TSTP Solution File: NLP117+1 by Z3---4.8.9.0
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- Process Solution
%------------------------------------------------------------------------------
% File : Z3---4.8.9.0
% Problem : NLP117+1 : TPTP v8.1.0. Released v2.4.0.
% Transfm : none
% Format : tptp
% Command : z3_tptp -proof -model -t:%d -file:%s
% Computer : n022.cluster.edu
% Model : x86_64 x86_64
% CPU : Intel(R) Xeon(R) CPU E5-2620 v4 2.10GHz
% Memory : 8042.1875MB
% OS : Linux 3.10.0-693.el7.x86_64
% CPULimit : 300s
% WCLimit : 300s
% DateTime : Sun Sep 18 08:47:35 EDT 2022
% Result : Theorem 0.12s 0.39s
% Output : Assurance 0s
% Verified :
% SZS Type : -
% Comments :
%------------------------------------------------------------------------------
%----No solution output by system
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.11/0.12 % Problem : NLP117+1 : TPTP v8.1.0. Released v2.4.0.
% 0.11/0.13 % Command : z3_tptp -proof -model -t:%d -file:%s
% 0.12/0.33 % Computer : n022.cluster.edu
% 0.12/0.33 % Model : x86_64 x86_64
% 0.12/0.33 % CPU : Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
% 0.12/0.33 % Memory : 8042.1875MB
% 0.12/0.33 % OS : Linux 3.10.0-693.el7.x86_64
% 0.12/0.33 % CPULimit : 300
% 0.12/0.33 % WCLimit : 300
% 0.12/0.33 % DateTime : Fri Sep 2 04:43:40 EDT 2022
% 0.12/0.33 % CPUTime :
% 0.12/0.34 Z3tptp [4.8.9.0] (c) 2006-20**. Microsoft Corp.
% 0.12/0.34 Usage: tptp [options] [-file:]file
% 0.12/0.34 -h, -? prints this message.
% 0.12/0.34 -smt2 print SMT-LIB2 benchmark.
% 0.12/0.34 -m, -model generate model.
% 0.12/0.34 -p, -proof generate proof.
% 0.12/0.34 -c, -core generate unsat core of named formulas.
% 0.12/0.34 -st, -statistics display statistics.
% 0.12/0.34 -t:timeout set timeout (in second).
% 0.12/0.34 -smt2status display status in smt2 format instead of SZS.
% 0.12/0.34 -check_status check the status produced by Z3 against annotation in benchmark.
% 0.12/0.34 -<param>:<value> configuration parameter and value.
% 0.12/0.34 -o:<output-file> file to place output in.
% 0.12/0.39 % SZS status Theorem
% 0.12/0.39 % SZS output start Proof
% 0.12/0.39 tff(down_type, type, (
% 0.12/0.39 down: ( $i * $i * $i ) > $o)).
% 0.12/0.39 tff(tptp_fun_X1_6_type, type, (
% 0.12/0.39 tptp_fun_X1_6: $i)).
% 0.12/0.39 tff(agent_type, type, (
% 0.12/0.39 agent: ( $i * $i * $i ) > $o)).
% 0.12/0.39 tff(lonely_type, type, (
% 0.12/0.39 lonely: ( $i * $i ) > $o)).
% 0.12/0.39 tff(street_type, type, (
% 0.12/0.39 street: ( $i * $i ) > $o)).
% 0.12/0.39 tff(old_type, type, (
% 0.12/0.39 old: ( $i * $i ) > $o)).
% 0.12/0.39 tff(dirty_type, type, (
% 0.12/0.39 dirty: ( $i * $i ) > $o)).
% 0.12/0.39 tff(white_type, type, (
% 0.12/0.39 white: ( $i * $i ) > $o)).
% 0.12/0.39 tff(chevy_type, type, (
% 0.12/0.39 chevy: ( $i * $i ) > $o)).
% 0.12/0.39 tff(placename_type, type, (
% 0.12/0.39 placename: ( $i * $i ) > $o)).
% 0.12/0.39 tff(hollywood_placename_type, type, (
% 0.12/0.39 hollywood_placename: ( $i * $i ) > $o)).
% 0.12/0.39 tff(city_type, type, (
% 0.12/0.39 city: ( $i * $i ) > $o)).
% 0.12/0.39 tff(of_type, type, (
% 0.12/0.39 of: ( $i * $i * $i ) > $o)).
% 0.12/0.39 tff(in_type, type, (
% 0.12/0.39 in: ( $i * $i * $i ) > $o)).
% 0.12/0.39 tff(barrel_type, type, (
% 0.12/0.39 barrel: ( $i * $i ) > $o)).
% 0.12/0.39 tff(present_type, type, (
% 0.12/0.39 present: ( $i * $i ) > $o)).
% 0.12/0.39 tff(event_type, type, (
% 0.12/0.39 event: ( $i * $i ) > $o)).
% 0.12/0.39 tff(actual_world_type, type, (
% 0.12/0.39 actual_world: $i > $o)).
% 0.12/0.39 tff(tptp_fun_X2_11_type, type, (
% 0.12/0.39 tptp_fun_X2_11: $i)).
% 0.12/0.39 tff(tptp_fun_X6_7_type, type, (
% 0.12/0.39 tptp_fun_X6_7: $i)).
% 0.12/0.39 tff(tptp_fun_X4_9_type, type, (
% 0.12/0.39 tptp_fun_X4_9: $i)).
% 0.12/0.39 tff(tptp_fun_X5_8_type, type, (
% 0.12/0.39 tptp_fun_X5_8: $i)).
% 0.12/0.39 tff(tptp_fun_X3_10_type, type, (
% 0.12/0.39 tptp_fun_X3_10: $i)).
% 0.12/0.39 tff(tptp_fun_V_5_type, type, (
% 0.12/0.39 tptp_fun_V_5: $i)).
% 0.12/0.39 tff(tptp_fun_Z_1_type, type, (
% 0.12/0.39 tptp_fun_Z_1: $i)).
% 0.12/0.39 tff(tptp_fun_U_0_type, type, (
% 0.12/0.39 tptp_fun_U_0: $i)).
% 0.12/0.39 tff(tptp_fun_Y_2_type, type, (
% 0.12/0.39 tptp_fun_Y_2: $i)).
% 0.12/0.39 tff(tptp_fun_X_3_type, type, (
% 0.12/0.39 tptp_fun_X_3: $i)).
% 0.12/0.39 tff(tptp_fun_W_4_type, type, (
% 0.12/0.39 tptp_fun_W_4: $i)).
% 0.12/0.39 tff(1,assumption,(~((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5))))))), introduced(assumption)).
% 0.12/0.39 tff(2,plain,
% 0.12/0.39 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | ![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5))))),
% 0.12/0.39 inference(tautology,[status(thm)],[])).
% 0.12/0.39 tff(3,plain,
% 0.12/0.39 (![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5))))),
% 0.12/0.39 inference(unit_resolution,[status(thm)],[2, 1])).
% 0.12/0.39 tff(4,plain,
% 0.12/0.39 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | actual_world(U!0)),
% 0.12/0.39 inference(tautology,[status(thm)],[])).
% 0.12/0.39 tff(5,plain,
% 0.12/0.39 (actual_world(U!0)),
% 0.12/0.39 inference(unit_resolution,[status(thm)],[4, 1])).
% 0.12/0.39 tff(6,plain,
% 0.12/0.39 (((~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5))))) | ((~actual_world(U!0)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5))))) <=> ((~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5))))) | (~actual_world(U!0)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5))))),
% 0.12/0.39 inference(rewrite,[status(thm)],[])).
% 0.12/0.39 tff(7,plain,
% 0.12/0.39 ((~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5))))) | ((~actual_world(U!0)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5))))),
% 0.12/0.39 inference(quant_inst,[status(thm)],[])).
% 0.12/0.39 tff(8,plain,
% 0.12/0.39 ((~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5))))) | (~actual_world(U!0)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5)))),
% 0.12/0.39 inference(modus_ponens,[status(thm)],[7, 6])).
% 0.12/0.39 tff(9,plain,
% 0.12/0.39 (![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5)))),
% 0.12/0.39 inference(unit_resolution,[status(thm)],[8, 5, 3])).
% 0.12/0.39 tff(10,plain,
% 0.12/0.39 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | in(U!0, Z!1, V!5)),
% 0.12/0.39 inference(tautology,[status(thm)],[])).
% 0.12/0.39 tff(11,plain,
% 0.12/0.39 (in(U!0, Z!1, V!5)),
% 0.12/0.39 inference(unit_resolution,[status(thm)],[10, 1])).
% 0.12/0.39 tff(12,plain,
% 0.12/0.39 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | down(U!0, Z!1, Y!2)),
% 0.12/0.39 inference(tautology,[status(thm)],[])).
% 0.12/0.39 tff(13,plain,
% 0.12/0.39 (down(U!0, Z!1, Y!2)),
% 0.12/0.39 inference(unit_resolution,[status(thm)],[12, 1])).
% 0.12/0.39 tff(14,plain,
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% 0.12/0.39 inference(tautology,[status(thm)],[])).
% 0.12/0.39 tff(15,plain,
% 0.12/0.39 (barrel(U!0, Z!1)),
% 0.12/0.39 inference(unit_resolution,[status(thm)],[14, 1])).
% 0.12/0.39 tff(16,plain,
% 0.12/0.40 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | present(U!0, Z!1)),
% 0.12/0.40 inference(tautology,[status(thm)],[])).
% 0.12/0.40 tff(17,plain,
% 0.12/0.40 (present(U!0, Z!1)),
% 0.12/0.40 inference(unit_resolution,[status(thm)],[16, 1])).
% 0.12/0.40 tff(18,plain,
% 0.12/0.40 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | agent(U!0, Z!1, X!3)),
% 0.12/0.40 inference(tautology,[status(thm)],[])).
% 0.12/0.40 tff(19,plain,
% 0.12/0.40 (agent(U!0, Z!1, X!3)),
% 0.12/0.40 inference(unit_resolution,[status(thm)],[18, 1])).
% 0.12/0.40 tff(20,plain,
% 0.12/0.40 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | event(U!0, Z!1)),
% 0.12/0.40 inference(tautology,[status(thm)],[])).
% 0.12/0.40 tff(21,plain,
% 0.12/0.40 (event(U!0, Z!1)),
% 0.12/0.40 inference(unit_resolution,[status(thm)],[20, 1])).
% 0.12/0.40 tff(22,plain,
% 0.12/0.40 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | lonely(U!0, Y!2)),
% 0.12/0.40 inference(tautology,[status(thm)],[])).
% 0.12/0.40 tff(23,plain,
% 0.12/0.40 (lonely(U!0, Y!2)),
% 0.12/0.40 inference(unit_resolution,[status(thm)],[22, 1])).
% 0.12/0.40 tff(24,plain,
% 0.12/0.40 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | street(U!0, Y!2)),
% 0.12/0.40 inference(tautology,[status(thm)],[])).
% 0.12/0.40 tff(25,plain,
% 0.12/0.40 (street(U!0, Y!2)),
% 0.12/0.40 inference(unit_resolution,[status(thm)],[24, 1])).
% 0.12/0.40 tff(26,plain,
% 0.12/0.40 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | old(U!0, X!3)),
% 0.12/0.40 inference(tautology,[status(thm)],[])).
% 0.12/0.40 tff(27,plain,
% 0.12/0.40 (old(U!0, X!3)),
% 0.12/0.40 inference(unit_resolution,[status(thm)],[26, 1])).
% 0.12/0.40 tff(28,plain,
% 0.12/0.40 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | dirty(U!0, X!3)),
% 0.12/0.40 inference(tautology,[status(thm)],[])).
% 0.12/0.40 tff(29,plain,
% 0.12/0.40 (dirty(U!0, X!3)),
% 0.12/0.40 inference(unit_resolution,[status(thm)],[28, 1])).
% 0.12/0.40 tff(30,plain,
% 0.12/0.40 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | white(U!0, X!3)),
% 0.12/0.40 inference(tautology,[status(thm)],[])).
% 0.12/0.40 tff(31,plain,
% 0.12/0.40 (white(U!0, X!3)),
% 0.12/0.40 inference(unit_resolution,[status(thm)],[30, 1])).
% 0.12/0.40 tff(32,plain,
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% 0.19/0.41 inference(tautology,[status(thm)],[])).
% 0.19/0.41 tff(33,plain,
% 0.19/0.41 (chevy(U!0, X!3)),
% 0.19/0.41 inference(unit_resolution,[status(thm)],[32, 1])).
% 0.19/0.41 tff(34,plain,
% 0.19/0.41 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | placename(U!0, W!4)),
% 0.19/0.41 inference(tautology,[status(thm)],[])).
% 0.19/0.41 tff(35,plain,
% 0.19/0.41 (placename(U!0, W!4)),
% 0.19/0.41 inference(unit_resolution,[status(thm)],[34, 1])).
% 0.19/0.41 tff(36,plain,
% 0.19/0.41 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | hollywood_placename(U!0, W!4)),
% 0.19/0.41 inference(tautology,[status(thm)],[])).
% 0.19/0.41 tff(37,plain,
% 0.19/0.41 (hollywood_placename(U!0, W!4)),
% 0.19/0.41 inference(unit_resolution,[status(thm)],[36, 1])).
% 0.19/0.41 tff(38,plain,
% 0.19/0.41 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | city(U!0, V!5)),
% 0.19/0.41 inference(tautology,[status(thm)],[])).
% 0.19/0.41 tff(39,plain,
% 0.19/0.41 (city(U!0, V!5)),
% 0.19/0.41 inference(unit_resolution,[status(thm)],[38, 1])).
% 0.19/0.41 tff(40,plain,
% 0.19/0.41 (((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))) | of(U!0, W!4, V!5)),
% 0.19/0.41 inference(tautology,[status(thm)],[])).
% 0.19/0.41 tff(41,plain,
% 0.19/0.41 (of(U!0, W!4, V!5)),
% 0.19/0.41 inference(unit_resolution,[status(thm)],[40, 1])).
% 0.19/0.41 tff(42,plain,
% 0.19/0.41 (((~![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5)))) | ((~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)))) <=> ((~![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5)))) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)))),
% 0.19/0.41 inference(rewrite,[status(thm)],[])).
% 0.19/0.41 tff(43,plain,
% 0.19/0.41 (((~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3))) <=> ((~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)))),
% 0.19/0.41 inference(rewrite,[status(thm)],[])).
% 0.19/0.41 tff(44,plain,
% 0.19/0.41 (((~![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5)))) | ((~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)))) <=> ((~![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5)))) | ((~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5))))),
% 0.19/0.42 inference(monotonicity,[status(thm)],[43])).
% 0.19/0.42 tff(45,plain,
% 0.19/0.42 (((~![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5)))) | ((~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)))) <=> ((~![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5)))) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)))),
% 0.19/0.42 inference(transitivity,[status(thm)],[44, 42])).
% 0.19/0.42 tff(46,plain,
% 0.19/0.42 ((~![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5)))) | ((~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)))),
% 0.19/0.42 inference(quant_inst,[status(thm)],[])).
% 0.19/0.42 tff(47,plain,
% 0.19/0.42 ((~![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(U!0, X6)) | (~agent(U!0, X6, X5)) | (~present(U!0, X6)) | (~barrel(U!0, X6)) | (~down(U!0, X6, X4)) | (~in(U!0, X6, X2)) | (~of(U!0, X3, X2)) | (~city(U!0, X2)) | (~hollywood_placename(U!0, X3)) | (~placename(U!0, X3)) | (~street(U!0, X4)) | (~lonely(U!0, X4)) | (~chevy(U!0, X5)) | (~white(U!0, X5)) | (~dirty(U!0, X5)) | (~old(U!0, X5)))) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5))),
% 0.19/0.42 inference(modus_ponens,[status(thm)],[46, 45])).
% 0.19/0.42 tff(48,plain,
% 0.19/0.42 ($false),
% 0.19/0.42 inference(unit_resolution,[status(thm)],[47, 41, 39, 37, 35, 33, 31, 29, 27, 25, 23, 21, 19, 17, 15, 13, 11, 9])).
% 0.19/0.42 tff(49,plain,((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5)))))), inference(lemma,lemma(discharge,[]))).
% 0.19/0.42 tff(50,plain,
% 0.19/0.42 (((~((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5))))))) | (~((~actual_world(X1!6)) | (~of(X1!6, X3!10, X2!11)) | (~city(X1!6, X2!11)) | (~hollywood_placename(X1!6, X3!10)) | (~placename(X1!6, X3!10)) | (~street(X1!6, X4!9)) | (~lonely(X1!6, X4!9)) | (~chevy(X1!6, X5!8)) | (~white(X1!6, X5!8)) | (~dirty(X1!6, X5!8)) | (~old(X1!6, X5!8)) | (~event(X1!6, X6!7)) | (~agent(X1!6, X6!7, X5!8)) | (~present(X1!6, X6!7)) | (~barrel(X1!6, X6!7)) | (~down(X1!6, X6!7, X4!9)) | (~in(X1!6, X6!7, X2!11)) | (~![U: $i] : ((~actual_world(U)) | ![V: $i, W: $i, X: $i, Y: $i, Z: $i] : ((~event(U, Z)) | (~present(U, Z)) | (~barrel(U, Z)) | (~in(U, Z, V)) | (~of(U, W, V)) | (~city(U, V)) | (~hollywood_placename(U, W)) | (~placename(U, W)) | (~chevy(U, X)) | (~white(U, X)) | (~dirty(U, X)) | (~old(U, X)) | (~street(U, Y)) | (~lonely(U, Y)) | (~agent(U, Z, X)) | (~down(U, Z, Y)))))))) <=> ((~((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5))))))) | (~((~actual_world(X1!6)) | (~of(X1!6, X3!10, X2!11)) | (~city(X1!6, X2!11)) | (~hollywood_placename(X1!6, X3!10)) | (~placename(X1!6, X3!10)) | (~street(X1!6, X4!9)) | (~lonely(X1!6, X4!9)) | (~chevy(X1!6, X5!8)) | (~white(X1!6, X5!8)) | (~dirty(X1!6, X5!8)) | (~old(X1!6, X5!8)) | (~event(X1!6, X6!7)) | (~agent(X1!6, X6!7, X5!8)) | (~present(X1!6, X6!7)) | (~barrel(X1!6, X6!7)) | (~down(X1!6, X6!7, X4!9)) | (~in(X1!6, X6!7, X2!11)) | (~![U: $i] : ((~actual_world(U)) | ![V: $i, W: $i, X: $i, Y: $i, Z: $i] : ((~event(U, Z)) | (~present(U, Z)) | (~barrel(U, Z)) | (~in(U, Z, V)) | (~of(U, W, V)) | (~city(U, V)) | (~hollywood_placename(U, W)) | (~placename(U, W)) | (~chevy(U, X)) | (~white(U, X)) | (~dirty(U, X)) | (~old(U, X)) | (~street(U, Y)) | (~lonely(U, Y)) | (~agent(U, Z, X)) | (~down(U, Z, Y))))))))),
% 0.19/0.42 inference(rewrite,[status(thm)],[])).
% 0.19/0.42 tff(51,plain,
% 0.19/0.42 (((actual_world(U!0) & of(U!0, W!4, V!5) & city(U!0, V!5) & hollywood_placename(U!0, W!4) & placename(U!0, W!4) & chevy(U!0, X!3) & white(U!0, X!3) & dirty(U!0, X!3) & old(U!0, X!3) & street(U!0, Y!2) & lonely(U!0, Y!2) & event(U!0, Z!1) & agent(U!0, Z!1, X!3) & present(U!0, Z!1) & barrel(U!0, Z!1) & down(U!0, Z!1, Y!2) & in(U!0, Z!1, V!5) & ![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (~(of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2))))) | (actual_world(X1!6) & of(X1!6, X3!10, X2!11) & city(X1!6, X2!11) & hollywood_placename(X1!6, X3!10) & placename(X1!6, X3!10) & street(X1!6, X4!9) & lonely(X1!6, X4!9) & chevy(X1!6, X5!8) & white(X1!6, X5!8) & dirty(X1!6, X5!8) & old(X1!6, X5!8) & event(X1!6, X6!7) & agent(X1!6, X6!7, X5!8) & present(X1!6, X6!7) & barrel(X1!6, X6!7) & down(X1!6, X6!7, X4!9) & in(X1!6, X6!7, X2!11) & ![U: $i] : ((~actual_world(U)) | ![V: $i, W: $i, X: $i, Y: $i, Z: $i] : (~(of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))) <=> ((~((~actual_world(U!0)) | (~of(U!0, W!4, V!5)) | (~city(U!0, V!5)) | (~hollywood_placename(U!0, W!4)) | (~placename(U!0, W!4)) | (~chevy(U!0, X!3)) | (~white(U!0, X!3)) | (~dirty(U!0, X!3)) | (~old(U!0, X!3)) | (~street(U!0, Y!2)) | (~lonely(U!0, Y!2)) | (~event(U!0, Z!1)) | (~agent(U!0, Z!1, X!3)) | (~present(U!0, Z!1)) | (~barrel(U!0, Z!1)) | (~down(U!0, Z!1, Y!2)) | (~in(U!0, Z!1, V!5)) | (~![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : ((~event(X1, X6)) | (~agent(X1, X6, X5)) | (~present(X1, X6)) | (~barrel(X1, X6)) | (~down(X1, X6, X4)) | (~in(X1, X6, X2)) | (~of(X1, X3, X2)) | (~city(X1, X2)) | (~hollywood_placename(X1, X3)) | (~placename(X1, X3)) | (~street(X1, X4)) | (~lonely(X1, X4)) | (~chevy(X1, X5)) | (~white(X1, X5)) | (~dirty(X1, X5)) | (~old(X1, X5))))))) | (~((~actual_world(X1!6)) | (~of(X1!6, X3!10, X2!11)) | (~city(X1!6, X2!11)) | (~hollywood_placename(X1!6, X3!10)) | (~placename(X1!6, X3!10)) | (~street(X1!6, X4!9)) | (~lonely(X1!6, X4!9)) | (~chevy(X1!6, X5!8)) | (~white(X1!6, X5!8)) | (~dirty(X1!6, X5!8)) | (~old(X1!6, X5!8)) | (~event(X1!6, X6!7)) | (~agent(X1!6, X6!7, X5!8)) | (~present(X1!6, X6!7)) | (~barrel(X1!6, X6!7)) | (~down(X1!6, X6!7, X4!9)) | (~in(X1!6, X6!7, X2!11)) | (~![U: $i] : ((~actual_world(U)) | ![V: $i, W: $i, X: $i, Y: $i, Z: $i] : ((~event(U, Z)) | (~present(U, Z)) | (~barrel(U, Z)) | (~in(U, Z, V)) | (~of(U, W, V)) | (~city(U, V)) | (~hollywood_placename(U, W)) | (~placename(U, W)) | (~chevy(U, X)) | (~white(U, X)) | (~dirty(U, X)) | (~old(U, X)) | (~street(U, Y)) | (~lonely(U, Y)) | (~agent(U, Z, X)) | (~down(U, Z, Y))))))))),
% 0.19/0.43 inference(rewrite,[status(thm)],[])).
% 0.19/0.43 tff(52,plain,
% 0.19/0.43 ((((actual_world(U!0) & (of(U!0, W!4, V!5) & city(U!0, V!5) & hollywood_placename(U!0, W!4) & placename(U!0, W!4) & chevy(U!0, X!3) & white(U!0, X!3) & dirty(U!0, X!3) & old(U!0, X!3) & street(U!0, Y!2) & lonely(U!0, Y!2) & event(U!0, Z!1) & agent(U!0, Z!1, X!3) & present(U!0, Z!1) & barrel(U!0, Z!1) & down(U!0, Z!1, Y!2) & in(U!0, Z!1, V!5))) & ![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (~(of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2))))) | ((actual_world(X1!6) & (of(X1!6, X3!10, X2!11) & city(X1!6, X2!11) & hollywood_placename(X1!6, X3!10) & placename(X1!6, X3!10) & street(X1!6, X4!9) & lonely(X1!6, X4!9) & chevy(X1!6, X5!8) & white(X1!6, X5!8) & dirty(X1!6, X5!8) & old(X1!6, X5!8) & event(X1!6, X6!7) & agent(X1!6, X6!7, X5!8) & present(X1!6, X6!7) & barrel(X1!6, X6!7) & down(X1!6, X6!7, X4!9) & in(X1!6, X6!7, X2!11))) & ![U: $i] : ((~actual_world(U)) | ![V: $i, W: $i, X: $i, Y: $i, Z: $i] : (~(of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))) <=> ((actual_world(U!0) & of(U!0, W!4, V!5) & city(U!0, V!5) & hollywood_placename(U!0, W!4) & placename(U!0, W!4) & chevy(U!0, X!3) & white(U!0, X!3) & dirty(U!0, X!3) & old(U!0, X!3) & street(U!0, Y!2) & lonely(U!0, Y!2) & event(U!0, Z!1) & agent(U!0, Z!1, X!3) & present(U!0, Z!1) & barrel(U!0, Z!1) & down(U!0, Z!1, Y!2) & in(U!0, Z!1, V!5) & ![X1: $i] : ((~actual_world(X1)) | ![X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (~(of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2))))) | (actual_world(X1!6) & of(X1!6, X3!10, X2!11) & city(X1!6, X2!11) & hollywood_placename(X1!6, X3!10) & placename(X1!6, X3!10) & street(X1!6, X4!9) & lonely(X1!6, X4!9) & chevy(X1!6, X5!8) & white(X1!6, X5!8) & dirty(X1!6, X5!8) & old(X1!6, X5!8) & event(X1!6, X6!7) & agent(X1!6, X6!7, X5!8) & present(X1!6, X6!7) & barrel(X1!6, X6!7) & down(X1!6, X6!7, X4!9) & in(X1!6, X6!7, X2!11) & ![U: $i] : ((~actual_world(U)) | ![V: $i, W: $i, X: $i, Y: $i, Z: $i] : (~(of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V))))))),
% 0.19/0.43 inference(rewrite,[status(thm)],[])).
% 0.19/0.43 tff(53,plain,
% 0.19/0.43 (((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) <=> ((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2))))),
% 0.19/0.43 inference(rewrite,[status(thm)],[])).
% 0.19/0.43 tff(54,plain,
% 0.19/0.43 ((((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V))))) <=> (((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))),
% 0.19/0.43 inference(monotonicity,[status(thm)],[53])).
% 0.19/0.43 tff(55,plain,
% 0.19/0.43 ((~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))) <=> (~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V))))))),
% 0.19/0.43 inference(monotonicity,[status(thm)],[54])).
% 0.19/0.43 tff(56,plain,
% 0.19/0.43 ((~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))) <=> (~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V))))))),
% 0.19/0.43 inference(rewrite,[status(thm)],[])).
% 0.19/0.43 tff(57,plain,
% 0.19/0.43 ((~(~(~((?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (((((((((((((((of(U, W, V) & city(U, V)) & hollywood_placename(U, W)) & placename(U, W)) & chevy(U, X)) & white(U, X)) & dirty(U, X)) & old(U, X)) & street(U, Y)) & lonely(U, Y)) & event(U, Z)) & agent(U, Z, X)) & present(U, Z)) & barrel(U, Z)) & down(U, Z, Y)) & in(U, Z, V))) => ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (((((((((((((((of(X1, X3, X2) & city(X1, X2)) & hollywood_placename(X1, X3)) & placename(X1, X3)) & street(X1, X4)) & lonely(X1, X4)) & chevy(X1, X5)) & white(X1, X5)) & dirty(X1, X5)) & old(X1, X5)) & event(X1, X6)) & agent(X1, X6, X5)) & present(X1, X6)) & barrel(X1, X6)) & down(X1, X6, X4)) & in(X1, X6, X2)))) & (?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (((((((((((((((of(X1, X3, X2) & city(X1, X2)) & hollywood_placename(X1, X3)) & placename(X1, X3)) & street(X1, X4)) & lonely(X1, X4)) & chevy(X1, X5)) & white(X1, X5)) & dirty(X1, X5)) & old(X1, X5)) & event(X1, X6)) & agent(X1, X6, X5)) & present(X1, X6)) & barrel(X1, X6)) & down(X1, X6, X4)) & in(X1, X6, X2))) => ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (((((((((((((((of(U, W, V) & city(U, V)) & hollywood_placename(U, W)) & placename(U, W)) & chevy(U, X)) & white(U, X)) & dirty(U, X)) & old(U, X)) & street(U, Y)) & lonely(U, Y)) & event(U, Z)) & agent(U, Z, X)) & present(U, Z)) & barrel(U, Z)) & down(U, Z, Y)) & in(U, Z, V)))))))) <=> (~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V))))))),
% 0.19/0.44 inference(rewrite,[status(thm)],[])).
% 0.19/0.44 tff(58,axiom,(~(~(~((?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (((((((((((((((of(U, W, V) & city(U, V)) & hollywood_placename(U, W)) & placename(U, W)) & chevy(U, X)) & white(U, X)) & dirty(U, X)) & old(U, X)) & street(U, Y)) & lonely(U, Y)) & event(U, Z)) & agent(U, Z, X)) & present(U, Z)) & barrel(U, Z)) & down(U, Z, Y)) & in(U, Z, V))) => ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (((((((((((((((of(X1, X3, X2) & city(X1, X2)) & hollywood_placename(X1, X3)) & placename(X1, X3)) & street(X1, X4)) & lonely(X1, X4)) & chevy(X1, X5)) & white(X1, X5)) & dirty(X1, X5)) & old(X1, X5)) & event(X1, X6)) & agent(X1, X6, X5)) & present(X1, X6)) & barrel(X1, X6)) & down(X1, X6, X4)) & in(X1, X6, X2)))) & (?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (((((((((((((((of(X1, X3, X2) & city(X1, X2)) & hollywood_placename(X1, X3)) & placename(X1, X3)) & street(X1, X4)) & lonely(X1, X4)) & chevy(X1, X5)) & white(X1, X5)) & dirty(X1, X5)) & old(X1, X5)) & event(X1, X6)) & agent(X1, X6, X5)) & present(X1, X6)) & barrel(X1, X6)) & down(X1, X6, X4)) & in(X1, X6, X2))) => ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (((((((((((((((of(U, W, V) & city(U, V)) & hollywood_placename(U, W)) & placename(U, W)) & chevy(U, X)) & white(U, X)) & dirty(U, X)) & old(U, X)) & street(U, Y)) & lonely(U, Y)) & event(U, Z)) & agent(U, Z, X)) & present(U, Z)) & barrel(U, Z)) & down(U, Z, Y)) & in(U, Z, V)))))))), file('/export/starexec/sandbox2/benchmark/theBenchmark.p','co1')).
% 0.19/0.44 tff(59,plain,
% 0.19/0.44 (~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))),
% 0.19/0.44 inference(modus_ponens,[status(thm)],[58, 57])).
% 0.19/0.44 tff(60,plain,
% 0.19/0.44 (~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))),
% 0.19/0.44 inference(modus_ponens,[status(thm)],[59, 55])).
% 0.19/0.44 tff(61,plain,
% 0.19/0.44 (~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))),
% 0.19/0.44 inference(modus_ponens,[status(thm)],[60, 56])).
% 0.19/0.44 tff(62,plain,
% 0.19/0.44 (~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))),
% 0.19/0.44 inference(modus_ponens,[status(thm)],[61, 55])).
% 0.19/0.44 tff(63,plain,
% 0.19/0.44 (~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))),
% 0.19/0.44 inference(modus_ponens,[status(thm)],[62, 55])).
% 0.19/0.44 tff(64,plain,
% 0.19/0.44 (~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))),
% 0.19/0.46 inference(modus_ponens,[status(thm)],[63, 55])).
% 0.19/0.46 tff(65,plain,
% 0.19/0.46 (~(((~?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))) | ?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) & ((~?[X1: $i] : (actual_world(X1) & ?[X2: $i, X3: $i, X4: $i, X5: $i, X6: $i] : (of(X1, X3, X2) & city(X1, X2) & hollywood_placename(X1, X3) & placename(X1, X3) & street(X1, X4) & lonely(X1, X4) & chevy(X1, X5) & white(X1, X5) & dirty(X1, X5) & old(X1, X5) & event(X1, X6) & agent(X1, X6, X5) & present(X1, X6) & barrel(X1, X6) & down(X1, X6, X4) & in(X1, X6, X2)))) | ?[U: $i] : (actual_world(U) & ?[V: $i, W: $i, X: $i, Y: $i, Z: $i] : (of(U, W, V) & city(U, V) & hollywood_placename(U, W) & placename(U, W) & chevy(U, X) & white(U, X) & dirty(U, X) & old(U, X) & street(U, Y) & lonely(U, Y) & event(U, Z) & agent(U, Z, X) & present(U, Z) & barrel(U, Z) & down(U, Z, Y) & in(U, Z, V)))))),
% 0.19/0.46 inference(modus_ponens,[status(thm)],[64, 55])).
% 0.19/0.46 unexpected number of arguments: (let ((a!1 (exists ((U $i))
% 0.19/0.46 (let ((a!1 (exists ((V $i) (W $i) (X $i) (Y $i) (Z $i))
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% 0.19/0.46 (placename U W)
% 0.19/0.46 (chevy U X)
% 0.19/0.46 (white U X)
% 0.19/0.46 (dirty U X)
% 0.19/0.46 (old U X)
% 0.19/0.46 (street U Y)
% 0.19/0.46 (lonely U Y)
% 0.19/0.46 (event U Z)
% 0.19/0.46 (agent U Z X)
% 0.19/0.46 (present U Z)
% 0.19/0.46 (barrel U Z)
% 0.19/0.46 (down U Z Y)
% 0.19/0.46 (in U Z V)))))
% 0.19/0.46 (and (actual_world U) a!1))))
% 0.19/0.46 (a!2 (exists ((V $i) (W $i) (X $i) (Y $i) (Z $i))
% 0.19/0.46 (and (of U!0 W V)
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% 0.19/0.46 (hollywood_placename U!0 W)
% 0.19/0.46 (placename U!0 W)
% 0.19/0.46 (chevy U!0 X)
% 0.19/0.46 (white U!0 X)
% 0.19/0.46 (dirty U!0 X)
% 0.19/0.46 (old U!0 X)
% 0.19/0.46 (street U!0 Y)
% 0.19/0.46 (lonely U!0 Y)
% 0.19/0.46 (event U!0 Z)
% 0.19/0.46 (agent U!0 Z X)
% 0.19/0.46 (present U!0 Z)
% 0.19/0.46 (barrel U!0 Z)
% 0.19/0.46 (down U!0 Z Y)
% 0.19/0.46 (in U!0 Z V))))
% 0.19/0.46 (a!4 (and (of U!0 W!4 V!5)
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% 0.19/0.46 (chevy U!0 X!3)
% 0.19/0.46 (white U!0 X!3)
% 0.19/0.46 (dirty U!0 X!3)
% 0.19/0.46 (old U!0 X!3)
% 0.19/0.46 (street U!0 Y!2)
% 0.19/0.46 (lonely U!0 Y!2)
% 0.19/0.46 (event U!0 Z!1)
% 0.19/0.46 (agent U!0 Z!1 X!3)
% 0.19/0.46 (present U!0 Z!1)
% 0.19/0.46 (barrel U!0 Z!1)
% 0.19/0.46 (down U!0 Z!1 Y!2)
% 0.19/0.46 (in U!0 Z!1 V!5)))
% 0.19/0.46 (a!8 (lambda ((X1 $i))
% 0.19/0.46 (let ((a!1 (refl (~ (not (actual_world X1))
% 0.19/0.46 (not (actual_world X1)))))
% 0.19/0.46 (a!2 (lambda ((X2 $i) (X3 $i) (X4 $i) (X5 $i) (X6 $i))
% 0.19/0.46 (let ((a!1 (and (of X1 X3 X2)
% 0.19/0.46 (city X1 X2)
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% 0.19/0.46 (placename X1 X3)
% 0.19/0.46 (street X1 X4)
% 0.19/0.46 (lonely X1 X4)
% 0.19/0.46 (chevy X1 X5)
% 0.19/0.46 (white X1 X5)
% 0.19/0.46 (dirty X1 X5)
% 0.19/0.46 (old X1 X5)
% 0.19/0.46 (event X1 X6)
% 0.19/0.46 (agent X1 X6 X5)
% 0.19/0.46 (present X1 X6)
% 0.19/0.46 (barrel X1 X6)
% 0.19/0.46 (down X1 X6 X4)
% 0.19/0.46 (in X1 X6 X2))))
% 0.19/0.46 (refl (~ (not a!1) (not a!1))))))
% 0.19/0.46 (a!3 (exists ((X2 $i) (X3 $i) (X4 $i) (X5 $i) (X6 $i))
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% 0.19/0.46 (placename X1 X3)
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% 0.19/0.46 (chevy X1 X5)
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% 0.19/0.46 (old X1 X5)
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% 0.19/0.46 (a!4 (forall ((X2 $i) (X3 $i) (X4 $i) (X5 $i) (X6 $i))
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% 0.19/0.46 (event X1 X6)
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% 0.19/0.46 (not a!1)))))
% 0.19/0.46 (let ((a!5 (~ (not (and (actual_world X1) a!3))
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% 0.19/0.46 (nnf-neg a!1 (nnf-neg (proof-bind a!2) (~ (not a!3) a!4)) a!5)))))
% 0.19/0.46 (a!9 (exists ((X1 $i))
% 0.19/0.46 (let ((a!1 (exists ((X2 $i) (X3 $i) (X4 $i) (X5 $i) (X6 $i))
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% 0.19/0.46 (let ((a!5 (~ (not (and (actual_world U) a!3))
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% 0.19/0.46 (and (actual_world X1!6) a!15))))
% 0.19/0.46 (a!21 (~ (not (or (not a!9) a!1))
% 0.19/0.46 (and (and (actual_world X1!6) a!15) a!20)))
% 0.19/0.46 (a!23 (not (and (or (not a!1) a!9) (or (not a!9) a!1))))
% 0.19/0.46 (a!24 (or (and (and (actual_world U!0) a!4) a!10)
% 0.19/0.46 (and (and (actual_world X1!6) a!15) a!20))))
% 0.19/0.46 (let ((a!6 (trans a!3 a!5 (~ a!1 (and (actual_world U!0) a!4))))
% 0.19/0.46 (a!17 (trans a!14 a!16 (~ a!9 (and (actual_world X1!6) a!15)))))
% 0.19/0.46 (let ((a!7 (nnf-neg a!6 (~ (not (not a!1)) (and (actual_world U!0) a!4))))
% 0.19/0.46 (a!18 (nnf-neg a!17 (~ (not (not a!9)) (and (actual_world X1!6) a!15)))))
% 0.19/0.46 (let ((a!12 (nnf-neg a!7 (nnf-neg (proof-bind a!8) (~ (not a!9) a!10)) a!11))
% 0.19/0.46 (a!22 (nnf-neg a!18 (nnf-neg (proof-bind a!19) (~ (not a!1) a!20)) a!21)))
% 0.19/0.46 (nnf-neg a!12 a!22 (~ a!23 a!24)))))))
% 0.19/0.46 Proof display could not be completed: unexpected number of arguments
%------------------------------------------------------------------------------