016
% 0.03/0.23  % CPUTime  : 
% 6.30/5.84  > val it = (): unit
% 6.60/6.15  Trying to find a model that refutes: ~ ((EX U. bnd_actual_world U &
% 6.60/6.15            (EX V W X Y Z.
% 6.60/6.15                ((((((((((((((bnd_of U W V & bnd_city U V) &
% 6.60/6.15                             bnd_hollywood_placename U W) &
% 6.60/6.15                            bnd_placename U W) &
% 6.60/6.15                           bnd_chevy U X) &
% 6.60/6.15                          bnd_white U X) &
% 6.60/6.15                         bnd_dirty U X) &
% 6.60/6.15                        bnd_old U X) &
% 6.60/6.15                       bnd_street U Y) &
% 6.60/6.15                      bnd_lonely U Y) &
% 6.60/6.15                     bnd_event U Z) &
% 6.60/6.15                    bnd_agent U Z X) &
% 6.60/6.15                   bnd_present U Z) &
% 6.60/6.15                  bnd_barrel U Z) &
% 6.60/6.15                 bnd_down U Z Y) &
% 6.60/6.15                bnd_in U Z V)) &
% 6.60/6.15     ~ (EX X1.
% 6.60/6.15           bnd_actual_world X1 &
% 6.60/6.15           (EX V W X Y Z X2.
% 6.60/6.15               ((((((((((((((((((bnd_of X1 W V & bnd_city X1 V) &
% 6.60/6.15                                bnd_hollywood_placename X1 W) &
% 6.60/6.15                               bnd_placename X1 W) &
% 6.60/6.15                              bnd_chevy X1 X) &
% 6.60/6.15                             bnd_white X1 X) &
% 6.60/6.15                            bnd_dirty X1 X) &
% 6.60/6.15                           bnd_old X1 X) &
% 6.60/6.15                          bnd_street X1 Y) &
% 6.60/6.15                         bnd_lonely X1 Y) &
% 6.60/6.15                        bnd_event X1 Z) &
% 6.60/6.15                       bnd_agent X1 Z X) &
% 6.60/6.15                      bnd_present X1 Z) &
% 6.60/6.15                     bnd_barrel X1 Z) &
% 6.60/6.15                    bnd_down X1 Z Y) &
% 6.60/6.15                   bnd_in X1 Z V) &
% 6.60/6.15                  (ALL X3.
% 6.60/6.15                      bnd_frontseat X1 X3 & bnd_member X1 X3 X2 -->
% 6.60/6.15                      (EX X4 X5.
% 6.60/6.15                          (bnd_state X1 X4 & bnd_be X1 X4 X3 X5) &
% 6.60/6.15                          bnd_in X1 X5 X3))) &
% 6.60/6.15                 bnd_two X1 X2) &
% 6.60/6.15                bnd_group X1 X2) &
% 6.60/6.15               (ALL X6.
% 6.60/6.15                   bnd_member X1 X6 X2 -->
% 6.60/6.15                   bnd_fellow X1 X6 & bnd_young X1 X6))))
% 7.50/7.06  Unfolded term: [| ALL U. ~ (EX V. bnd_member U V V);
% 7.50/7.06     ALL U V.
% 7.50/7.06        bnd_two U V =
% 7.50/7.06        (EX W. bnd_member U W V &
% 7.50/7.06               (EX X. (bnd_member U X V & ~ X = W) &
% 7.50/7.06                      (ALL Y. bnd_member U Y V --> Y = X | Y = W)));
% 7.50/7.06     ALL U V W X. bnd_be U V W X --> W = X;
% 7.50/7.06     ALL U V W.
% 7.50/7.06        (bnd_entity U V & bnd_placename U W) & bnd_of U W V -->
% 7.50/7.06        ~ (EX X. (bnd_placename U X & ~ X = W) & bnd_of U X V);
% 7.50/7.06     ALL U V. bnd_young U V --> ~ bnd_old U V;
% 7.50/7.06     ALL U V. bnd_unisex U V --> ~ bnd_male U V;
% 7.50/7.06     ALL U V. bnd_specific U V --> ~ bnd_general U V;
% 7.50/7.06     ALL U V. bnd_singleton U V --> ~ bnd_multiple U V;
% 7.50/7.06     ALL U V. bnd_nonliving U V --> ~ bnd_living U V;
% 7.50/7.06     ALL U V. bnd_nonhuman U V --> ~ bnd_human U V;
% 7.50/7.06     ALL U V. bnd_existent U V --> ~ bnd_nonexistent U V;
% 7.50/7.06     ALL U V. bnd_animate U V --> ~ bnd_nonliving U V;
% 7.50/7.06     ALL U V. bnd_fellow U V --> bnd_man U V;
% 7.50/7.06     ALL U V. bnd_man U V --> bnd_human_person U V;
% 7.50/7.06     ALL U V. bnd_human_person U V --> bnd_organism U V;
% 7.50/7.06     ALL U V. bnd_organism U V --> bnd_entity U V;
% 7.50/7.06     ALL U V. bnd_entity U V --> bnd_thing U V;
% 7.50/7.06     ALL U V. bnd_thing U V --> bnd_singleton U V;
% 7.50/7.06     ALL U V. bnd_entity U V --> bnd_specific U V;
% 7.50/7.06     ALL U V. bnd_entity U V --> bnd_existent U V;
% 7.50/7.06     ALL U V. bnd_organism U V --> bnd_impartial U V;
% 7.50/7.06     ALL U V. bnd_organism U V --> bnd_living U V;
% 7.50/7.06     ALL U V. bnd_human_person U V --> bnd_human U V;
% 7.50/7.06     ALL U V. bnd_human_person U V --> bnd_animate U V;
% 7.50/7.06     ALL U V. bnd_man U V --> bnd_male U V;
% 7.50/7.06     ALL U V. bnd_group U V --> bnd_set U V;
% 7.50/7.06     ALL U V. bnd_set U V --> bnd_multiple U V;
% 7.50/7.06     ALL U V. bnd_two U V --> bnd_group U V;
% 7.50/7.06     ALL U V. bnd_state U V --> bnd_eventuality U V;
% 7.50/7.06     ALL U V. bnd_eventuality U V --> bnd_thing U V;
% 7.50/7.06     ALL U V. bnd_eventuality U V --> bnd_specific U V;
% 7.50/7.06     ALL U V. bnd_eventuality U V --> bnd_nonexistent U V;
% 7.50/7.06     ALL U V. bnd_eventuality U V --> bnd_unisex U V;
% 7.50/7.06     ALL U V. bnd_state U V --> bnd_event U V;
% 7.50/7.06     ALL U V. bnd_event U V --> bnd_eventuality U V;
% 7.50/7.06     ALL U V. bnd_barrel U V --> bnd_event U V;
% 7.50/7.06     ALL U V. bnd_chevy U V --> bnd_car U V;
% 7.50/7.06     ALL U V. bnd_car U V --> bnd_vehicle U V;
% 7.50/7.06     ALL U V. bnd_vehicle U V --> bnd_transport U V;
% 7.50/7.06     ALL U V. bnd_transport U V --> bnd_instrumentality U V;
% 7.50/7.06     ALL U V. bnd_instrumentality U V --> bnd_artifact U V;
% 7.50/7.06     ALL U V. bnd_artifact U V --> bnd_object U V;
% 7.50/7.06     ALL U V. bnd_object U V --> bnd_entity U V;
% 7.50/7.06     ALL U V. bnd_object U V --> bnd_nonliving U V;
% 7.50/7.06     ALL U V. bnd_object U V --> bnd_impartial U V;
% 7.50/7.06     ALL U V. bnd_object U V --> bnd_unisex U V;
% 7.50/7.06     ALL U V. bnd_street U V --> bnd_way U V;
% 7.50/7.06     ALL U V. bnd_way U V --> bnd_artifact U V;
% 7.50/7.06     ALL U V. bnd_placename U V --> bnd_relname U V;
% 7.50/7.06     ALL U V. bnd_relname U V --> bnd_relation U V;
% 7.50/7.06     ALL U V. bnd_relation U V --> bnd_abstraction U V;
% 7.50/7.06     ALL U V. bnd_abstraction U V --> bnd_thing U V;
% 7.50/7.06     ALL U V. bnd_abstraction U V --> bnd_nonhuman U V;
% 7.50/7.06     ALL U V. bnd_abstraction U V --> bnd_general U V;
% 7.50/7.06     ALL U V. bnd_abstraction U V --> bnd_unisex U V;
% 7.50/7.06     ALL U V. bnd_hollywood_placename U V --> bnd_placename U V;
% 7.50/7.06     ALL U V. bnd_city U V --> bnd_location U V;
% 7.50/7.06     ALL U V. bnd_location U V --> bnd_object U V;
% 7.50/7.06     ALL U V. bnd_frontseat U V --> bnd_seat U V;
% 7.50/7.06     ALL U V. bnd_seat U V --> bnd_furniture U V;
% 7.50/7.06     ALL U V. bnd_furniture U V --> bnd_instrumentality U V |]
% 7.50/7.06  ==> ~ ((EX U. bnd_actual_world U &
% 7.50/7.06                (EX V W X Y Z.
% 7.50/7.06                    ((((((((((((((bnd_of U W V & bnd_city U V) &
% 7.50/7.06                                 bnd_hollywood_placename U W) &
% 7.50/7.06                                bnd_placename U W) &
% 7.50/7.06                               bnd_chevy U X) &
% 7.50/7.06                              bnd_white U X) &
% 7.50/7.06                             bnd_dirty U X) &
% 7.50/7.06                            bnd_old U X) &
% 7.50/7.06                           bnd_street U Y) &
% 7.50/7.06                          bnd_lonely U Y) &
% 7.50/7.06                         bnd_event U Z) &
% 7.50/7.06                        bnd_agent U Z X) &
% 7.50/7.06                       bnd_present U Z) &
% 7.50/7.06                      bnd_barrel U Z) &
% 7.50/7.06                     bnd_down U Z Y) &
% 7.50/7.06                    bnd_in U Z V)) &
% 7.50/7.06         ~ (EX X1.
% 7.50/7.06               bnd_actual_world X1 &
% 7.50/7.06               (EX V W X Y Z X2.
% 7.50/7.06                   ((((((((((((((((((bnd_of X1 W V & bnd_city X1 V) &
% 7.50/7.06                                    bnd_hollywood_placename X1 W) &
% 7.50/7.06                                   bnd_placename X1 W) &
% 7.50/7.06                                  bnd_chevy X1 X) &
% 7.50/7.06                                 bnd_white X1 X) &
% 7.50/7.06                                bnd_dirty X1 X) &
% 7.50/7.06                               bnd_old X1 X) &
% 7.50/7.06                              bnd_street X1 Y) &
% 7.50/7.06                             bnd_lonely X1 Y) &
% 7.50/7.06                            bnd_event X1 Z) &
% 7.50/7.06                           bnd_agent X1 Z X) &
% 7.50/7.06                          bnd_present X1 Z) &
% 7.50/7.06                         bnd_barrel X1 Z) &
% 7.50/7.06                        bnd_down X1 Z Y) &
% 7.50/7.06                       bnd_in X1 Z V) &
% 7.50/7.06                      (ALL X3.
% 7.50/7.06                          bnd_frontseat X1 X3 & bnd_member X1 X3 X2 -->
% 7.50/7.06                          (EX X4 X5.
% 7.50/7.06                              (bnd_state X1 X4 & bnd_be X1 X4 X3 X5) &
% 7.50/7.06                              bnd_in X1 X5 X3))) &
% 7.50/7.06                     bnd_two X1 X2) &
% 7.50/7.06                    bnd_group X1 X2) &
% 7.50/7.06                   (ALL X6.
% 7.50/7.06                       bnd_member X1 X6 X2 -->
% 7.50/7.06                       bnd_fellow X1 X6 & bnd_young X1 X6))))
% 7.50/7.06  Adding axioms...
% 7.50/7.07  Typedef.type_definition_def
% 13.62/13.19   ...done.
% 13.62/13.20  Ground types: ?'b, TPTP_Interpret.ind
% 13.62/13.20  Translating term (sizes: 1, 1) ...
% 18.12/17.61  Invoking SAT solver...
% 18.12/17.61  No model exists.
% 18.12/17.61  Translating term (sizes: 2, 1) ...
% 23.11/22.67  Invoking SAT solver...
% 23.11/22.67  No model exists.
% 23.11/22.67  Translating term (sizes: 1, 2) ...
% 179.36/178.36  Invoking SAT solver...
% 179.46/178.49  No model exists.
% 179.46/178.49  Translating term (sizes: 3, 1) ...
% 187.01/185.96  Invoking SAT solver...
% 187.01/185.96  No model exists.
% 187.01/185.96  Translating term (sizes: 2, 2) ...
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