TSTP Solution File: NLP122+1 by Goeland---1.0.0

View Problem - Process Solution

%------------------------------------------------------------------------------
% File     : Goeland---1.0.0
% Problem  : NLP122+1 : TPTP v8.1.0. Released v2.4.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : goeland -dmt -presko -proof %s

% Computer : n005.cluster.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 2.10GHz
% Memory   : 8042.1875MB
% OS       : Linux 3.10.0-693.el7.x86_64
% CPULimit : 300s
% WCLimit  : 300s
% DateTime : Sun Sep 18 08:23:13 EDT 2022

% Result   : Theorem 4.10s 1.54s
% Output   : Proof 4.10s
% Verified : 
% SZS Type : -

% Comments : 
%------------------------------------------------------------------------------
%----WARNING: Could not form TPTP format derivation
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.09/0.12  % Problem    : NLP122+1 : TPTP v8.1.0. Released v2.4.0.
% 0.09/0.12  % Command    : goeland -dmt -presko -proof %s
% 0.12/0.33  % Computer : n005.cluster.edu
% 0.12/0.33  % Model    : x86_64 x86_64
% 0.12/0.33  % CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
% 0.12/0.33  % Memory   : 8042.1875MB
% 0.12/0.33  % OS       : Linux 3.10.0-693.el7.x86_64
% 0.12/0.33  % CPULimit   : 300
% 0.12/0.33  % WCLimit    : 300
% 0.12/0.33  % DateTime   : Fri Sep  2 04:44:18 EDT 2022
% 0.12/0.33  % CPUTime    : 
% 0.12/0.33  [DMT] DMT loaded with preskolemization
% 0.12/0.33  [EQ] equality loaded.
% 0.12/0.33  [0.000037s][1][MAIN] Problem : theBenchmark.p
% 0.12/0.35  Start search
% 0.12/0.36  nb_step : 1 - limit : 8
% 0.12/0.36  Launch Gotab with destructive = true
% 4.04/1.51  % SZS output start Proof for theBenchmark.p
% 4.10/1.54  [0] ALPHA_NOT_NOT : ~~~((? [U10_10] :  ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] :  ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))) => ? [Z15_15] :  ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] :  ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18)))))) & (? [Z20_20] :  ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] :  ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))) => ? [U25_25] :  ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] :  ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27)))))))
% 4.10/1.54  	-> [1] ~((? [U10_10] :  ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] :  ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))) => ? [Z15_15] :  ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] :  ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18)))))) & (? [Z20_20] :  ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] :  ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))) => ? [U25_25] :  ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] :  ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27)))))))
% 4.10/1.54  
% 4.10/1.54  [1] BETA_NOT_AND : ~((? [U10_10] :  ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] :  ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))) => ? [Z15_15] :  ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] :  ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18)))))) & (? [Z20_20] :  ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] :  ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))) => ? [U25_25] :  ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] :  ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27)))))))
% 4.10/1.54  	-> [2] ~(? [U10_10] :  ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] :  ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))) => ? [Z15_15] :  ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] :  ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18))))))
% 4.10/1.54  	-> [3] ~(? [Z20_20] :  ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] :  ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))) => ? [U25_25] :  ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] :  ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27))))))
% 4.10/1.54  
% 4.10/1.54  [2] ALPHA_NOT_IMPLY : ~(? [U10_10] :  ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] :  ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))) => ? [Z15_15] :  ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] :  ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18))))))
% 4.10/1.54  	-> [5] ? [U10_10] :  ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] :  ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12))))), ~? [Z15_15] :  ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] :  ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18)))))
% 4.10/1.54  
% 4.10/1.54  [5] DELTA_EXISTS : ? [U10_10] :  ((actual_world(U10_10) & ? [V11_11, W12_12, X13_13, Y14_14] :  ((((((((((((((((of(U10_10, V11_11, W12_12) & city(U10_10, W12_12)) & hollywood_placename(U10_10, V11_11)) & placename(U10_10, V11_11)) & chevy(U10_10, W12_12)) & white(U10_10, W12_12)) & dirty(U10_10, W12_12)) & old(U10_10, W12_12)) & street(U10_10, X13_13)) & lonely(U10_10, X13_13)) & event(U10_10, Y14_14)) & agent(U10_10, Y14_14, W12_12)) & present(U10_10, Y14_14)) & barrel(U10_10, Y14_14)) & down(U10_10, Y14_14, X13_13)) & in(U10_10, Y14_14, W12_12)))))
% 4.10/1.54  	-> [7] (actual_world(skolem_U1010) & ? [V11_11, W12_12, X13_13, Y14_14] :  ((((((((((((((((of(skolem_U1010, V11_11, W12_12) & city(skolem_U1010, W12_12)) & hollywood_placename(skolem_U1010, V11_11)) & placename(skolem_U1010, V11_11)) & chevy(skolem_U1010, W12_12)) & white(skolem_U1010, W12_12)) & dirty(skolem_U1010, W12_12)) & old(skolem_U1010, W12_12)) & street(skolem_U1010, X13_13)) & lonely(skolem_U1010, X13_13)) & event(skolem_U1010, Y14_14)) & agent(skolem_U1010, Y14_14, W12_12)) & present(skolem_U1010, Y14_14)) & barrel(skolem_U1010, Y14_14)) & down(skolem_U1010, Y14_14, X13_13)) & in(skolem_U1010, Y14_14, W12_12))))
% 4.10/1.54  
% 4.10/1.54  [7] ALPHA_AND : (actual_world(skolem_U1010) & ? [V11_11, W12_12, X13_13, Y14_14] :  ((((((((((((((((of(skolem_U1010, V11_11, W12_12) & city(skolem_U1010, W12_12)) & hollywood_placename(skolem_U1010, V11_11)) & placename(skolem_U1010, V11_11)) & chevy(skolem_U1010, W12_12)) & white(skolem_U1010, W12_12)) & dirty(skolem_U1010, W12_12)) & old(skolem_U1010, W12_12)) & street(skolem_U1010, X13_13)) & lonely(skolem_U1010, X13_13)) & event(skolem_U1010, Y14_14)) & agent(skolem_U1010, Y14_14, W12_12)) & present(skolem_U1010, Y14_14)) & barrel(skolem_U1010, Y14_14)) & down(skolem_U1010, Y14_14, X13_13)) & in(skolem_U1010, Y14_14, W12_12))))
% 4.10/1.54  	-> [9] actual_world(skolem_U1010), ? [V11_11, W12_12, X13_13, Y14_14] :  ((((((((((((((((of(skolem_U1010, V11_11, W12_12) & city(skolem_U1010, W12_12)) & hollywood_placename(skolem_U1010, V11_11)) & placename(skolem_U1010, V11_11)) & chevy(skolem_U1010, W12_12)) & white(skolem_U1010, W12_12)) & dirty(skolem_U1010, W12_12)) & old(skolem_U1010, W12_12)) & street(skolem_U1010, X13_13)) & lonely(skolem_U1010, X13_13)) & event(skolem_U1010, Y14_14)) & agent(skolem_U1010, Y14_14, W12_12)) & present(skolem_U1010, Y14_14)) & barrel(skolem_U1010, Y14_14)) & down(skolem_U1010, Y14_14, X13_13)) & in(skolem_U1010, Y14_14, W12_12)))
% 4.10/1.54  
% 4.10/1.54  [9] DELTA_EXISTS : ? [V11_11, W12_12, X13_13, Y14_14] :  ((((((((((((((((of(skolem_U1010, V11_11, W12_12) & city(skolem_U1010, W12_12)) & hollywood_placename(skolem_U1010, V11_11)) & placename(skolem_U1010, V11_11)) & chevy(skolem_U1010, W12_12)) & white(skolem_U1010, W12_12)) & dirty(skolem_U1010, W12_12)) & old(skolem_U1010, W12_12)) & street(skolem_U1010, X13_13)) & lonely(skolem_U1010, X13_13)) & event(skolem_U1010, Y14_14)) & agent(skolem_U1010, Y14_14, W12_12)) & present(skolem_U1010, Y14_14)) & barrel(skolem_U1010, Y14_14)) & down(skolem_U1010, Y14_14, X13_13)) & in(skolem_U1010, Y14_14, W12_12)))
% 4.10/1.54  	-> [12] (((((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313)) & in(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54  
% 4.10/1.54  [12] ALPHA_AND : (((((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313)) & in(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54  	-> [13] ((((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313)), in(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [13] ALPHA_AND : ((((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313))
% 4.10/1.54  	-> [15] (((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)), down(skolem_U1010, skolem_Y1414, skolem_X1313)
% 4.10/1.54  
% 4.10/1.54  [15] ALPHA_AND : (((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414))
% 4.10/1.54  	-> [17] ((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)), barrel(skolem_U1010, skolem_Y1414)
% 4.10/1.54  
% 4.10/1.54  [17] ALPHA_AND : ((((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414))
% 4.10/1.54  	-> [19] (((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)), present(skolem_U1010, skolem_Y1414)
% 4.10/1.54  
% 4.10/1.54  [19] ALPHA_AND : (((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54  	-> [21] ((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414)), agent(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [21] ALPHA_AND : ((((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)) & event(skolem_U1010, skolem_Y1414))
% 4.10/1.54  	-> [23] (((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313)), event(skolem_U1010, skolem_Y1414)
% 4.10/1.54  
% 4.10/1.54  [23] ALPHA_AND : (((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)) & lonely(skolem_U1010, skolem_X1313))
% 4.10/1.54  	-> [25] ((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313)), lonely(skolem_U1010, skolem_X1313)
% 4.10/1.54  
% 4.10/1.54  [25] ALPHA_AND : ((((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & street(skolem_U1010, skolem_X1313))
% 4.10/1.54  	-> [27] (((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)), street(skolem_U1010, skolem_X1313)
% 4.10/1.54  
% 4.10/1.54  [27] ALPHA_AND : (((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [29] ((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)), old(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [29] ALPHA_AND : ((((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [31] (((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)), dirty(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [31] ALPHA_AND : (((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [33] ((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)), white(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [33] ALPHA_AND : ((((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [35] (((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)), chevy(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [35] ALPHA_AND : (((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111))
% 4.10/1.54  	-> [37] ((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)), placename(skolem_U1010, skolem_V1111)
% 4.10/1.54  
% 4.10/1.54  [37] ALPHA_AND : ((of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111))
% 4.10/1.54  	-> [39] (of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212)), hollywood_placename(skolem_U1010, skolem_V1111)
% 4.10/1.54  
% 4.10/1.54  [39] ALPHA_AND : (of(skolem_U1010, skolem_V1111, skolem_W1212) & city(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [41] of(skolem_U1010, skolem_V1111, skolem_W1212), city(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [41] GAMMA_NOT_EXISTS : ~? [Z15_15] :  ((actual_world(Z15_15) & ? [X116_16, X217_17, X318_18, X419_19] :  ((((((((((((((((street(Z15_15, X116_16) & lonely(Z15_15, X116_16)) & of(Z15_15, X217_17, X318_18)) & city(Z15_15, X318_18)) & hollywood_placename(Z15_15, X217_17)) & placename(Z15_15, X217_17)) & chevy(Z15_15, X318_18)) & white(Z15_15, X318_18)) & dirty(Z15_15, X318_18)) & old(Z15_15, X318_18)) & event(Z15_15, X419_19)) & agent(Z15_15, X419_19, X318_18)) & present(Z15_15, X419_19)) & barrel(Z15_15, X419_19)) & down(Z15_15, X419_19, X116_16)) & in(Z15_15, X419_19, X318_18)))))
% 4.10/1.54  	-> [50] ~(actual_world(skolem_U1010) & ? [X116_16, X217_17, X318_18, X419_19] :  ((((((((((((((((street(skolem_U1010, X116_16) & lonely(skolem_U1010, X116_16)) & of(skolem_U1010, X217_17, X318_18)) & city(skolem_U1010, X318_18)) & hollywood_placename(skolem_U1010, X217_17)) & placename(skolem_U1010, X217_17)) & chevy(skolem_U1010, X318_18)) & white(skolem_U1010, X318_18)) & dirty(skolem_U1010, X318_18)) & old(skolem_U1010, X318_18)) & event(skolem_U1010, X419_19)) & agent(skolem_U1010, X419_19, X318_18)) & present(skolem_U1010, X419_19)) & barrel(skolem_U1010, X419_19)) & down(skolem_U1010, X419_19, X116_16)) & in(skolem_U1010, X419_19, X318_18))))
% 4.10/1.54  
% 4.10/1.54  [50] BETA_NOT_AND : ~(actual_world(skolem_U1010) & ? [X116_16, X217_17, X318_18, X419_19] :  ((((((((((((((((street(skolem_U1010, X116_16) & lonely(skolem_U1010, X116_16)) & of(skolem_U1010, X217_17, X318_18)) & city(skolem_U1010, X318_18)) & hollywood_placename(skolem_U1010, X217_17)) & placename(skolem_U1010, X217_17)) & chevy(skolem_U1010, X318_18)) & white(skolem_U1010, X318_18)) & dirty(skolem_U1010, X318_18)) & old(skolem_U1010, X318_18)) & event(skolem_U1010, X419_19)) & agent(skolem_U1010, X419_19, X318_18)) & present(skolem_U1010, X419_19)) & barrel(skolem_U1010, X419_19)) & down(skolem_U1010, X419_19, X116_16)) & in(skolem_U1010, X419_19, X318_18))))
% 4.10/1.54  	-> [51] ~actual_world(skolem_U1010)
% 4.10/1.54  	-> [52] ~? [X116_16, X217_17, X318_18, X419_19] :  ((((((((((((((((street(skolem_U1010, X116_16) & lonely(skolem_U1010, X116_16)) & of(skolem_U1010, X217_17, X318_18)) & city(skolem_U1010, X318_18)) & hollywood_placename(skolem_U1010, X217_17)) & placename(skolem_U1010, X217_17)) & chevy(skolem_U1010, X318_18)) & white(skolem_U1010, X318_18)) & dirty(skolem_U1010, X318_18)) & old(skolem_U1010, X318_18)) & event(skolem_U1010, X419_19)) & agent(skolem_U1010, X419_19, X318_18)) & present(skolem_U1010, X419_19)) & barrel(skolem_U1010, X419_19)) & down(skolem_U1010, X419_19, X116_16)) & in(skolem_U1010, X419_19, X318_18)))
% 4.10/1.54  
% 4.10/1.54  [51] CLOSURE : ~actual_world(skolem_U1010)
% 4.10/1.54  
% 4.10/1.54  [52] GAMMA_NOT_EXISTS : ~? [X116_16, X217_17, X318_18, X419_19] :  ((((((((((((((((street(skolem_U1010, X116_16) & lonely(skolem_U1010, X116_16)) & of(skolem_U1010, X217_17, X318_18)) & city(skolem_U1010, X318_18)) & hollywood_placename(skolem_U1010, X217_17)) & placename(skolem_U1010, X217_17)) & chevy(skolem_U1010, X318_18)) & white(skolem_U1010, X318_18)) & dirty(skolem_U1010, X318_18)) & old(skolem_U1010, X318_18)) & event(skolem_U1010, X419_19)) & agent(skolem_U1010, X419_19, X318_18)) & present(skolem_U1010, X419_19)) & barrel(skolem_U1010, X419_19)) & down(skolem_U1010, X419_19, X116_16)) & in(skolem_U1010, X419_19, X318_18)))
% 4.10/1.54  	-> [57] ~(((((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313)) & in(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54  
% 4.10/1.54  [57] BETA_NOT_AND : ~(((((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313)) & in(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54  	-> [60] ~((((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313))
% 4.10/1.54  	-> [61] ~in(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [60] BETA_NOT_AND : ~((((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414)) & down(skolem_U1010, skolem_Y1414, skolem_X1313))
% 4.10/1.54  	-> [66] ~(((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414))
% 4.10/1.54  	-> [67] ~down(skolem_U1010, skolem_Y1414, skolem_X1313)
% 4.10/1.54  
% 4.10/1.54  [66] BETA_NOT_AND : ~(((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414)) & barrel(skolem_U1010, skolem_Y1414))
% 4.10/1.54  	-> [72] ~((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414))
% 4.10/1.54  	-> [73] ~barrel(skolem_U1010, skolem_Y1414)
% 4.10/1.54  
% 4.10/1.54  [73] CLOSURE : ~barrel(skolem_U1010, skolem_Y1414)
% 4.10/1.54  
% 4.10/1.54  [72] BETA_NOT_AND : ~((((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212)) & present(skolem_U1010, skolem_Y1414))
% 4.10/1.54  	-> [232] ~(((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54  	-> [233] ~present(skolem_U1010, skolem_Y1414)
% 4.10/1.54  
% 4.10/1.54  [233] CLOSURE : ~present(skolem_U1010, skolem_Y1414)
% 4.10/1.54  
% 4.10/1.54  [232] BETA_NOT_AND : ~(((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414)) & agent(skolem_U1010, skolem_Y1414, skolem_W1212))
% 4.10/1.54  	-> [234] ~((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414))
% 4.10/1.54  	-> [235] ~agent(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [234] BETA_NOT_AND : ~((((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212)) & event(skolem_U1010, skolem_Y1414))
% 4.10/1.54  	-> [236] ~(((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [237] ~event(skolem_U1010, skolem_Y1414)
% 4.10/1.54  
% 4.10/1.54  [237] CLOSURE : ~event(skolem_U1010, skolem_Y1414)
% 4.10/1.54  
% 4.10/1.54  [236] BETA_NOT_AND : ~(((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212)) & old(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [242] ~((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [243] ~old(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [243] CLOSURE : ~old(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [242] BETA_NOT_AND : ~((((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212)) & dirty(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [372] ~(((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [373] ~dirty(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [373] CLOSURE : ~dirty(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [372] BETA_NOT_AND : ~(((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212)) & white(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [378] ~((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [379] ~white(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [379] CLOSURE : ~white(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [378] BETA_NOT_AND : ~((((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111)) & chevy(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [380] ~(((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111))
% 4.10/1.54  	-> [381] ~chevy(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [381] CLOSURE : ~chevy(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [380] BETA_NOT_AND : ~(((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111)) & placename(skolem_U1010, skolem_V1111))
% 4.10/1.54  	-> [382] ~((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111))
% 4.10/1.54  	-> [383] ~placename(skolem_U1010, skolem_V1111)
% 4.10/1.54  
% 4.10/1.54  [383] CLOSURE : ~placename(skolem_U1010, skolem_V1111)
% 4.10/1.54  
% 4.10/1.54  [382] BETA_NOT_AND : ~((((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212)) & hollywood_placename(skolem_U1010, skolem_V1111))
% 4.10/1.54  	-> [406] ~(((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [407] ~hollywood_placename(skolem_U1010, skolem_V1111)
% 4.10/1.54  
% 4.10/1.54  [407] CLOSURE : ~hollywood_placename(skolem_U1010, skolem_V1111)
% 4.10/1.54  
% 4.10/1.54  [406] BETA_NOT_AND : ~(((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212)) & city(skolem_U1010, skolem_W1212))
% 4.10/1.54  	-> [408] ~((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212))
% 4.10/1.54  	-> [409] ~city(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [409] CLOSURE : ~city(skolem_U1010, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [408] BETA_NOT_AND : ~((street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313)) & of(skolem_U1010, skolem_V1111, skolem_W1212))
% 4.10/1.54  	-> [410] ~(street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313))
% 4.10/1.54  	-> [411] ~of(skolem_U1010, skolem_V1111, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [411] CLOSURE : ~of(skolem_U1010, skolem_V1111, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [410] BETA_NOT_AND : ~(street(skolem_U1010, skolem_X1313) & lonely(skolem_U1010, skolem_X1313))
% 4.10/1.54  	-> [412] ~street(skolem_U1010, skolem_X1313)
% 4.10/1.54  	-> [413] ~lonely(skolem_U1010, skolem_X1313)
% 4.10/1.54  
% 4.10/1.54  [412] CLOSURE : ~street(skolem_U1010, skolem_X1313)
% 4.10/1.54  
% 4.10/1.54  [413] CLOSURE : ~lonely(skolem_U1010, skolem_X1313)
% 4.10/1.54  
% 4.10/1.54  [235] CLOSURE : ~agent(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [67] CLOSURE : ~down(skolem_U1010, skolem_Y1414, skolem_X1313)
% 4.10/1.54  
% 4.10/1.54  [61] CLOSURE : ~in(skolem_U1010, skolem_Y1414, skolem_W1212)
% 4.10/1.54  
% 4.10/1.54  [3] ALPHA_NOT_IMPLY : ~(? [Z20_20] :  ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] :  ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))) => ? [U25_25] :  ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] :  ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27))))))
% 4.10/1.54  	-> [4] ? [Z20_20] :  ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] :  ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23))))), ~? [U25_25] :  ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] :  ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27)))))
% 4.10/1.54  
% 4.10/1.54  [4] DELTA_EXISTS : ? [Z20_20] :  ((actual_world(Z20_20) & ? [X121_21, X222_22, X323_23, X424_24] :  ((((((((((((((((street(Z20_20, X121_21) & lonely(Z20_20, X121_21)) & of(Z20_20, X222_22, X323_23)) & city(Z20_20, X323_23)) & hollywood_placename(Z20_20, X222_22)) & placename(Z20_20, X222_22)) & chevy(Z20_20, X323_23)) & white(Z20_20, X323_23)) & dirty(Z20_20, X323_23)) & old(Z20_20, X323_23)) & event(Z20_20, X424_24)) & agent(Z20_20, X424_24, X323_23)) & present(Z20_20, X424_24)) & barrel(Z20_20, X424_24)) & down(Z20_20, X424_24, X121_21)) & in(Z20_20, X424_24, X323_23)))))
% 4.10/1.54  	-> [6] (actual_world(skolem_Z2020) & ? [X121_21, X222_22, X323_23, X424_24] :  ((((((((((((((((street(skolem_Z2020, X121_21) & lonely(skolem_Z2020, X121_21)) & of(skolem_Z2020, X222_22, X323_23)) & city(skolem_Z2020, X323_23)) & hollywood_placename(skolem_Z2020, X222_22)) & placename(skolem_Z2020, X222_22)) & chevy(skolem_Z2020, X323_23)) & white(skolem_Z2020, X323_23)) & dirty(skolem_Z2020, X323_23)) & old(skolem_Z2020, X323_23)) & event(skolem_Z2020, X424_24)) & agent(skolem_Z2020, X424_24, X323_23)) & present(skolem_Z2020, X424_24)) & barrel(skolem_Z2020, X424_24)) & down(skolem_Z2020, X424_24, X121_21)) & in(skolem_Z2020, X424_24, X323_23))))
% 4.10/1.54  
% 4.10/1.54  [6] ALPHA_AND : (actual_world(skolem_Z2020) & ? [X121_21, X222_22, X323_23, X424_24] :  ((((((((((((((((street(skolem_Z2020, X121_21) & lonely(skolem_Z2020, X121_21)) & of(skolem_Z2020, X222_22, X323_23)) & city(skolem_Z2020, X323_23)) & hollywood_placename(skolem_Z2020, X222_22)) & placename(skolem_Z2020, X222_22)) & chevy(skolem_Z2020, X323_23)) & white(skolem_Z2020, X323_23)) & dirty(skolem_Z2020, X323_23)) & old(skolem_Z2020, X323_23)) & event(skolem_Z2020, X424_24)) & agent(skolem_Z2020, X424_24, X323_23)) & present(skolem_Z2020, X424_24)) & barrel(skolem_Z2020, X424_24)) & down(skolem_Z2020, X424_24, X121_21)) & in(skolem_Z2020, X424_24, X323_23))))
% 4.10/1.54  	-> [8] actual_world(skolem_Z2020), ? [X121_21, X222_22, X323_23, X424_24] :  ((((((((((((((((street(skolem_Z2020, X121_21) & lonely(skolem_Z2020, X121_21)) & of(skolem_Z2020, X222_22, X323_23)) & city(skolem_Z2020, X323_23)) & hollywood_placename(skolem_Z2020, X222_22)) & placename(skolem_Z2020, X222_22)) & chevy(skolem_Z2020, X323_23)) & white(skolem_Z2020, X323_23)) & dirty(skolem_Z2020, X323_23)) & old(skolem_Z2020, X323_23)) & event(skolem_Z2020, X424_24)) & agent(skolem_Z2020, X424_24, X323_23)) & present(skolem_Z2020, X424_24)) & barrel(skolem_Z2020, X424_24)) & down(skolem_Z2020, X424_24, X121_21)) & in(skolem_Z2020, X424_24, X323_23)))
% 4.10/1.54  
% 4.10/1.54  [8] DELTA_EXISTS : ? [X121_21, X222_22, X323_23, X424_24] :  ((((((((((((((((street(skolem_Z2020, X121_21) & lonely(skolem_Z2020, X121_21)) & of(skolem_Z2020, X222_22, X323_23)) & city(skolem_Z2020, X323_23)) & hollywood_placename(skolem_Z2020, X222_22)) & placename(skolem_Z2020, X222_22)) & chevy(skolem_Z2020, X323_23)) & white(skolem_Z2020, X323_23)) & dirty(skolem_Z2020, X323_23)) & old(skolem_Z2020, X323_23)) & event(skolem_Z2020, X424_24)) & agent(skolem_Z2020, X424_24, X323_23)) & present(skolem_Z2020, X424_24)) & barrel(skolem_Z2020, X424_24)) & down(skolem_Z2020, X424_24, X121_21)) & in(skolem_Z2020, X424_24, X323_23)))
% 4.10/1.54  	-> [10] (((((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121)) & in(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54  
% 4.10/1.54  [10] ALPHA_AND : (((((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121)) & in(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54  	-> [11] ((((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121)), in(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [11] ALPHA_AND : ((((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121))
% 4.10/1.54  	-> [14] (((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)), down(skolem_Z2020, skolem_X42424, skolem_X12121)
% 4.10/1.54  
% 4.10/1.54  [14] ALPHA_AND : (((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424))
% 4.10/1.54  	-> [16] ((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)), barrel(skolem_Z2020, skolem_X42424)
% 4.10/1.54  
% 4.10/1.54  [16] ALPHA_AND : ((((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424))
% 4.10/1.54  	-> [18] (((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)), present(skolem_Z2020, skolem_X42424)
% 4.10/1.54  
% 4.10/1.54  [18] ALPHA_AND : (((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54  	-> [20] ((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424)), agent(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [20] ALPHA_AND : ((((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & event(skolem_Z2020, skolem_X42424))
% 4.10/1.54  	-> [22] (((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)), event(skolem_Z2020, skolem_X42424)
% 4.10/1.54  
% 4.10/1.54  [22] ALPHA_AND : (((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [24] ((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)), old(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [24] ALPHA_AND : ((((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [26] (((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)), dirty(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [26] ALPHA_AND : (((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [28] ((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)), white(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [28] ALPHA_AND : ((((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [30] (((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)), chevy(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [30] ALPHA_AND : (((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54  	-> [32] ((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)), placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54  
% 4.10/1.54  [32] ALPHA_AND : ((((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54  	-> [34] (((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323)), hollywood_placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54  
% 4.10/1.54  [34] ALPHA_AND : (((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)) & city(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [36] ((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323)), city(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [36] ALPHA_AND : ((street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)) & of(skolem_Z2020, skolem_X22222, skolem_X32323))
% 4.10/1.54  	-> [38] (street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121)), of(skolem_Z2020, skolem_X22222, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [38] ALPHA_AND : (street(skolem_Z2020, skolem_X12121) & lonely(skolem_Z2020, skolem_X12121))
% 4.10/1.54  	-> [40] street(skolem_Z2020, skolem_X12121), lonely(skolem_Z2020, skolem_X12121)
% 4.10/1.54  
% 4.10/1.54  [40] GAMMA_NOT_EXISTS : ~? [U25_25] :  ((actual_world(U25_25) & ? [V26_26, W27_27, X28_28, Y29_29] :  ((((((((((((((((of(U25_25, V26_26, W27_27) & city(U25_25, W27_27)) & hollywood_placename(U25_25, V26_26)) & placename(U25_25, V26_26)) & chevy(U25_25, W27_27)) & white(U25_25, W27_27)) & dirty(U25_25, W27_27)) & old(U25_25, W27_27)) & street(U25_25, X28_28)) & lonely(U25_25, X28_28)) & event(U25_25, Y29_29)) & agent(U25_25, Y29_29, W27_27)) & present(U25_25, Y29_29)) & barrel(U25_25, Y29_29)) & down(U25_25, Y29_29, X28_28)) & in(U25_25, Y29_29, W27_27)))))
% 4.10/1.54  	-> [42] ~(actual_world(skolem_Z2020) & ? [V26_26, W27_27, X28_28, Y29_29] :  ((((((((((((((((of(skolem_Z2020, V26_26, W27_27) & city(skolem_Z2020, W27_27)) & hollywood_placename(skolem_Z2020, V26_26)) & placename(skolem_Z2020, V26_26)) & chevy(skolem_Z2020, W27_27)) & white(skolem_Z2020, W27_27)) & dirty(skolem_Z2020, W27_27)) & old(skolem_Z2020, W27_27)) & street(skolem_Z2020, X28_28)) & lonely(skolem_Z2020, X28_28)) & event(skolem_Z2020, Y29_29)) & agent(skolem_Z2020, Y29_29, W27_27)) & present(skolem_Z2020, Y29_29)) & barrel(skolem_Z2020, Y29_29)) & down(skolem_Z2020, Y29_29, X28_28)) & in(skolem_Z2020, Y29_29, W27_27))))
% 4.10/1.54  
% 4.10/1.54  [42] BETA_NOT_AND : ~(actual_world(skolem_Z2020) & ? [V26_26, W27_27, X28_28, Y29_29] :  ((((((((((((((((of(skolem_Z2020, V26_26, W27_27) & city(skolem_Z2020, W27_27)) & hollywood_placename(skolem_Z2020, V26_26)) & placename(skolem_Z2020, V26_26)) & chevy(skolem_Z2020, W27_27)) & white(skolem_Z2020, W27_27)) & dirty(skolem_Z2020, W27_27)) & old(skolem_Z2020, W27_27)) & street(skolem_Z2020, X28_28)) & lonely(skolem_Z2020, X28_28)) & event(skolem_Z2020, Y29_29)) & agent(skolem_Z2020, Y29_29, W27_27)) & present(skolem_Z2020, Y29_29)) & barrel(skolem_Z2020, Y29_29)) & down(skolem_Z2020, Y29_29, X28_28)) & in(skolem_Z2020, Y29_29, W27_27))))
% 4.10/1.54  	-> [43] ~actual_world(skolem_Z2020)
% 4.10/1.54  	-> [44] ~? [V26_26, W27_27, X28_28, Y29_29] :  ((((((((((((((((of(skolem_Z2020, V26_26, W27_27) & city(skolem_Z2020, W27_27)) & hollywood_placename(skolem_Z2020, V26_26)) & placename(skolem_Z2020, V26_26)) & chevy(skolem_Z2020, W27_27)) & white(skolem_Z2020, W27_27)) & dirty(skolem_Z2020, W27_27)) & old(skolem_Z2020, W27_27)) & street(skolem_Z2020, X28_28)) & lonely(skolem_Z2020, X28_28)) & event(skolem_Z2020, Y29_29)) & agent(skolem_Z2020, Y29_29, W27_27)) & present(skolem_Z2020, Y29_29)) & barrel(skolem_Z2020, Y29_29)) & down(skolem_Z2020, Y29_29, X28_28)) & in(skolem_Z2020, Y29_29, W27_27)))
% 4.10/1.54  
% 4.10/1.54  [43] CLOSURE : ~actual_world(skolem_Z2020)
% 4.10/1.54  
% 4.10/1.54  [44] GAMMA_NOT_EXISTS : ~? [V26_26, W27_27, X28_28, Y29_29] :  ((((((((((((((((of(skolem_Z2020, V26_26, W27_27) & city(skolem_Z2020, W27_27)) & hollywood_placename(skolem_Z2020, V26_26)) & placename(skolem_Z2020, V26_26)) & chevy(skolem_Z2020, W27_27)) & white(skolem_Z2020, W27_27)) & dirty(skolem_Z2020, W27_27)) & old(skolem_Z2020, W27_27)) & street(skolem_Z2020, X28_28)) & lonely(skolem_Z2020, X28_28)) & event(skolem_Z2020, Y29_29)) & agent(skolem_Z2020, Y29_29, W27_27)) & present(skolem_Z2020, Y29_29)) & barrel(skolem_Z2020, Y29_29)) & down(skolem_Z2020, Y29_29, X28_28)) & in(skolem_Z2020, Y29_29, W27_27)))
% 4.10/1.54  	-> [45] ~(((((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121)) & in(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54  
% 4.10/1.54  [45] BETA_NOT_AND : ~(((((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121)) & in(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54  	-> [46] ~((((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121))
% 4.10/1.54  	-> [47] ~in(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [46] BETA_NOT_AND : ~((((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424)) & down(skolem_Z2020, skolem_X42424, skolem_X12121))
% 4.10/1.54  	-> [48] ~(((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424))
% 4.10/1.54  	-> [49] ~down(skolem_Z2020, skolem_X42424, skolem_X12121)
% 4.10/1.54  
% 4.10/1.54  [48] BETA_NOT_AND : ~(((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424)) & barrel(skolem_Z2020, skolem_X42424))
% 4.10/1.54  	-> [53] ~((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424))
% 4.10/1.54  	-> [54] ~barrel(skolem_Z2020, skolem_X42424)
% 4.10/1.54  
% 4.10/1.54  [53] BETA_NOT_AND : ~((((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323)) & present(skolem_Z2020, skolem_X42424))
% 4.10/1.54  	-> [55] ~(((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54  	-> [56] ~present(skolem_Z2020, skolem_X42424)
% 4.10/1.54  
% 4.10/1.54  [55] BETA_NOT_AND : ~(((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424)) & agent(skolem_Z2020, skolem_X42424, skolem_X32323))
% 4.10/1.54  	-> [58] ~((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424))
% 4.10/1.54  	-> [59] ~agent(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [59] CLOSURE : ~agent(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [58] BETA_NOT_AND : ~((((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121)) & event(skolem_Z2020, skolem_X42424))
% 4.10/1.54  	-> [414] ~(((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121))
% 4.10/1.54  	-> [415] ~event(skolem_Z2020, skolem_X42424)
% 4.10/1.54  
% 4.10/1.54  [415] CLOSURE : ~event(skolem_Z2020, skolem_X42424)
% 4.10/1.54  
% 4.10/1.54  [414] BETA_NOT_AND : ~(((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121)) & lonely(skolem_Z2020, skolem_X12121))
% 4.10/1.54  	-> [416] ~((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121))
% 4.10/1.54  	-> [417] ~lonely(skolem_Z2020, skolem_X12121)
% 4.10/1.54  
% 4.10/1.54  [416] BETA_NOT_AND : ~((((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323)) & street(skolem_Z2020, skolem_X12121))
% 4.10/1.54  	-> [418] ~(((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [419] ~street(skolem_Z2020, skolem_X12121)
% 4.10/1.54  
% 4.10/1.54  [418] BETA_NOT_AND : ~(((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323)) & old(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [420] ~((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [421] ~old(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [421] CLOSURE : ~old(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [420] BETA_NOT_AND : ~((((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323)) & dirty(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [422] ~(((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [423] ~dirty(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [423] CLOSURE : ~dirty(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [422] BETA_NOT_AND : ~(((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323)) & white(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [424] ~((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [425] ~white(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [425] CLOSURE : ~white(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [424] BETA_NOT_AND : ~((((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222)) & chevy(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [426] ~(((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54  	-> [427] ~chevy(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [427] CLOSURE : ~chevy(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [426] BETA_NOT_AND : ~(((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222)) & placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54  	-> [428] ~((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54  	-> [429] ~placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54  
% 4.10/1.54  [429] CLOSURE : ~placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54  
% 4.10/1.54  [428] BETA_NOT_AND : ~((of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323)) & hollywood_placename(skolem_Z2020, skolem_X22222))
% 4.10/1.54  	-> [430] ~(of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [431] ~hollywood_placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54  
% 4.10/1.54  [431] CLOSURE : ~hollywood_placename(skolem_Z2020, skolem_X22222)
% 4.10/1.54  
% 4.10/1.54  [430] BETA_NOT_AND : ~(of(skolem_Z2020, skolem_X22222, skolem_X32323) & city(skolem_Z2020, skolem_X32323))
% 4.10/1.54  	-> [432] ~of(skolem_Z2020, skolem_X22222, skolem_X32323)
% 4.10/1.54  	-> [433] ~city(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [433] CLOSURE : ~city(skolem_Z2020, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [432] CLOSURE : ~of(skolem_Z2020, skolem_X22222, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  [419] CLOSURE : ~street(skolem_Z2020, skolem_X12121)
% 4.10/1.54  
% 4.10/1.54  [417] CLOSURE : ~lonely(skolem_Z2020, skolem_X12121)
% 4.10/1.54  
% 4.10/1.54  [56] CLOSURE : ~present(skolem_Z2020, skolem_X42424)
% 4.10/1.54  
% 4.10/1.54  [54] CLOSURE : ~barrel(skolem_Z2020, skolem_X42424)
% 4.10/1.54  
% 4.10/1.54  [49] CLOSURE : ~down(skolem_Z2020, skolem_X42424, skolem_X12121)
% 4.10/1.54  
% 4.10/1.54  [47] CLOSURE : ~in(skolem_Z2020, skolem_X42424, skolem_X32323)
% 4.10/1.54  
% 4.10/1.54  % SZS output end Proof for theBenchmark.p
% 4.10/1.54  [1.205485s][1][Res] 8980 goroutines created
% 4.10/1.54  ==== Result ====
% 4.10/1.54  [1.205529s][1][Res] VALID
% 4.10/1.54  % SZS status Theorem for theBenchmark.p
%------------------------------------------------------------------------------