TSTP Solution File: NLP121+1 by Otter---3.3

View Problem - Process Solution

%------------------------------------------------------------------------------
% File     : Otter---3.3
% Problem  : NLP121+1 : TPTP v8.1.0. Released v2.4.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : otter-tptp-script %s

% Computer : n014.cluster.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 2.10GHz
% Memory   : 8042.1875MB
% OS       : Linux 3.10.0-693.el7.x86_64
% CPULimit : 300s
% WCLimit  : 300s
% DateTime : Wed Jul 27 13:06:51 EDT 2022

% Result   : Timeout 299.90s 300.08s
% Output   : None 
% Verified : 
% SZS Type : -

% Comments : 
%------------------------------------------------------------------------------
%----No solution output by system
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.10/0.12  % Problem  : NLP121+1 : TPTP v8.1.0. Released v2.4.0.
% 0.10/0.12  % Command  : otter-tptp-script %s
% 0.12/0.33  % Computer : n014.cluster.edu
% 0.12/0.33  % Model    : x86_64 x86_64
% 0.12/0.33  % CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
% 0.12/0.33  % Memory   : 8042.1875MB
% 0.12/0.33  % OS       : Linux 3.10.0-693.el7.x86_64
% 0.12/0.33  % CPULimit : 300
% 0.12/0.33  % WCLimit  : 300
% 0.12/0.33  % DateTime : Wed Jul 27 08:49:39 EDT 2022
% 0.12/0.33  % CPUTime  : 
% 1.74/1.98  ----- Otter 3.3f, August 2004 -----
% 1.74/1.98  The process was started by sandbox on n014.cluster.edu,
% 1.74/1.98  Wed Jul 27 08:49:39 2022
% 1.74/1.98  The command was "./otter".  The process ID is 1187.
% 1.74/1.98  
% 1.74/1.98  set(prolog_style_variables).
% 1.74/1.98  set(auto).
% 1.74/1.98     dependent: set(auto1).
% 1.74/1.98     dependent: set(process_input).
% 1.74/1.98     dependent: clear(print_kept).
% 1.74/1.98     dependent: clear(print_new_demod).
% 1.74/1.98     dependent: clear(print_back_demod).
% 1.74/1.98     dependent: clear(print_back_sub).
% 1.74/1.98     dependent: set(control_memory).
% 1.74/1.98     dependent: assign(max_mem, 12000).
% 1.74/1.98     dependent: assign(pick_given_ratio, 4).
% 1.74/1.98     dependent: assign(stats_level, 1).
% 1.74/1.98     dependent: assign(max_seconds, 10800).
% 1.74/1.98  clear(print_given).
% 1.74/1.98  
% 1.74/1.98  formula_list(usable).
% 1.74/1.98  -(-(-(((exists U (actual_world(U)& (exists V W X Y (of(U,V,W)&city(U,W)&hollywood_placename(U,V)&placename(U,V)&chevy(U,W)&white(U,W)&dirty(U,W)&old(U,W)&street(U,X)&lonely(U,X)&event(U,Y)&agent(U,Y,W)&present(U,Y)&barrel(U,Y)&down(U,Y,X)&in(U,Y,W)))))-> (exists Z (actual_world(Z)& (exists X1 X2 X3 X4 (of(Z,X1,X2)&city(Z,X2)&hollywood_placename(Z,X1)&placename(Z,X1)&street(Z,X2)&lonely(Z,X2)&chevy(Z,X3)&white(Z,X3)&dirty(Z,X3)&old(Z,X3)&event(Z,X4)&agent(Z,X4,X3)&present(Z,X4)&barrel(Z,X4)&down(Z,X4,X2)&in(Z,X4,X2))))))& ((exists Z (actual_world(Z)& (exists X1 X2 X3 X4 (of(Z,X1,X2)&city(Z,X2)&hollywood_placename(Z,X1)&placename(Z,X1)&street(Z,X2)&lonely(Z,X2)&chevy(Z,X3)&white(Z,X3)&dirty(Z,X3)&old(Z,X3)&event(Z,X4)&agent(Z,X4,X3)&present(Z,X4)&barrel(Z,X4)&down(Z,X4,X2)&in(Z,X4,X2)))))-> (exists U (actual_world(U)& (exists V W X Y (of(U,V,W)&city(U,W)&hollywood_placename(U,V)&placename(U,V)&chevy(U,W)&white(U,W)&dirty(U,W)&old(U,W)&street(U,X)&lonely(U,X)&event(U,Y)&agent(U,Y,W)&present(U,Y)&barrel(U,Y)&down(U,Y,X)&in(U,Y,W))))))))).
% 1.74/1.98  end_of_list.
% 1.74/1.98  
% 1.74/1.98  -------> usable clausifies to:
% 1.74/1.98  
% 1.74/1.98  list(usable).
% 1.74/1.98  0 [] actual_world($c5)|actual_world($c10).
% 1.74/1.98  0 [] actual_world($c5)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] actual_world($c5)|city($c10,$c8).
% 1.74/1.98  0 [] actual_world($c5)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] actual_world($c5)|placename($c10,$c9).
% 1.74/1.98  0 [] actual_world($c5)|street($c10,$c8).
% 1.74/1.98  0 [] actual_world($c5)|lonely($c10,$c8).
% 1.74/1.98  0 [] actual_world($c5)|chevy($c10,$c7).
% 1.74/1.98  0 [] actual_world($c5)|white($c10,$c7).
% 1.74/1.98  0 [] actual_world($c5)|dirty($c10,$c7).
% 1.74/1.98  0 [] actual_world($c5)|old($c10,$c7).
% 1.74/1.98  0 [] actual_world($c5)|event($c10,$c6).
% 1.74/1.98  0 [] actual_world($c5)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] actual_world($c5)|present($c10,$c6).
% 1.74/1.98  0 [] actual_world($c5)|barrel($c10,$c6).
% 1.74/1.98  0 [] actual_world($c5)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] actual_world($c5)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] actual_world($c5)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|actual_world($c10).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|city($c10,$c8).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|placename($c10,$c9).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|street($c10,$c8).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|lonely($c10,$c8).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|chevy($c10,$c7).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|white($c10,$c7).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|dirty($c10,$c7).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|old($c10,$c7).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|event($c10,$c6).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|present($c10,$c6).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|barrel($c10,$c6).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] of($c5,$c4,$c3)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] of($c5,$c4,$c3)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] city($c5,$c3)|actual_world($c10).
% 1.74/1.98  0 [] city($c5,$c3)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] city($c5,$c3)|city($c10,$c8).
% 1.74/1.98  0 [] city($c5,$c3)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] city($c5,$c3)|placename($c10,$c9).
% 1.74/1.98  0 [] city($c5,$c3)|street($c10,$c8).
% 1.74/1.98  0 [] city($c5,$c3)|lonely($c10,$c8).
% 1.74/1.98  0 [] city($c5,$c3)|chevy($c10,$c7).
% 1.74/1.98  0 [] city($c5,$c3)|white($c10,$c7).
% 1.74/1.98  0 [] city($c5,$c3)|dirty($c10,$c7).
% 1.74/1.98  0 [] city($c5,$c3)|old($c10,$c7).
% 1.74/1.98  0 [] city($c5,$c3)|event($c10,$c6).
% 1.74/1.98  0 [] city($c5,$c3)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] city($c5,$c3)|present($c10,$c6).
% 1.74/1.98  0 [] city($c5,$c3)|barrel($c10,$c6).
% 1.74/1.98  0 [] city($c5,$c3)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] city($c5,$c3)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] city($c5,$c3)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|actual_world($c10).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|city($c10,$c8).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|placename($c10,$c9).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|street($c10,$c8).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|lonely($c10,$c8).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|chevy($c10,$c7).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|white($c10,$c7).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|dirty($c10,$c7).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|old($c10,$c7).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|event($c10,$c6).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|present($c10,$c6).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|barrel($c10,$c6).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] hollywood_placename($c5,$c4)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] placename($c5,$c4)|actual_world($c10).
% 1.74/1.98  0 [] placename($c5,$c4)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] placename($c5,$c4)|city($c10,$c8).
% 1.74/1.98  0 [] placename($c5,$c4)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] placename($c5,$c4)|placename($c10,$c9).
% 1.74/1.98  0 [] placename($c5,$c4)|street($c10,$c8).
% 1.74/1.98  0 [] placename($c5,$c4)|lonely($c10,$c8).
% 1.74/1.98  0 [] placename($c5,$c4)|chevy($c10,$c7).
% 1.74/1.98  0 [] placename($c5,$c4)|white($c10,$c7).
% 1.74/1.98  0 [] placename($c5,$c4)|dirty($c10,$c7).
% 1.74/1.98  0 [] placename($c5,$c4)|old($c10,$c7).
% 1.74/1.98  0 [] placename($c5,$c4)|event($c10,$c6).
% 1.74/1.98  0 [] placename($c5,$c4)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] placename($c5,$c4)|present($c10,$c6).
% 1.74/1.98  0 [] placename($c5,$c4)|barrel($c10,$c6).
% 1.74/1.98  0 [] placename($c5,$c4)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] placename($c5,$c4)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] placename($c5,$c4)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] chevy($c5,$c3)|actual_world($c10).
% 1.74/1.98  0 [] chevy($c5,$c3)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] chevy($c5,$c3)|city($c10,$c8).
% 1.74/1.98  0 [] chevy($c5,$c3)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] chevy($c5,$c3)|placename($c10,$c9).
% 1.74/1.98  0 [] chevy($c5,$c3)|street($c10,$c8).
% 1.74/1.98  0 [] chevy($c5,$c3)|lonely($c10,$c8).
% 1.74/1.98  0 [] chevy($c5,$c3)|chevy($c10,$c7).
% 1.74/1.98  0 [] chevy($c5,$c3)|white($c10,$c7).
% 1.74/1.98  0 [] chevy($c5,$c3)|dirty($c10,$c7).
% 1.74/1.98  0 [] chevy($c5,$c3)|old($c10,$c7).
% 1.74/1.98  0 [] chevy($c5,$c3)|event($c10,$c6).
% 1.74/1.98  0 [] chevy($c5,$c3)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] chevy($c5,$c3)|present($c10,$c6).
% 1.74/1.98  0 [] chevy($c5,$c3)|barrel($c10,$c6).
% 1.74/1.98  0 [] chevy($c5,$c3)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] chevy($c5,$c3)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] chevy($c5,$c3)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] white($c5,$c3)|actual_world($c10).
% 1.74/1.98  0 [] white($c5,$c3)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] white($c5,$c3)|city($c10,$c8).
% 1.74/1.98  0 [] white($c5,$c3)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] white($c5,$c3)|placename($c10,$c9).
% 1.74/1.98  0 [] white($c5,$c3)|street($c10,$c8).
% 1.74/1.98  0 [] white($c5,$c3)|lonely($c10,$c8).
% 1.74/1.98  0 [] white($c5,$c3)|chevy($c10,$c7).
% 1.74/1.98  0 [] white($c5,$c3)|white($c10,$c7).
% 1.74/1.98  0 [] white($c5,$c3)|dirty($c10,$c7).
% 1.74/1.98  0 [] white($c5,$c3)|old($c10,$c7).
% 1.74/1.98  0 [] white($c5,$c3)|event($c10,$c6).
% 1.74/1.98  0 [] white($c5,$c3)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] white($c5,$c3)|present($c10,$c6).
% 1.74/1.98  0 [] white($c5,$c3)|barrel($c10,$c6).
% 1.74/1.98  0 [] white($c5,$c3)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] white($c5,$c3)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] white($c5,$c3)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] dirty($c5,$c3)|actual_world($c10).
% 1.74/1.98  0 [] dirty($c5,$c3)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] dirty($c5,$c3)|city($c10,$c8).
% 1.74/1.98  0 [] dirty($c5,$c3)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] dirty($c5,$c3)|placename($c10,$c9).
% 1.74/1.98  0 [] dirty($c5,$c3)|street($c10,$c8).
% 1.74/1.98  0 [] dirty($c5,$c3)|lonely($c10,$c8).
% 1.74/1.98  0 [] dirty($c5,$c3)|chevy($c10,$c7).
% 1.74/1.98  0 [] dirty($c5,$c3)|white($c10,$c7).
% 1.74/1.98  0 [] dirty($c5,$c3)|dirty($c10,$c7).
% 1.74/1.98  0 [] dirty($c5,$c3)|old($c10,$c7).
% 1.74/1.98  0 [] dirty($c5,$c3)|event($c10,$c6).
% 1.74/1.98  0 [] dirty($c5,$c3)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] dirty($c5,$c3)|present($c10,$c6).
% 1.74/1.98  0 [] dirty($c5,$c3)|barrel($c10,$c6).
% 1.74/1.98  0 [] dirty($c5,$c3)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] dirty($c5,$c3)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] dirty($c5,$c3)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] old($c5,$c3)|actual_world($c10).
% 1.74/1.98  0 [] old($c5,$c3)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] old($c5,$c3)|city($c10,$c8).
% 1.74/1.98  0 [] old($c5,$c3)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] old($c5,$c3)|placename($c10,$c9).
% 1.74/1.98  0 [] old($c5,$c3)|street($c10,$c8).
% 1.74/1.98  0 [] old($c5,$c3)|lonely($c10,$c8).
% 1.74/1.98  0 [] old($c5,$c3)|chevy($c10,$c7).
% 1.74/1.98  0 [] old($c5,$c3)|white($c10,$c7).
% 1.74/1.98  0 [] old($c5,$c3)|dirty($c10,$c7).
% 1.74/1.98  0 [] old($c5,$c3)|old($c10,$c7).
% 1.74/1.98  0 [] old($c5,$c3)|event($c10,$c6).
% 1.74/1.98  0 [] old($c5,$c3)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] old($c5,$c3)|present($c10,$c6).
% 1.74/1.98  0 [] old($c5,$c3)|barrel($c10,$c6).
% 1.74/1.98  0 [] old($c5,$c3)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] old($c5,$c3)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] old($c5,$c3)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] street($c5,$c2)|actual_world($c10).
% 1.74/1.98  0 [] street($c5,$c2)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] street($c5,$c2)|city($c10,$c8).
% 1.74/1.98  0 [] street($c5,$c2)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] street($c5,$c2)|placename($c10,$c9).
% 1.74/1.98  0 [] street($c5,$c2)|street($c10,$c8).
% 1.74/1.98  0 [] street($c5,$c2)|lonely($c10,$c8).
% 1.74/1.98  0 [] street($c5,$c2)|chevy($c10,$c7).
% 1.74/1.98  0 [] street($c5,$c2)|white($c10,$c7).
% 1.74/1.98  0 [] street($c5,$c2)|dirty($c10,$c7).
% 1.74/1.98  0 [] street($c5,$c2)|old($c10,$c7).
% 1.74/1.98  0 [] street($c5,$c2)|event($c10,$c6).
% 1.74/1.98  0 [] street($c5,$c2)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] street($c5,$c2)|present($c10,$c6).
% 1.74/1.98  0 [] street($c5,$c2)|barrel($c10,$c6).
% 1.74/1.98  0 [] street($c5,$c2)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] street($c5,$c2)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] street($c5,$c2)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] lonely($c5,$c2)|actual_world($c10).
% 1.74/1.98  0 [] lonely($c5,$c2)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] lonely($c5,$c2)|city($c10,$c8).
% 1.74/1.98  0 [] lonely($c5,$c2)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] lonely($c5,$c2)|placename($c10,$c9).
% 1.74/1.98  0 [] lonely($c5,$c2)|street($c10,$c8).
% 1.74/1.98  0 [] lonely($c5,$c2)|lonely($c10,$c8).
% 1.74/1.98  0 [] lonely($c5,$c2)|chevy($c10,$c7).
% 1.74/1.98  0 [] lonely($c5,$c2)|white($c10,$c7).
% 1.74/1.98  0 [] lonely($c5,$c2)|dirty($c10,$c7).
% 1.74/1.98  0 [] lonely($c5,$c2)|old($c10,$c7).
% 1.74/1.98  0 [] lonely($c5,$c2)|event($c10,$c6).
% 1.74/1.98  0 [] lonely($c5,$c2)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] lonely($c5,$c2)|present($c10,$c6).
% 1.74/1.98  0 [] lonely($c5,$c2)|barrel($c10,$c6).
% 1.74/1.98  0 [] lonely($c5,$c2)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] lonely($c5,$c2)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] lonely($c5,$c2)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] event($c5,$c1)|actual_world($c10).
% 1.74/1.98  0 [] event($c5,$c1)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] event($c5,$c1)|city($c10,$c8).
% 1.74/1.98  0 [] event($c5,$c1)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] event($c5,$c1)|placename($c10,$c9).
% 1.74/1.98  0 [] event($c5,$c1)|street($c10,$c8).
% 1.74/1.98  0 [] event($c5,$c1)|lonely($c10,$c8).
% 1.74/1.98  0 [] event($c5,$c1)|chevy($c10,$c7).
% 1.74/1.98  0 [] event($c5,$c1)|white($c10,$c7).
% 1.74/1.98  0 [] event($c5,$c1)|dirty($c10,$c7).
% 1.74/1.98  0 [] event($c5,$c1)|old($c10,$c7).
% 1.74/1.98  0 [] event($c5,$c1)|event($c10,$c6).
% 1.74/1.98  0 [] event($c5,$c1)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] event($c5,$c1)|present($c10,$c6).
% 1.74/1.98  0 [] event($c5,$c1)|barrel($c10,$c6).
% 1.74/1.98  0 [] event($c5,$c1)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] event($c5,$c1)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] event($c5,$c1)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|actual_world($c10).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|city($c10,$c8).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|placename($c10,$c9).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|street($c10,$c8).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|lonely($c10,$c8).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|chevy($c10,$c7).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|white($c10,$c7).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|dirty($c10,$c7).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|old($c10,$c7).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|event($c10,$c6).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|present($c10,$c6).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|barrel($c10,$c6).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] agent($c5,$c1,$c3)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] present($c5,$c1)|actual_world($c10).
% 1.74/1.98  0 [] present($c5,$c1)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] present($c5,$c1)|city($c10,$c8).
% 1.74/1.98  0 [] present($c5,$c1)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] present($c5,$c1)|placename($c10,$c9).
% 1.74/1.98  0 [] present($c5,$c1)|street($c10,$c8).
% 1.74/1.98  0 [] present($c5,$c1)|lonely($c10,$c8).
% 1.74/1.98  0 [] present($c5,$c1)|chevy($c10,$c7).
% 1.74/1.98  0 [] present($c5,$c1)|white($c10,$c7).
% 1.74/1.98  0 [] present($c5,$c1)|dirty($c10,$c7).
% 1.74/1.98  0 [] present($c5,$c1)|old($c10,$c7).
% 1.74/1.98  0 [] present($c5,$c1)|event($c10,$c6).
% 1.74/1.98  0 [] present($c5,$c1)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] present($c5,$c1)|present($c10,$c6).
% 1.74/1.98  0 [] present($c5,$c1)|barrel($c10,$c6).
% 1.74/1.98  0 [] present($c5,$c1)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] present($c5,$c1)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] present($c5,$c1)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] barrel($c5,$c1)|actual_world($c10).
% 1.74/1.98  0 [] barrel($c5,$c1)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] barrel($c5,$c1)|city($c10,$c8).
% 1.74/1.98  0 [] barrel($c5,$c1)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] barrel($c5,$c1)|placename($c10,$c9).
% 1.74/1.98  0 [] barrel($c5,$c1)|street($c10,$c8).
% 1.74/1.98  0 [] barrel($c5,$c1)|lonely($c10,$c8).
% 1.74/1.98  0 [] barrel($c5,$c1)|chevy($c10,$c7).
% 1.74/1.98  0 [] barrel($c5,$c1)|white($c10,$c7).
% 1.74/1.98  0 [] barrel($c5,$c1)|dirty($c10,$c7).
% 1.74/1.98  0 [] barrel($c5,$c1)|old($c10,$c7).
% 1.74/1.98  0 [] barrel($c5,$c1)|event($c10,$c6).
% 1.74/1.98  0 [] barrel($c5,$c1)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] barrel($c5,$c1)|present($c10,$c6).
% 1.74/1.98  0 [] barrel($c5,$c1)|barrel($c10,$c6).
% 1.74/1.98  0 [] barrel($c5,$c1)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] barrel($c5,$c1)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] barrel($c5,$c1)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|actual_world($c10).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|city($c10,$c8).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|placename($c10,$c9).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|street($c10,$c8).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|lonely($c10,$c8).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|chevy($c10,$c7).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|white($c10,$c7).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|dirty($c10,$c7).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|old($c10,$c7).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|event($c10,$c6).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|agent($c10,$c6,$c7).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|present($c10,$c6).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|barrel($c10,$c6).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|down($c10,$c6,$c8).
% 1.74/1.98  0 [] down($c5,$c1,$c2)|in($c10,$c6,$c8).
% 1.74/1.98  0 [] down($c5,$c1,$c2)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.74/1.98  0 [] in($c5,$c1,$c3)|actual_world($c10).
% 1.74/1.98  0 [] in($c5,$c1,$c3)|of($c10,$c9,$c8).
% 1.74/1.98  0 [] in($c5,$c1,$c3)|city($c10,$c8).
% 1.74/1.98  0 [] in($c5,$c1,$c3)|hollywood_placename($c10,$c9).
% 1.74/1.98  0 [] in($c5,$c1,$c3)|placename($c10,$c9).
% 1.74/1.98  0 [] in($c5,$c1,$c3)|street($c10,$c8).
% 1.80/1.98  0 [] in($c5,$c1,$c3)|lonely($c10,$c8).
% 1.80/1.98  0 [] in($c5,$c1,$c3)|chevy($c10,$c7).
% 1.80/1.98  0 [] in($c5,$c1,$c3)|white($c10,$c7).
% 1.80/1.98  0 [] in($c5,$c1,$c3)|dirty($c10,$c7).
% 1.80/1.98  0 [] in($c5,$c1,$c3)|old($c10,$c7).
% 1.80/1.98  0 [] in($c5,$c1,$c3)|event($c10,$c6).
% 1.80/1.98  0 [] in($c5,$c1,$c3)|agent($c10,$c6,$c7).
% 1.80/1.98  0 [] in($c5,$c1,$c3)|present($c10,$c6).
% 1.80/1.98  0 [] in($c5,$c1,$c3)|barrel($c10,$c6).
% 1.80/1.98  0 [] in($c5,$c1,$c3)|down($c10,$c6,$c8).
% 1.80/1.98  0 [] in($c5,$c1,$c3)|in($c10,$c6,$c8).
% 1.80/1.98  0 [] in($c5,$c1,$c3)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|actual_world($c10).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|of($c10,$c9,$c8).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|city($c10,$c8).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|hollywood_placename($c10,$c9).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|placename($c10,$c9).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|street($c10,$c8).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|lonely($c10,$c8).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|chevy($c10,$c7).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|white($c10,$c7).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|dirty($c10,$c7).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|old($c10,$c7).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|event($c10,$c6).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|agent($c10,$c6,$c7).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|present($c10,$c6).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|barrel($c10,$c6).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|down($c10,$c6,$c8).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)|in($c10,$c6,$c8).
% 1.80/1.98  0 [] -actual_world(Z)| -of(Z,X1,X2)| -city(Z,X2)| -hollywood_placename(Z,X1)| -placename(Z,X1)| -street(Z,X2)| -lonely(Z,X2)| -chevy(Z,X3)| -white(Z,X3)| -dirty(Z,X3)| -old(Z,X3)| -event(Z,X4)| -agent(Z,X4,X3)| -present(Z,X4)| -barrel(Z,X4)| -down(Z,X4,X2)| -in(Z,X4,X2)| -actual_world(U)| -of(U,V,W)| -city(U,W)| -hollywood_placename(U,V)| -placename(U,V)| -chevy(U,W)| -white(U,W)| -dirty(U,W)| -old(U,W)| -street(U,X)| -lonely(U,X)| -event(U,Y)| -agent(U,Y,W)| -present(U,Y)| -barrel(U,Y)| -down(U,Y,X)| -in(U,Y,W).
% 1.80/1.98  end_of_list.
% 1.80/1.98  
% 1.80/1.98  SCAN INPUT: prop=0, horn=0, equality=0, symmetry=0, max_lits=34.
% 1.80/1.98  
% 1.80/1.98  This is a non-Horn set without equality.  The strategy will
% 1.80/1.98  be ordered hyper_res, unit deletion, and factoring, with
% 1.80/1.98  satellites in sos and with nuclei in usable.
% 1.80/1.98  
% 1.80/1.98     dependent: set(hyper_res).
% 1.80/1.98     dependent: set(factor).
% 1.80/1.98     dependent: set(unit_deletion).
% 1.80/1.98  
% 1.80/1.98  ------------> process usable:
% 1.80/1.98  ** KEPT (pick-wt=56): 1 [] actual_world($c5)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=58): 2 [] of($c5,$c4,$c3)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 3 [] city($c5,$c3)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 4 [] hollywood_placename($c5,$c4)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 5 [] placename($c5,$c4)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 6 [] chevy($c5,$c3)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 7 [] white($c5,$c3)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 8 [] dirty($c5,$c3)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 9 [] old($c5,$c3)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 10 [] street($c5,$c2)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 11 [] lonely($c5,$c2)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 12 [] event($c5,$c1)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=58): 13 [] agent($c5,$c1,$c3)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 14 [] present($c5,$c1)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=57): 15 [] barrel($c5,$c1)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=58): 16 [] down($c5,$c1,$c2)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.80/1.98  ** KEPT (pick-wt=58): 17 [] in($c5,$c1,$c3)| -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -chevy(A,C)| -white(A,C)| -dirty(A,C)| -old(A,C)| -street(A,D)| -lonely(A,D)| -event(A,E)| -agent(A,E,C)| -present(A,E)| -barrel(A,E)| -down(A,E,D)| -in(A,E,C).
% 1.85/2.11  ** KEPT (pick-wt=56): 18 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|actual_world($c10).
% 1.85/2.11  ** KEPT (pick-wt=58): 19 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|of($c10,$c9,$c8).
% 1.85/2.11  ** KEPT (pick-wt=57): 20 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|city($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=57): 21 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|hollywood_placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=57): 22 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=57): 23 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|street($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=57): 24 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|lonely($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=57): 25 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|chevy($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=57): 26 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|white($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=57): 27 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|dirty($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=57): 28 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|old($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=57): 29 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|event($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=58): 30 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|agent($c10,$c6,$c7).
% 1.85/2.11  ** KEPT (pick-wt=57): 31 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|present($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=57): 32 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|barrel($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=58): 33 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|down($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=58): 34 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)|in($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=108): 35 [] -actual_world(A)| -of(A,B,C)| -city(A,C)| -hollywood_placename(A,B)| -placename(A,B)| -street(A,C)| -lonely(A,C)| -chevy(A,D)| -white(A,D)| -dirty(A,D)| -old(A,D)| -event(A,E)| -agent(A,E,D)| -present(A,E)| -barrel(A,E)| -down(A,E,C)| -in(A,E,C)| -actual_world(F)| -of(F,G,H)| -city(F,H)| -hollywood_placename(F,G)| -placename(F,G)| -chevy(F,H)| -white(F,H)| -dirty(F,H)| -old(F,H)| -street(F,I)| -lonely(F,I)| -event(F,J)| -agent(F,J,H)| -present(F,J)| -barrel(F,J)| -down(F,J,I)| -in(F,J,H).
% 1.85/2.11  
% 1.85/2.11  ------------> process sos:
% 1.85/2.11  ** KEPT (pick-wt=4): 48 [] actual_world($c5)|actual_world($c10).
% 1.85/2.11  ** KEPT (pick-wt=6): 49 [] actual_world($c5)|of($c10,$c9,$c8).
% 1.85/2.11  ** KEPT (pick-wt=5): 50 [] actual_world($c5)|city($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=5): 51 [] actual_world($c5)|hollywood_placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=5): 52 [] actual_world($c5)|placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=5): 53 [] actual_world($c5)|street($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=5): 54 [] actual_world($c5)|lonely($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=5): 55 [] actual_world($c5)|chevy($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=5): 56 [] actual_world($c5)|white($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=5): 57 [] actual_world($c5)|dirty($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=5): 58 [] actual_world($c5)|old($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=5): 59 [] actual_world($c5)|event($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=6): 60 [] actual_world($c5)|agent($c10,$c6,$c7).
% 1.85/2.11  ** KEPT (pick-wt=5): 61 [] actual_world($c5)|present($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=5): 62 [] actual_world($c5)|barrel($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=6): 63 [] actual_world($c5)|down($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 64 [] actual_world($c5)|in($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 65 [] of($c5,$c4,$c3)|actual_world($c10).
% 1.85/2.11  ** KEPT (pick-wt=8): 66 [] of($c5,$c4,$c3)|of($c10,$c9,$c8).
% 1.85/2.11  ** KEPT (pick-wt=7): 67 [] of($c5,$c4,$c3)|city($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=7): 68 [] of($c5,$c4,$c3)|hollywood_placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=7): 69 [] of($c5,$c4,$c3)|placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=7): 70 [] of($c5,$c4,$c3)|street($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=7): 71 [] of($c5,$c4,$c3)|lonely($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=7): 72 [] of($c5,$c4,$c3)|chevy($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=7): 73 [] of($c5,$c4,$c3)|white($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=7): 74 [] of($c5,$c4,$c3)|dirty($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=7): 75 [] of($c5,$c4,$c3)|old($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=7): 76 [] of($c5,$c4,$c3)|event($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=8): 77 [] of($c5,$c4,$c3)|agent($c10,$c6,$c7).
% 1.85/2.11  ** KEPT (pick-wt=7): 78 [] of($c5,$c4,$c3)|present($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=7): 79 [] of($c5,$c4,$c3)|barrel($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=8): 80 [] of($c5,$c4,$c3)|down($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=8): 81 [] of($c5,$c4,$c3)|in($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=5): 82 [] city($c5,$c3)|actual_world($c10).
% 1.85/2.11  ** KEPT (pick-wt=7): 83 [] city($c5,$c3)|of($c10,$c9,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 84 [] city($c5,$c3)|city($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 85 [] city($c5,$c3)|hollywood_placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=6): 86 [] city($c5,$c3)|placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=6): 87 [] city($c5,$c3)|street($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 88 [] city($c5,$c3)|lonely($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 89 [] city($c5,$c3)|chevy($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 90 [] city($c5,$c3)|white($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 91 [] city($c5,$c3)|dirty($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 92 [] city($c5,$c3)|old($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 93 [] city($c5,$c3)|event($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=7): 94 [] city($c5,$c3)|agent($c10,$c6,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 95 [] city($c5,$c3)|present($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=6): 96 [] city($c5,$c3)|barrel($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=7): 97 [] city($c5,$c3)|down($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=7): 98 [] city($c5,$c3)|in($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=5): 99 [] hollywood_placename($c5,$c4)|actual_world($c10).
% 1.85/2.11  ** KEPT (pick-wt=7): 100 [] hollywood_placename($c5,$c4)|of($c10,$c9,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 101 [] hollywood_placename($c5,$c4)|city($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 102 [] hollywood_placename($c5,$c4)|hollywood_placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=6): 103 [] hollywood_placename($c5,$c4)|placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=6): 104 [] hollywood_placename($c5,$c4)|street($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 105 [] hollywood_placename($c5,$c4)|lonely($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 106 [] hollywood_placename($c5,$c4)|chevy($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 107 [] hollywood_placename($c5,$c4)|white($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 108 [] hollywood_placename($c5,$c4)|dirty($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 109 [] hollywood_placename($c5,$c4)|old($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 110 [] hollywood_placename($c5,$c4)|event($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=7): 111 [] hollywood_placename($c5,$c4)|agent($c10,$c6,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 112 [] hollywood_placename($c5,$c4)|present($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=6): 113 [] hollywood_placename($c5,$c4)|barrel($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=7): 114 [] hollywood_placename($c5,$c4)|down($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=7): 115 [] hollywood_placename($c5,$c4)|in($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=5): 116 [] placename($c5,$c4)|actual_world($c10).
% 1.85/2.11  ** KEPT (pick-wt=7): 117 [] placename($c5,$c4)|of($c10,$c9,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 118 [] placename($c5,$c4)|city($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 119 [] placename($c5,$c4)|hollywood_placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=6): 120 [] placename($c5,$c4)|placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=6): 121 [] placename($c5,$c4)|street($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 122 [] placename($c5,$c4)|lonely($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 123 [] placename($c5,$c4)|chevy($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 124 [] placename($c5,$c4)|white($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 125 [] placename($c5,$c4)|dirty($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 126 [] placename($c5,$c4)|old($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 127 [] placename($c5,$c4)|event($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=7): 128 [] placename($c5,$c4)|agent($c10,$c6,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 129 [] placename($c5,$c4)|present($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=6): 130 [] placename($c5,$c4)|barrel($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=7): 131 [] placename($c5,$c4)|down($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=7): 132 [] placename($c5,$c4)|in($c10,$c6,$c8).
% 1.85/2.11  ** KEPT (pick-wt=5): 133 [] chevy($c5,$c3)|actual_world($c10).
% 1.85/2.11  ** KEPT (pick-wt=7): 134 [] chevy($c5,$c3)|of($c10,$c9,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 135 [] chevy($c5,$c3)|city($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 136 [] chevy($c5,$c3)|hollywood_placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=6): 137 [] chevy($c5,$c3)|placename($c10,$c9).
% 1.85/2.11  ** KEPT (pick-wt=6): 138 [] chevy($c5,$c3)|street($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 139 [] chevy($c5,$c3)|lonely($c10,$c8).
% 1.85/2.11  ** KEPT (pick-wt=6): 140 [] chevy($c5,$c3)|chevy($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 141 [] chevy($c5,$c3)|white($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 142 [] chevy($c5,$c3)|dirty($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 143 [] chevy($c5,$c3)|old($c10,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 144 [] chevy($c5,$c3)|event($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=7): 145 [] chevy($c5,$c3)|agent($c10,$c6,$c7).
% 1.85/2.11  ** KEPT (pick-wt=6): 146 [] chevy($c5,$c3)|present($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=6): 147 [] chevy($c5,$c3)|barrel($c10,$c6).
% 1.85/2.11  ** KEPT (pick-wt=7): 148 [] chevy($c5,$c3)|down($c10,$c6,$c8).
% 1.94/2.11  ** KEPT (pick-wt=7): 149 [] chevy($c5,$c3)|in($c10,$c6,$c8).
% 1.94/2.11  ** KEPT (pick-wt=5): 150 [] white($c5,$c3)|actual_world($c10).
% 1.94/2.11  ** KEPT (pick-wt=7): 151 [] white($c5,$c3)|of($c10,$c9,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 152 [] white($c5,$c3)|city($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 153 [] white($c5,$c3)|hollywood_placename($c10,$c9).
% 1.94/2.11  ** KEPT (pick-wt=6): 154 [] white($c5,$c3)|placename($c10,$c9).
% 1.94/2.11  ** KEPT (pick-wt=6): 155 [] white($c5,$c3)|street($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 156 [] white($c5,$c3)|lonely($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 157 [] white($c5,$c3)|chevy($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 158 [] white($c5,$c3)|white($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 159 [] white($c5,$c3)|dirty($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 160 [] white($c5,$c3)|old($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 161 [] white($c5,$c3)|event($c10,$c6).
% 1.94/2.11  ** KEPT (pick-wt=7): 162 [] white($c5,$c3)|agent($c10,$c6,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 163 [] white($c5,$c3)|present($c10,$c6).
% 1.94/2.11  ** KEPT (pick-wt=6): 164 [] white($c5,$c3)|barrel($c10,$c6).
% 1.94/2.11  ** KEPT (pick-wt=7): 165 [] white($c5,$c3)|down($c10,$c6,$c8).
% 1.94/2.11  ** KEPT (pick-wt=7): 166 [] white($c5,$c3)|in($c10,$c6,$c8).
% 1.94/2.11  ** KEPT (pick-wt=5): 167 [] dirty($c5,$c3)|actual_world($c10).
% 1.94/2.11  ** KEPT (pick-wt=7): 168 [] dirty($c5,$c3)|of($c10,$c9,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 169 [] dirty($c5,$c3)|city($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 170 [] dirty($c5,$c3)|hollywood_placename($c10,$c9).
% 1.94/2.11  ** KEPT (pick-wt=6): 171 [] dirty($c5,$c3)|placename($c10,$c9).
% 1.94/2.11  ** KEPT (pick-wt=6): 172 [] dirty($c5,$c3)|street($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 173 [] dirty($c5,$c3)|lonely($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 174 [] dirty($c5,$c3)|chevy($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 175 [] dirty($c5,$c3)|white($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 176 [] dirty($c5,$c3)|dirty($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 177 [] dirty($c5,$c3)|old($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 178 [] dirty($c5,$c3)|event($c10,$c6).
% 1.94/2.11  ** KEPT (pick-wt=7): 179 [] dirty($c5,$c3)|agent($c10,$c6,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 180 [] dirty($c5,$c3)|present($c10,$c6).
% 1.94/2.11  ** KEPT (pick-wt=6): 181 [] dirty($c5,$c3)|barrel($c10,$c6).
% 1.94/2.11  ** KEPT (pick-wt=7): 182 [] dirty($c5,$c3)|down($c10,$c6,$c8).
% 1.94/2.11  ** KEPT (pick-wt=7): 183 [] dirty($c5,$c3)|in($c10,$c6,$c8).
% 1.94/2.11  ** KEPT (pick-wt=5): 184 [] old($c5,$c3)|actual_world($c10).
% 1.94/2.11  ** KEPT (pick-wt=7): 185 [] old($c5,$c3)|of($c10,$c9,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 186 [] old($c5,$c3)|city($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 187 [] old($c5,$c3)|hollywood_placename($c10,$c9).
% 1.94/2.11  ** KEPT (pick-wt=6): 188 [] old($c5,$c3)|placename($c10,$c9).
% 1.94/2.11  ** KEPT (pick-wt=6): 189 [] old($c5,$c3)|street($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 190 [] old($c5,$c3)|lonely($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 191 [] old($c5,$c3)|chevy($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 192 [] old($c5,$c3)|white($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 193 [] old($c5,$c3)|dirty($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 194 [] old($c5,$c3)|old($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 195 [] old($c5,$c3)|event($c10,$c6).
% 1.94/2.11  ** KEPT (pick-wt=7): 196 [] old($c5,$c3)|agent($c10,$c6,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 197 [] old($c5,$c3)|present($c10,$c6).
% 1.94/2.11  ** KEPT (pick-wt=6): 198 [] old($c5,$c3)|barrel($c10,$c6).
% 1.94/2.11  ** KEPT (pick-wt=7): 199 [] old($c5,$c3)|down($c10,$c6,$c8).
% 1.94/2.11  ** KEPT (pick-wt=7): 200 [] old($c5,$c3)|in($c10,$c6,$c8).
% 1.94/2.11  ** KEPT (pick-wt=5): 201 [] street($c5,$c2)|actual_world($c10).
% 1.94/2.11  ** KEPT (pick-wt=7): 202 [] street($c5,$c2)|of($c10,$c9,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 203 [] street($c5,$c2)|city($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 204 [] street($c5,$c2)|hollywood_placename($c10,$c9).
% 1.94/2.11  ** KEPT (pick-wt=6): 205 [] street($c5,$c2)|placename($c10,$c9).
% 1.94/2.11  ** KEPT (pick-wt=6): 206 [] street($c5,$c2)|street($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 207 [] street($c5,$c2)|lonely($c10,$c8).
% 1.94/2.11  ** KEPT (pick-wt=6): 208 [] street($c5,$c2)|chevy($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 209 [] street($c5,$c2)|white($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 210 [] street($c5,$c2)|dirty($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 211 [] street($c5,$c2)|old($c10,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 212 [] street($c5,$c2)|event($c10,$c6).
% 1.94/2.11  ** KEPT (pick-wt=7): 213 [] street($c5,$c2)|agent($c10,$c6,$c7).
% 1.94/2.11  ** KEPT (pick-wt=6): 214 [] street($c5,$c2)|present($c10,$c6).
% 1.94/2.12  ** KEPT (pick-wt=6): 215 [] street($c5,$c2)|barrel($c10,$c6).
% 1.94/2.12  ** KEPT (pick-wt=7): 216 [] street($c5,$c2)|down($c10,$c6,$c8).
% 1.94/2.12  ** KEPT (pick-wt=7): 217 [] street($c5,$c2)|in($c10,$c6,$c8).
% 1.94/2.12  ** KEPT (pick-wt=5): 218 [] lonely($c5,$c2)|actual_world($c10).
% 1.94/2.12  ** KEPT (pick-wt=7): 219 [] lonely($c5,$c2)|of($c10,$c9,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 220 [] lonely($c5,$c2)|city($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 221 [] lonely($c5,$c2)|hollywood_placename($c10,$c9).
% 1.94/2.12  ** KEPT (pick-wt=6): 222 [] lonely($c5,$c2)|placename($c10,$c9).
% 1.94/2.12  ** KEPT (pick-wt=6): 223 [] lonely($c5,$c2)|street($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 224 [] lonely($c5,$c2)|lonely($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 225 [] lonely($c5,$c2)|chevy($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 226 [] lonely($c5,$c2)|white($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 227 [] lonely($c5,$c2)|dirty($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 228 [] lonely($c5,$c2)|old($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 229 [] lonely($c5,$c2)|event($c10,$c6).
% 1.94/2.12  ** KEPT (pick-wt=7): 230 [] lonely($c5,$c2)|agent($c10,$c6,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 231 [] lonely($c5,$c2)|present($c10,$c6).
% 1.94/2.12  ** KEPT (pick-wt=6): 232 [] lonely($c5,$c2)|barrel($c10,$c6).
% 1.94/2.12  ** KEPT (pick-wt=7): 233 [] lonely($c5,$c2)|down($c10,$c6,$c8).
% 1.94/2.12  ** KEPT (pick-wt=7): 234 [] lonely($c5,$c2)|in($c10,$c6,$c8).
% 1.94/2.12  ** KEPT (pick-wt=5): 235 [] event($c5,$c1)|actual_world($c10).
% 1.94/2.12  ** KEPT (pick-wt=7): 236 [] event($c5,$c1)|of($c10,$c9,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 237 [] event($c5,$c1)|city($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 238 [] event($c5,$c1)|hollywood_placename($c10,$c9).
% 1.94/2.12  ** KEPT (pick-wt=6): 239 [] event($c5,$c1)|placename($c10,$c9).
% 1.94/2.12  ** KEPT (pick-wt=6): 240 [] event($c5,$c1)|street($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 241 [] event($c5,$c1)|lonely($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 242 [] event($c5,$c1)|chevy($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 243 [] event($c5,$c1)|white($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 244 [] event($c5,$c1)|dirty($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 245 [] event($c5,$c1)|old($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 246 [] event($c5,$c1)|event($c10,$c6).
% 1.94/2.12  ** KEPT (pick-wt=7): 247 [] event($c5,$c1)|agent($c10,$c6,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 248 [] event($c5,$c1)|present($c10,$c6).
% 1.94/2.12  ** KEPT (pick-wt=6): 249 [] event($c5,$c1)|barrel($c10,$c6).
% 1.94/2.12  ** KEPT (pick-wt=7): 250 [] event($c5,$c1)|down($c10,$c6,$c8).
% 1.94/2.12  ** KEPT (pick-wt=7): 251 [] event($c5,$c1)|in($c10,$c6,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 252 [] agent($c5,$c1,$c3)|actual_world($c10).
% 1.94/2.12  ** KEPT (pick-wt=8): 253 [] agent($c5,$c1,$c3)|of($c10,$c9,$c8).
% 1.94/2.12  ** KEPT (pick-wt=7): 254 [] agent($c5,$c1,$c3)|city($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=7): 255 [] agent($c5,$c1,$c3)|hollywood_placename($c10,$c9).
% 1.94/2.12  ** KEPT (pick-wt=7): 256 [] agent($c5,$c1,$c3)|placename($c10,$c9).
% 1.94/2.12  ** KEPT (pick-wt=7): 257 [] agent($c5,$c1,$c3)|street($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=7): 258 [] agent($c5,$c1,$c3)|lonely($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=7): 259 [] agent($c5,$c1,$c3)|chevy($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=7): 260 [] agent($c5,$c1,$c3)|white($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=7): 261 [] agent($c5,$c1,$c3)|dirty($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=7): 262 [] agent($c5,$c1,$c3)|old($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=7): 263 [] agent($c5,$c1,$c3)|event($c10,$c6).
% 1.94/2.12  ** KEPT (pick-wt=8): 264 [] agent($c5,$c1,$c3)|agent($c10,$c6,$c7).
% 1.94/2.12  ** KEPT (pick-wt=7): 265 [] agent($c5,$c1,$c3)|present($c10,$c6).
% 1.94/2.12  ** KEPT (pick-wt=7): 266 [] agent($c5,$c1,$c3)|barrel($c10,$c6).
% 1.94/2.12  ** KEPT (pick-wt=8): 267 [] agent($c5,$c1,$c3)|down($c10,$c6,$c8).
% 1.94/2.12  ** KEPT (pick-wt=8): 268 [] agent($c5,$c1,$c3)|in($c10,$c6,$c8).
% 1.94/2.12  ** KEPT (pick-wt=5): 269 [] present($c5,$c1)|actual_world($c10).
% 1.94/2.12  ** KEPT (pick-wt=7): 270 [] present($c5,$c1)|of($c10,$c9,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 271 [] present($c5,$c1)|city($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 272 [] present($c5,$c1)|hollywood_placename($c10,$c9).
% 1.94/2.12  ** KEPT (pick-wt=6): 273 [] present($c5,$c1)|placename($c10,$c9).
% 1.94/2.12  ** KEPT (pick-wt=6): 274 [] present($c5,$c1)|street($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 275 [] present($c5,$c1)|lonely($c10,$c8).
% 1.94/2.12  ** KEPT (pick-wt=6): 276 [] present($c5,$c1)|chevy($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 277 [] present($c5,$c1)|white($c10,$c7).
% 1.94/2.12  ** KEPT (pick-wt=6): 278 [] present($c5,$c1)|dirty($c10,$c7).
% 1.94/2.12  ** KEPT (picAlarm clock 
% 299.90/300.08  Otter interrupted
% 299.90/300.08  PROOF NOT FOUND
%------------------------------------------------------------------------------