TSTP Solution File: NLP122+1 by Goeland---1.0.0
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%------------------------------------------------------------------------------
% File : Goeland---1.0.0
% Problem : NLP122+1 : TPTP v8.1.0. Released v2.4.0.
% Transfm : none
% Format : tptp:raw
% Command : goeland -dmt -presko -proof %s
% Computer : n005.cluster.edu
% Model : x86_64 x86_64
% CPU : Intel(R) Xeon(R) CPU E5-2620 v4 2.10GHz
% Memory : 8042.1875MB
% OS : Linux 3.10.0-693.el7.x86_64
% CPULimit : 300s
% WCLimit : 300s
% DateTime : Sun Sep 18 08:23:13 EDT 2022
% Result : Theorem 4.10s 1.54s
% Output : Proof 4.10s
% Verified :
% SZS Type : -
% Comments :
%------------------------------------------------------------------------------
%----WARNING: Could not form TPTP format derivation
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.09/0.12 % Problem : NLP122+1 : TPTP v8.1.0. Released v2.4.0.
% 0.09/0.12 % Command : goeland -dmt -presko -proof %s
% 0.12/0.33 % Computer : n005.cluster.edu
% 0.12/0.33 % Model : x86_64 x86_64
% 0.12/0.33 % CPU : Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
% 0.12/0.33 % Memory : 8042.1875MB
% 0.12/0.33 % OS : Linux 3.10.0-693.el7.x86_64
% 0.12/0.33 % CPULimit : 300
% 0.12/0.33 % WCLimit : 300
% 0.12/0.33 % DateTime : Fri Sep 2 04:44:18 EDT 2022
% 0.12/0.33 % CPUTime :
% 0.12/0.33 [DMT] DMT loaded with preskolemization
% 0.12/0.33 [EQ] equality loaded.
% 0.12/0.33 [0.000037s][1][MAIN] Problem : theBenchmark.p
% 0.12/0.35 Start search
% 0.12/0.36 nb_step : 1 - limit : 8
% 0.12/0.36 Launch Gotab with destructive = true
% 4.04/1.51 % SZS output start Proof for theBenchmark.p
% 4.10/1.54 [0] ALPHA_NOT_NOT : ~~~((? [U10_10] : ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] : ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))) => ? [Z15_15] : ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] : ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18)))))) & (? [Z20_20] : ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] : ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))) => ? [U25_25] : ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] : ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27)))))))
% 4.10/1.54 -> [1] ~((? [U10_10] : ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] : ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))) => ? [Z15_15] : ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] : ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18)))))) & (? [Z20_20] : ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] : ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))) => ? [U25_25] : ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] : ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27)))))))
% 4.10/1.54
% 4.10/1.54 [1] BETA_NOT_AND : ~((? [U10_10] : ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] : ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))) => ? [Z15_15] : ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] : ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18)))))) & (? [Z20_20] : ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] : ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))) => ? [U25_25] : ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] : ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27)))))))
% 4.10/1.54 -> [2] ~(? [U10_10] : ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] : ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))) => ? [Z15_15] : ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] : ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18))))))
% 4.10/1.54 -> [3] ~(? [Z20_20] : ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] : ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))) => ? [U25_25] : ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] : ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27))))))
% 4.10/1.54
% 4.10/1.54 [2] ALPHA_NOT_IMPLY : ~(? [U10_10] : ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] : ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))) => ? [Z15_15] : ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] : ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18))))))
% 4.10/1.54 -> [5] ? [U10_10] : ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] : ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))), ~? [Z15_15] : ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] : ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18)))))
% 4.10/1.54
% 4.10/1.54 [5] DELTA_EXISTS : ? [U10_10] : ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] : ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12)))))
% 4.10/1.54 -> [7] (actual_world(skolem_U1010) & ? [V11_11, W12_12, X13_13, Y14_14] : ((((((((((((((((of(skolem_U1010, V11_11, W12_12) & city(skolem_U1010, W12_12)) & hollywood_placename(skolem_U1010, V11_11)) & placename(skolem_U1010, V11_11)) & chevy(skolem_U1010, W12_12)) & white(skolem_U1010, W12_12)) & dirty(skolem_U1010, W12_12)) & old(skolem_U1010, W12_12)) & street(skolem_U1010, X13_13)) & lonely(skolem_U1010, X13_13)) & event(skolem_U1010, Y14_14)) & agent(skolem_U1010, Y14_14, W12_12)) & present(skolem_U1010, Y14_14)) & barrel(skolem_U1010, Y14_14)) & down(skolem_U1010, Y14_14, X13_13)) & in(skolem_U1010, Y14_14, W12_12))))
% 4.10/1.54
% 4.10/1.54 [7] ALPHA_AND : (actual_world(skolem_U1010) & ? [V11_11, W12_12, X13_13, Y14_14] : ((((((((((((((((of(skolem_U1010, V11_11, W12_12) & city(skolem_U1010, W12_12)) & hollywood_placename(skolem_U1010, V11_11)) & placename(skolem_U1010, V11_11)) & chevy(skolem_U1010, W12_12)) & white(skolem_U1010, W12_12)) & dirty(skolem_U1010, W12_12)) & old(skolem_U1010, W12_12)) & street(skolem_U1010, X13_13)) & lonely(skolem_U1010, X13_13)) & event(skolem_U1010, Y14_14)) & agent(skolem_U1010, Y14_14, W12_12)) & present(skolem_U1010, Y14_14)) & barrel(skolem_U1010, Y14_14)) & down(skolem_U1010, Y14_14, X13_13)) & in(skolem_U1010, Y14_14, W12_12))))
% 4.10/1.54 -> [9] actual_world(skolem_U1010), ? [V11_11, W12_12, X13_13, Y14_14] : ((((((((((((((((of(skolem_U1010, V11_11, W12_12) & city(skolem_U1010, W12_12)) & hollywood_placename(skolem_U1010, V11_11)) & placename(skolem_U1010, V11_11)) & chevy(skolem_U1010, W12_12)) & white(skolem_U1010, W12_12)) & dirty(skolem_U1010, W12_12)) & old(skolem_U1010, W12_12)) & street(skolem_U1010, X13_13)) & lonely(skolem_U1010, X13_13)) & event(skolem_U1010, Y14_14)) & agent(skolem_U1010, Y14_14, W12_12)) & present(skolem_U1010, Y14_14)) & barrel(skolem_U1010, Y14_14)) & down(skolem_U1010, Y14_14, X13_13)) & in(skolem_U1010, Y14_14, W12_12)))
% 4.10/1.54
% 4.10/1.54 [9] DELTA_EXISTS : ? [V11_11, W12_12, X13_13, Y14_14] : ((((((((((((((((of(skolem_U1010, V11_11, W12_12) & city(skolem_U1010, W12_12)) & hollywood_placename(skolem_U1010, V11_11)) & placename(skolem_U1010, V11_11)) & chevy(skolem_U1010, W12_12)) & white(skolem_U1010, W12_12)) & dirty(skolem_U1010, W12_12)) & old(skolem_U1010, W12_12)) & street(skolem_U1010, X13_13)) & lonely(skolem_U1010, X13_13)) & event(skolem_U1010, Y14_14)) & agent(skolem_U1010, Y14_14, W12_12)) & present(skolem_U1010, Y14_14)) & barrel(skolem_U1010, Y14_14)) & down(skolem_U1010, Y14_14, X13_13)) & in(skolem_U1010, Y14_14, W12_12)))
% 4.10/1.54 -> [12] (((((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313)) & in(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54
% 4.10/1.54 [12] ALPHA_AND : (((((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313)) & in(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54 -> [13] ((((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313)), in(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [13] ALPHA_AND : ((((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313))
% 4.10/1.54 -> [15] (((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)), down(skolem_U1010, skolem_Y1414, skolem_X1313)
% 4.10/1.54
% 4.10/1.54 [15] ALPHA_AND : (((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414))
% 4.10/1.54 -> [17] ((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)), barrel(skolem_U1010, skolem_Y1414)
% 4.10/1.54
% 4.10/1.54 [17] ALPHA_AND : ((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414))
% 4.10/1.54 -> [19] (((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)), present(skolem_U1010, skolem_Y1414)
% 4.10/1.54
% 4.10/1.54 [19] ALPHA_AND : (((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54 -> [21] ((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)), agent(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [21] ALPHA_AND : ((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414))
% 4.10/1.54 -> [23] (((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)), event(skolem_U1010, skolem_Y1414)
% 4.10/1.54
% 4.10/1.54 [23] ALPHA_AND : (((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313))
% 4.10/1.54 -> [25] ((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)), lonely(skolem_U1010, skolem_X1313)
% 4.10/1.54
% 4.10/1.54 [25] ALPHA_AND : ((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313))
% 4.10/1.54 -> [27] (((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)), street(skolem_U1010, skolem_X1313)
% 4.10/1.54
% 4.10/1.54 [27] ALPHA_AND : (((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [29] ((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)), old(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [29] ALPHA_AND : ((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [31] (((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)), dirty(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [31] ALPHA_AND : (((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [33] ((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)), white(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [33] ALPHA_AND : ((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [35] (((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)), chevy(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [35] ALPHA_AND : (((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111))
% 4.10/1.54 -> [37] ((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)), placename(skolem_U1010, skolem_V1111)
% 4.10/1.54
% 4.10/1.54 [37] ALPHA_AND : ((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111))
% 4.10/1.54 -> [39] (of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)), hollywood_placename(skolem_U1010, skolem_V1111)
% 4.10/1.54
% 4.10/1.54 [39] ALPHA_AND : (of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [41] of(skolem_U1010, skolem_V1111, skolem_W1212), city(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [41] GAMMA_NOT_EXISTS : ~? [Z15_15] : ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] : ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18)))))
% 4.10/1.54 -> [50] ~(actual_world(skolem_U1010) & ? [X116_16, X217_17, X318_18, X419_19] : ((((((((((((((((street(skolem_U1010, X116_16) & lonely(skolem_U1010, X116_16)) & of(skolem_U1010, X217_17, X318_18)) & city(skolem_U1010, X318_18)) & hollywood_placename(skolem_U1010, X217_17)) & placename(skolem_U1010, X217_17)) & chevy(skolem_U1010, X318_18)) & white(skolem_U1010, X318_18)) & dirty(skolem_U1010, X318_18)) & old(skolem_U1010, X318_18)) & event(skolem_U1010, X419_19)) & agent(skolem_U1010, X419_19, X318_18)) & present(skolem_U1010, X419_19)) & barrel(skolem_U1010, X419_19)) & down(skolem_U1010, X419_19, X116_16)) & in(skolem_U1010, X419_19, X318_18))))
% 4.10/1.54
% 4.10/1.54 [50] BETA_NOT_AND : ~(actual_world(skolem_U1010) & ? [X116_16, X217_17, X318_18, X419_19] : ((((((((((((((((street(skolem_U1010, X116_16) & lonely(skolem_U1010, X116_16)) & of(skolem_U1010, X217_17, X318_18)) & city(skolem_U1010, X318_18)) & hollywood_placename(skolem_U1010, X217_17)) & placename(skolem_U1010, X217_17)) & chevy(skolem_U1010, X318_18)) & white(skolem_U1010, X318_18)) & dirty(skolem_U1010, X318_18)) & old(skolem_U1010, X318_18)) & event(skolem_U1010, X419_19)) & agent(skolem_U1010, X419_19, X318_18)) & present(skolem_U1010, X419_19)) & barrel(skolem_U1010, X419_19)) & down(skolem_U1010, X419_19, X116_16)) & in(skolem_U1010, X419_19, X318_18))))
% 4.10/1.54 -> [51] ~actual_world(skolem_U1010)
% 4.10/1.54 -> [52] ~? [X116_16, X217_17, X318_18, X419_19] : ((((((((((((((((street(skolem_U1010, X116_16) & lonely(skolem_U1010, X116_16)) & of(skolem_U1010, X217_17, X318_18)) & city(skolem_U1010, X318_18)) & hollywood_placename(skolem_U1010, X217_17)) & placename(skolem_U1010, X217_17)) & chevy(skolem_U1010, X318_18)) & white(skolem_U1010, X318_18)) & dirty(skolem_U1010, X318_18)) & old(skolem_U1010, X318_18)) & event(skolem_U1010, X419_19)) & agent(skolem_U1010, X419_19, X318_18)) & present(skolem_U1010, X419_19)) & barrel(skolem_U1010, X419_19)) & down(skolem_U1010, X419_19, X116_16)) & in(skolem_U1010, X419_19, X318_18)))
% 4.10/1.54
% 4.10/1.54 [51] CLOSURE : ~actual_world(skolem_U1010)
% 4.10/1.54
% 4.10/1.54 [52] GAMMA_NOT_EXISTS : ~? [X116_16, X217_17, X318_18, X419_19] : ((((((((((((((((street(skolem_U1010, X116_16) & lonely(skolem_U1010, X116_16)) & of(skolem_U1010, X217_17, X318_18)) & city(skolem_U1010, X318_18)) & hollywood_placename(skolem_U1010, X217_17)) & placename(skolem_U1010, X217_17)) & chevy(skolem_U1010, X318_18)) & white(skolem_U1010, X318_18)) & dirty(skolem_U1010, X318_18)) & old(skolem_U1010, X318_18)) & event(skolem_U1010, X419_19)) & agent(skolem_U1010, X419_19, X318_18)) & present(skolem_U1010, X419_19)) & barrel(skolem_U1010, X419_19)) & down(skolem_U1010, X419_19, X116_16)) & in(skolem_U1010, X419_19, X318_18)))
% 4.10/1.54 -> [57] ~(((((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313)) & in(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54
% 4.10/1.54 [57] BETA_NOT_AND : ~(((((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313)) & in(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54 -> [60] ~((((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313))
% 4.10/1.54 -> [61] ~in(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [60] BETA_NOT_AND : ~((((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313))
% 4.10/1.54 -> [66] ~(((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414))
% 4.10/1.54 -> [67] ~down(skolem_U1010, skolem_Y1414, skolem_X1313)
% 4.10/1.54
% 4.10/1.54 [66] BETA_NOT_AND : ~(((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414))
% 4.10/1.54 -> [72] ~((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414))
% 4.10/1.54 -> [73] ~barrel(skolem_U1010, skolem_Y1414)
% 4.10/1.54
% 4.10/1.54 [73] CLOSURE : ~barrel(skolem_U1010, skolem_Y1414)
% 4.10/1.54
% 4.10/1.54 [72] BETA_NOT_AND : ~((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414))
% 4.10/1.54 -> [232] ~(((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54 -> [233] ~present(skolem_U1010, skolem_Y1414)
% 4.10/1.54
% 4.10/1.54 [233] CLOSURE : ~present(skolem_U1010, skolem_Y1414)
% 4.10/1.54
% 4.10/1.54 [232] BETA_NOT_AND : ~(((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54 -> [234] ~((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414))
% 4.10/1.54 -> [235] ~agent(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [234] BETA_NOT_AND : ~((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414))
% 4.10/1.54 -> [236] ~(((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [237] ~event(skolem_U1010, skolem_Y1414)
% 4.10/1.54
% 4.10/1.54 [237] CLOSURE : ~event(skolem_U1010, skolem_Y1414)
% 4.10/1.54
% 4.10/1.54 [236] BETA_NOT_AND : ~(((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [242] ~((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [243] ~old(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [243] CLOSURE : ~old(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [242] BETA_NOT_AND : ~((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [372] ~(((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [373] ~dirty(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [373] CLOSURE : ~dirty(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [372] BETA_NOT_AND : ~(((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [378] ~((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [379] ~white(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [379] CLOSURE : ~white(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [378] BETA_NOT_AND : ~((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [380] ~(((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111))
% 4.10/1.54 -> [381] ~chevy(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [381] CLOSURE : ~chevy(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [380] BETA_NOT_AND : ~(((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111))
% 4.10/1.54 -> [382] ~((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111))
% 4.10/1.54 -> [383] ~placename(skolem_U1010, skolem_V1111)
% 4.10/1.54
% 4.10/1.54 [383] CLOSURE : ~placename(skolem_U1010, skolem_V1111)
% 4.10/1.54
% 4.10/1.54 [382] BETA_NOT_AND : ~((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111))
% 4.10/1.54 -> [406] ~(((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [407] ~hollywood_placename(skolem_U1010, skolem_V1111)
% 4.10/1.54
% 4.10/1.54 [407] CLOSURE : ~hollywood_placename(skolem_U1010, skolem_V1111)
% 4.10/1.54
% 4.10/1.54 [406] BETA_NOT_AND : ~(((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212))
% 4.10/1.54 -> [408] ~((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212))
% 4.10/1.54 -> [409] ~city(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [409] CLOSURE : ~city(skolem_U1010, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [408] BETA_NOT_AND : ~((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212))
% 4.10/1.54 -> [410] ~(street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313))
% 4.10/1.54 -> [411] ~of(skolem_U1010, skolem_V1111, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [411] CLOSURE : ~of(skolem_U1010, skolem_V1111, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [410] BETA_NOT_AND : ~(street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313))
% 4.10/1.54 -> [412] ~street(skolem_U1010, skolem_X1313)
% 4.10/1.54 -> [413] ~lonely(skolem_U1010, skolem_X1313)
% 4.10/1.54
% 4.10/1.54 [412] CLOSURE : ~street(skolem_U1010, skolem_X1313)
% 4.10/1.54
% 4.10/1.54 [413] CLOSURE : ~lonely(skolem_U1010, skolem_X1313)
% 4.10/1.54
% 4.10/1.54 [235] CLOSURE : ~agent(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [67] CLOSURE : ~down(skolem_U1010, skolem_Y1414, skolem_X1313)
% 4.10/1.54
% 4.10/1.54 [61] CLOSURE : ~in(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54
% 4.10/1.54 [3] ALPHA_NOT_IMPLY : ~(? [Z20_20] : ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] : ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))) => ? [U25_25] : ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] : ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27))))))
% 4.10/1.54 -> [4] ? [Z20_20] : ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] : ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))), ~? [U25_25] : ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] : ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27)))))
% 4.10/1.54
% 4.10/1.54 [4] DELTA_EXISTS : ? [Z20_20] : ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] : ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23)))))
% 4.10/1.54 -> [6] (actual_world(skolem_Z2020) & ? [X121_21, X222_22, X323_23, X424_24] : ((((((((((((((((street(skolem_Z2020, X121_21) & lonely(skolem_Z2020, X121_21)) & of(skolem_Z2020, X222_22, X323_23)) & city(skolem_Z2020, X323_23)) & hollywood_placename(skolem_Z2020, X222_22)) & placename(skolem_Z2020, X222_22)) & chevy(skolem_Z2020, X323_23)) & white(skolem_Z2020, X323_23)) & dirty(skolem_Z2020, X323_23)) & old(skolem_Z2020, X323_23)) & event(skolem_Z2020, X424_24)) & agent(skolem_Z2020, X424_24, X323_23)) & present(skolem_Z2020, X424_24)) & barrel(skolem_Z2020, X424_24)) & down(skolem_Z2020, X424_24, X121_21)) & in(skolem_Z2020, X424_24, X323_23))))
% 4.10/1.54
% 4.10/1.54 [6] ALPHA_AND : (actual_world(skolem_Z2020) & ? [X121_21, X222_22, X323_23, X424_24] : ((((((((((((((((street(skolem_Z2020, X121_21) & lonely(skolem_Z2020, X121_21)) & of(skolem_Z2020, X222_22, X323_23)) & city(skolem_Z2020, X323_23)) & hollywood_placename(skolem_Z2020, X222_22)) & placename(skolem_Z2020, X222_22)) & chevy(skolem_Z2020, X323_23)) & white(skolem_Z2020, X323_23)) & dirty(skolem_Z2020, X323_23)) & old(skolem_Z2020, X323_23)) & event(skolem_Z2020, X424_24)) & agent(skolem_Z2020, X424_24, X323_23)) & present(skolem_Z2020, X424_24)) & barrel(skolem_Z2020, X424_24)) & down(skolem_Z2020, X424_24, X121_21)) & in(skolem_Z2020, X424_24, X323_23))))
% 4.10/1.54 -> [8] actual_world(skolem_Z2020), ? [X121_21, X222_22, X323_23, X424_24] : ((((((((((((((((street(skolem_Z2020, X121_21) & lonely(skolem_Z2020, X121_21)) & of(skolem_Z2020, X222_22, X323_23)) & city(skolem_Z2020, X323_23)) & hollywood_placename(skolem_Z2020, X222_22)) & placename(skolem_Z2020, X222_22)) & chevy(skolem_Z2020, X323_23)) & white(skolem_Z2020, X323_23)) & dirty(skolem_Z2020, X323_23)) & old(skolem_Z2020, X323_23)) & event(skolem_Z2020, X424_24)) & agent(skolem_Z2020, X424_24, X323_23)) & present(skolem_Z2020, X424_24)) & barrel(skolem_Z2020, X424_24)) & down(skolem_Z2020, X424_24, X121_21)) & in(skolem_Z2020, X424_24, X323_23)))
% 4.10/1.54
% 4.10/1.54 [8] DELTA_EXISTS : ? [X121_21, X222_22, X323_23, X424_24] : ((((((((((((((((street(skolem_Z2020, X121_21) & lonely(skolem_Z2020, X121_21)) & of(skolem_Z2020, X222_22, X323_23)) & city(skolem_Z2020, X323_23)) & hollywood_placename(skolem_Z2020, X222_22)) & placename(skolem_Z2020, X222_22)) & chevy(skolem_Z2020, X323_23)) & white(skolem_Z2020, X323_23)) & dirty(skolem_Z2020, X323_23)) & old(skolem_Z2020, X323_23)) & event(skolem_Z2020, X424_24)) & agent(skolem_Z2020, X424_24, X323_23)) & present(skolem_Z2020, X424_24)) & barrel(skolem_Z2020, X424_24)) & down(skolem_Z2020, X424_24, X121_21)) & in(skolem_Z2020, X424_24, X323_23)))
% 4.10/1.54 -> [10] (((((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121)) & in(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54
% 4.10/1.54 [10] ALPHA_AND : (((((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121)) & in(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54 -> [11] ((((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121)), in(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [11] ALPHA_AND : ((((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121))
% 4.10/1.54 -> [14] (((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)), down(skolem_Z2020, skolem_X42424, skolem_X12121)
% 4.10/1.54
% 4.10/1.54 [14] ALPHA_AND : (((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424))
% 4.10/1.54 -> [16] ((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)), barrel(skolem_Z2020, skolem_X42424)
% 4.10/1.54
% 4.10/1.54 [16] ALPHA_AND : ((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424))
% 4.10/1.54 -> [18] (((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)), present(skolem_Z2020, skolem_X42424)
% 4.10/1.54
% 4.10/1.54 [18] ALPHA_AND : (((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54 -> [20] ((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)), agent(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [20] ALPHA_AND : ((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424))
% 4.10/1.54 -> [22] (((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)), event(skolem_Z2020, skolem_X42424)
% 4.10/1.54
% 4.10/1.54 [22] ALPHA_AND : (((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [24] ((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)), old(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [24] ALPHA_AND : ((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [26] (((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)), dirty(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [26] ALPHA_AND : (((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [28] ((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)), white(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [28] ALPHA_AND : ((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [30] (((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)), chevy(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [30] ALPHA_AND : (((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54 -> [32] ((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)), placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54
% 4.10/1.54 [32] ALPHA_AND : ((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54 -> [34] (((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)), hollywood_placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54
% 4.10/1.54 [34] ALPHA_AND : (((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [36] ((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)), city(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [36] ALPHA_AND : ((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323))
% 4.10/1.54 -> [38] (street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)), of(skolem_Z2020, skolem_X22222, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [38] ALPHA_AND : (street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121))
% 4.10/1.54 -> [40] street(skolem_Z2020, skolem_X12121), lonely(skolem_Z2020, skolem_X12121)
% 4.10/1.54
% 4.10/1.54 [40] GAMMA_NOT_EXISTS : ~? [U25_25] : ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] : ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27)))))
% 4.10/1.54 -> [42] ~(actual_world(skolem_Z2020) & ? [V26_26, W27_27, X28_28, Y29_29] : ((((((((((((((((of(skolem_Z2020, V26_26, W27_27) & city(skolem_Z2020, W27_27)) & hollywood_placename(skolem_Z2020, V26_26)) & placename(skolem_Z2020, V26_26)) & chevy(skolem_Z2020, W27_27)) & white(skolem_Z2020, W27_27)) & dirty(skolem_Z2020, W27_27)) & old(skolem_Z2020, W27_27)) & street(skolem_Z2020, X28_28)) & lonely(skolem_Z2020, X28_28)) & event(skolem_Z2020, Y29_29)) & agent(skolem_Z2020, Y29_29, W27_27)) & present(skolem_Z2020, Y29_29)) & barrel(skolem_Z2020, Y29_29)) & down(skolem_Z2020, Y29_29, X28_28)) & in(skolem_Z2020, Y29_29, W27_27))))
% 4.10/1.54
% 4.10/1.54 [42] BETA_NOT_AND : ~(actual_world(skolem_Z2020) & ? [V26_26, W27_27, X28_28, Y29_29] : ((((((((((((((((of(skolem_Z2020, V26_26, W27_27) & city(skolem_Z2020, W27_27)) & hollywood_placename(skolem_Z2020, V26_26)) & placename(skolem_Z2020, V26_26)) & chevy(skolem_Z2020, W27_27)) & white(skolem_Z2020, W27_27)) & dirty(skolem_Z2020, W27_27)) & old(skolem_Z2020, W27_27)) & street(skolem_Z2020, X28_28)) & lonely(skolem_Z2020, X28_28)) & event(skolem_Z2020, Y29_29)) & agent(skolem_Z2020, Y29_29, W27_27)) & present(skolem_Z2020, Y29_29)) & barrel(skolem_Z2020, Y29_29)) & down(skolem_Z2020, Y29_29, X28_28)) & in(skolem_Z2020, Y29_29, W27_27))))
% 4.10/1.54 -> [43] ~actual_world(skolem_Z2020)
% 4.10/1.54 -> [44] ~? [V26_26, W27_27, X28_28, Y29_29] : ((((((((((((((((of(skolem_Z2020, V26_26, W27_27) & city(skolem_Z2020, W27_27)) & hollywood_placename(skolem_Z2020, V26_26)) & placename(skolem_Z2020, V26_26)) & chevy(skolem_Z2020, W27_27)) & white(skolem_Z2020, W27_27)) & dirty(skolem_Z2020, W27_27)) & old(skolem_Z2020, W27_27)) & street(skolem_Z2020, X28_28)) & lonely(skolem_Z2020, X28_28)) & event(skolem_Z2020, Y29_29)) & agent(skolem_Z2020, Y29_29, W27_27)) & present(skolem_Z2020, Y29_29)) & barrel(skolem_Z2020, Y29_29)) & down(skolem_Z2020, Y29_29, X28_28)) & in(skolem_Z2020, Y29_29, W27_27)))
% 4.10/1.54
% 4.10/1.54 [43] CLOSURE : ~actual_world(skolem_Z2020)
% 4.10/1.54
% 4.10/1.54 [44] GAMMA_NOT_EXISTS : ~? [V26_26, W27_27, X28_28, Y29_29] : ((((((((((((((((of(skolem_Z2020, V26_26, W27_27) & city(skolem_Z2020, W27_27)) & hollywood_placename(skolem_Z2020, V26_26)) & placename(skolem_Z2020, V26_26)) & chevy(skolem_Z2020, W27_27)) & white(skolem_Z2020, W27_27)) & dirty(skolem_Z2020, W27_27)) & old(skolem_Z2020, W27_27)) & street(skolem_Z2020, X28_28)) & lonely(skolem_Z2020, X28_28)) & event(skolem_Z2020, Y29_29)) & agent(skolem_Z2020, Y29_29, W27_27)) & present(skolem_Z2020, Y29_29)) & barrel(skolem_Z2020, Y29_29)) & down(skolem_Z2020, Y29_29, X28_28)) & in(skolem_Z2020, Y29_29, W27_27)))
% 4.10/1.54 -> [45] ~(((((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121)) & in(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54
% 4.10/1.54 [45] BETA_NOT_AND : ~(((((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121)) & in(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54 -> [46] ~((((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121))
% 4.10/1.54 -> [47] ~in(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [46] BETA_NOT_AND : ~((((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121))
% 4.10/1.54 -> [48] ~(((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424))
% 4.10/1.54 -> [49] ~down(skolem_Z2020, skolem_X42424, skolem_X12121)
% 4.10/1.54
% 4.10/1.54 [48] BETA_NOT_AND : ~(((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424))
% 4.10/1.54 -> [53] ~((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424))
% 4.10/1.54 -> [54] ~barrel(skolem_Z2020, skolem_X42424)
% 4.10/1.54
% 4.10/1.54 [53] BETA_NOT_AND : ~((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424))
% 4.10/1.54 -> [55] ~(((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54 -> [56] ~present(skolem_Z2020, skolem_X42424)
% 4.10/1.54
% 4.10/1.54 [55] BETA_NOT_AND : ~(((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54 -> [58] ~((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424))
% 4.10/1.54 -> [59] ~agent(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [59] CLOSURE : ~agent(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [58] BETA_NOT_AND : ~((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424))
% 4.10/1.54 -> [414] ~(((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121))
% 4.10/1.54 -> [415] ~event(skolem_Z2020, skolem_X42424)
% 4.10/1.54
% 4.10/1.54 [415] CLOSURE : ~event(skolem_Z2020, skolem_X42424)
% 4.10/1.54
% 4.10/1.54 [414] BETA_NOT_AND : ~(((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121))
% 4.10/1.54 -> [416] ~((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121))
% 4.10/1.54 -> [417] ~lonely(skolem_Z2020, skolem_X12121)
% 4.10/1.54
% 4.10/1.54 [416] BETA_NOT_AND : ~((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121))
% 4.10/1.54 -> [418] ~(((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [419] ~street(skolem_Z2020, skolem_X12121)
% 4.10/1.54
% 4.10/1.54 [418] BETA_NOT_AND : ~(((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [420] ~((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [421] ~old(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [421] CLOSURE : ~old(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [420] BETA_NOT_AND : ~((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [422] ~(((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [423] ~dirty(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [423] CLOSURE : ~dirty(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [422] BETA_NOT_AND : ~(((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [424] ~((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [425] ~white(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [425] CLOSURE : ~white(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [424] BETA_NOT_AND : ~((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [426] ~(((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54 -> [427] ~chevy(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [427] CLOSURE : ~chevy(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [426] BETA_NOT_AND : ~(((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54 -> [428] ~((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54 -> [429] ~placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54
% 4.10/1.54 [429] CLOSURE : ~placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54
% 4.10/1.54 [428] BETA_NOT_AND : ~((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54 -> [430] ~(of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [431] ~hollywood_placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54
% 4.10/1.54 [431] CLOSURE : ~hollywood_placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54
% 4.10/1.54 [430] BETA_NOT_AND : ~(of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323))
% 4.10/1.54 -> [432] ~of(skolem_Z2020, skolem_X22222, skolem_X32323)
% 4.10/1.54 -> [433] ~city(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [433] CLOSURE : ~city(skolem_Z2020, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [432] CLOSURE : ~of(skolem_Z2020, skolem_X22222, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 [419] CLOSURE : ~street(skolem_Z2020, skolem_X12121)
% 4.10/1.54
% 4.10/1.54 [417] CLOSURE : ~lonely(skolem_Z2020, skolem_X12121)
% 4.10/1.54
% 4.10/1.54 [56] CLOSURE : ~present(skolem_Z2020, skolem_X42424)
% 4.10/1.54
% 4.10/1.54 [54] CLOSURE : ~barrel(skolem_Z2020, skolem_X42424)
% 4.10/1.54
% 4.10/1.54 [49] CLOSURE : ~down(skolem_Z2020, skolem_X42424, skolem_X12121)
% 4.10/1.54
% 4.10/1.54 [47] CLOSURE : ~in(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54
% 4.10/1.54 % SZS output end Proof for theBenchmark.p
% 4.10/1.54 [1.205485s][1][Res] 8980 goroutines created
% 4.10/1.54 ==== Result ====
% 4.10/1.54 [1.205529s][1][Res] VALID
% 4.10/1.54 % SZS status Theorem for theBenchmark.p
%------------------------------------------------------------------------------