TSTP Solution File: NLP117+1 by SuperZenon---0.0.1
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- Process Solution
%------------------------------------------------------------------------------
% File : SuperZenon---0.0.1
% Problem : NLP117+1 : TPTP v8.1.0. Released v2.4.0.
% Transfm : none
% Format : tptp:raw
% Command : run_super_zenon -p0 -itptp -om -max-time %d %s
% Computer : n015.cluster.edu
% Model : x86_64 x86_64
% CPU : Intel(R) Xeon(R) CPU E5-2620 v4 2.10GHz
% Memory : 8042.1875MB
% OS : Linux 3.10.0-693.el7.x86_64
% CPULimit : 300s
% WCLimit : 600s
% DateTime : Mon Jul 18 05:33:12 EDT 2022
% Result : Theorem 0.21s 0.48s
% Output : Proof 0.21s
% Verified :
% SZS Type : -
% Comments :
%------------------------------------------------------------------------------
%----WARNING: Could not form TPTP format derivation
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.00/0.12 % Problem : NLP117+1 : TPTP v8.1.0. Released v2.4.0.
% 0.13/0.13 % Command : run_super_zenon -p0 -itptp -om -max-time %d %s
% 0.14/0.34 % Computer : n015.cluster.edu
% 0.14/0.34 % Model : x86_64 x86_64
% 0.14/0.34 % CPU : Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
% 0.14/0.34 % Memory : 8042.1875MB
% 0.14/0.34 % OS : Linux 3.10.0-693.el7.x86_64
% 0.14/0.34 % CPULimit : 300
% 0.14/0.34 % WCLimit : 600
% 0.14/0.34 % DateTime : Fri Jul 1 09:41:13 EDT 2022
% 0.14/0.34 % CPUTime :
% 0.21/0.48 % SZS status Theorem
% 0.21/0.48 (* PROOF-FOUND *)
% 0.21/0.48 (* BEGIN-PROOF *)
% 0.21/0.48 % SZS output start Proof
% 0.21/0.48 1. (actual_world T_0) (-. (actual_world T_0)) ### Axiom
% 0.21/0.48 2. (of T_0 T_1 T_2) (-. (of T_0 T_1 T_2)) ### Axiom
% 0.21/0.48 3. (city T_0 T_2) (-. (city T_0 T_2)) ### Axiom
% 0.21/0.48 4. (hollywood_placename T_0 T_1) (-. (hollywood_placename T_0 T_1)) ### Axiom
% 0.21/0.48 5. (placename T_0 T_1) (-. (placename T_0 T_1)) ### Axiom
% 0.21/0.48 6. (street T_0 T_3) (-. (street T_0 T_3)) ### Axiom
% 0.21/0.48 7. (lonely T_0 T_3) (-. (lonely T_0 T_3)) ### Axiom
% 0.21/0.48 8. (chevy T_0 T_4) (-. (chevy T_0 T_4)) ### Axiom
% 0.21/0.48 9. (white T_0 T_4) (-. (white T_0 T_4)) ### Axiom
% 0.21/0.48 10. (dirty T_0 T_4) (-. (dirty T_0 T_4)) ### Axiom
% 0.21/0.48 11. (old T_0 T_4) (-. (old T_0 T_4)) ### Axiom
% 0.21/0.48 12. (event T_0 T_5) (-. (event T_0 T_5)) ### Axiom
% 0.21/0.48 13. (agent T_0 T_5 T_4) (-. (agent T_0 T_5 T_4)) ### Axiom
% 0.21/0.48 14. (present T_0 T_5) (-. (present T_0 T_5)) ### Axiom
% 0.21/0.48 15. (barrel T_0 T_5) (-. (barrel T_0 T_5)) ### Axiom
% 0.21/0.48 16. (down T_0 T_5 T_3) (-. (down T_0 T_5 T_3)) ### Axiom
% 0.21/0.48 17. (in T_0 T_5 T_2) (-. (in T_0 T_5 T_2)) ### Axiom
% 0.21/0.48 18. (-. ((of T_0 T_1 T_2) /\ ((city T_0 T_2) /\ ((hollywood_placename T_0 T_1) /\ ((placename T_0 T_1) /\ ((street T_0 T_3) /\ ((lonely T_0 T_3) /\ ((chevy T_0 T_4) /\ ((white T_0 T_4) /\ ((dirty T_0 T_4) /\ ((old T_0 T_4) /\ ((event T_0 T_5) /\ ((agent T_0 T_5 T_4) /\ ((present T_0 T_5) /\ ((barrel T_0 T_5) /\ ((down T_0 T_5 T_3) /\ (in T_0 T_5 T_2))))))))))))))))) (in T_0 T_5 T_2) (down T_0 T_5 T_3) (barrel T_0 T_5) (present T_0 T_5) (agent T_0 T_5 T_4) (event T_0 T_5) (old T_0 T_4) (dirty T_0 T_4) (white T_0 T_4) (chevy T_0 T_4) (lonely T_0 T_3) (street T_0 T_3) (placename T_0 T_1) (hollywood_placename T_0 T_1) (city T_0 T_2) (of T_0 T_1 T_2) ### DisjTree 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
% 0.21/0.48 19. (-. (Ex X6, ((of T_0 T_1 T_2) /\ ((city T_0 T_2) /\ ((hollywood_placename T_0 T_1) /\ ((placename T_0 T_1) /\ ((street T_0 T_3) /\ ((lonely T_0 T_3) /\ ((chevy T_0 T_4) /\ ((white T_0 T_4) /\ ((dirty T_0 T_4) /\ ((old T_0 T_4) /\ ((event T_0 X6) /\ ((agent T_0 X6 T_4) /\ ((present T_0 X6) /\ ((barrel T_0 X6) /\ ((down T_0 X6 T_3) /\ (in T_0 X6 T_2)))))))))))))))))) (of T_0 T_1 T_2) (city T_0 T_2) (hollywood_placename T_0 T_1) (placename T_0 T_1) (street T_0 T_3) (lonely T_0 T_3) (chevy T_0 T_4) (white T_0 T_4) (dirty T_0 T_4) (old T_0 T_4) (event T_0 T_5) (agent T_0 T_5 T_4) (present T_0 T_5) (barrel T_0 T_5) (down T_0 T_5 T_3) (in T_0 T_5 T_2) ### NotExists 18
% 0.21/0.48 20. (-. (Ex X5, (Ex X6, ((of T_0 T_1 T_2) /\ ((city T_0 T_2) /\ ((hollywood_placename T_0 T_1) /\ ((placename T_0 T_1) /\ ((street T_0 T_3) /\ ((lonely T_0 T_3) /\ ((chevy T_0 X5) /\ ((white T_0 X5) /\ ((dirty T_0 X5) /\ ((old T_0 X5) /\ ((event T_0 X6) /\ ((agent T_0 X6 X5) /\ ((present T_0 X6) /\ ((barrel T_0 X6) /\ ((down T_0 X6 T_3) /\ (in T_0 X6 T_2))))))))))))))))))) (in T_0 T_5 T_2) (down T_0 T_5 T_3) (barrel T_0 T_5) (present T_0 T_5) (agent T_0 T_5 T_4) (event T_0 T_5) (old T_0 T_4) (dirty T_0 T_4) (white T_0 T_4) (chevy T_0 T_4) (lonely T_0 T_3) (street T_0 T_3) (placename T_0 T_1) (hollywood_placename T_0 T_1) (city T_0 T_2) (of T_0 T_1 T_2) ### NotExists 19
% 0.21/0.48 21. (-. (Ex X4, (Ex X5, (Ex X6, ((of T_0 T_1 T_2) /\ ((city T_0 T_2) /\ ((hollywood_placename T_0 T_1) /\ ((placename T_0 T_1) /\ ((street T_0 X4) /\ ((lonely T_0 X4) /\ ((chevy T_0 X5) /\ ((white T_0 X5) /\ ((dirty T_0 X5) /\ ((old T_0 X5) /\ ((event T_0 X6) /\ ((agent T_0 X6 X5) /\ ((present T_0 X6) /\ ((barrel T_0 X6) /\ ((down T_0 X6 X4) /\ (in T_0 X6 T_2)))))))))))))))))))) (of T_0 T_1 T_2) (city T_0 T_2) (hollywood_placename T_0 T_1) (placename T_0 T_1) (street T_0 T_3) (lonely T_0 T_3) (chevy T_0 T_4) (white T_0 T_4) (dirty T_0 T_4) (old T_0 T_4) (event T_0 T_5) (agent T_0 T_5 T_4) (present T_0 T_5) (barrel T_0 T_5) (down T_0 T_5 T_3) (in T_0 T_5 T_2) ### NotExists 20
% 0.21/0.48 22. (-. (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of T_0 X3 T_2) /\ ((city T_0 T_2) /\ ((hollywood_placename T_0 X3) /\ ((placename T_0 X3) /\ ((street T_0 X4) /\ ((lonely T_0 X4) /\ ((chevy T_0 X5) /\ ((white T_0 X5) /\ ((dirty T_0 X5) /\ ((old T_0 X5) /\ ((event T_0 X6) /\ ((agent T_0 X6 X5) /\ ((present T_0 X6) /\ ((barrel T_0 X6) /\ ((down T_0 X6 X4) /\ (in T_0 X6 T_2))))))))))))))))))))) (in T_0 T_5 T_2) (down T_0 T_5 T_3) (barrel T_0 T_5) (present T_0 T_5) (agent T_0 T_5 T_4) (event T_0 T_5) (old T_0 T_4) (dirty T_0 T_4) (white T_0 T_4) (chevy T_0 T_4) (lonely T_0 T_3) (street T_0 T_3) (placename T_0 T_1) (hollywood_placename T_0 T_1) (city T_0 T_2) (of T_0 T_1 T_2) ### NotExists 21
% 0.21/0.48 23. (-. (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of T_0 X3 X2) /\ ((city T_0 X2) /\ ((hollywood_placename T_0 X3) /\ ((placename T_0 X3) /\ ((street T_0 X4) /\ ((lonely T_0 X4) /\ ((chevy T_0 X5) /\ ((white T_0 X5) /\ ((dirty T_0 X5) /\ ((old T_0 X5) /\ ((event T_0 X6) /\ ((agent T_0 X6 X5) /\ ((present T_0 X6) /\ ((barrel T_0 X6) /\ ((down T_0 X6 X4) /\ (in T_0 X6 X2)))))))))))))))))))))) (of T_0 T_1 T_2) (city T_0 T_2) (hollywood_placename T_0 T_1) (placename T_0 T_1) (street T_0 T_3) (lonely T_0 T_3) (chevy T_0 T_4) (white T_0 T_4) (dirty T_0 T_4) (old T_0 T_4) (event T_0 T_5) (agent T_0 T_5 T_4) (present T_0 T_5) (barrel T_0 T_5) (down T_0 T_5 T_3) (in T_0 T_5 T_2) ### NotExists 22
% 0.21/0.48 24. (-. ((actual_world T_0) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of T_0 X3 X2) /\ ((city T_0 X2) /\ ((hollywood_placename T_0 X3) /\ ((placename T_0 X3) /\ ((street T_0 X4) /\ ((lonely T_0 X4) /\ ((chevy T_0 X5) /\ ((white T_0 X5) /\ ((dirty T_0 X5) /\ ((old T_0 X5) /\ ((event T_0 X6) /\ ((agent T_0 X6 X5) /\ ((present T_0 X6) /\ ((barrel T_0 X6) /\ ((down T_0 X6 X4) /\ (in T_0 X6 X2))))))))))))))))))))))) (in T_0 T_5 T_2) (down T_0 T_5 T_3) (barrel T_0 T_5) (present T_0 T_5) (agent T_0 T_5 T_4) (event T_0 T_5) (old T_0 T_4) (dirty T_0 T_4) (white T_0 T_4) (chevy T_0 T_4) (lonely T_0 T_3) (street T_0 T_3) (placename T_0 T_1) (hollywood_placename T_0 T_1) (city T_0 T_2) (of T_0 T_1 T_2) (actual_world T_0) ### NotAnd 1 23
% 0.21/0.48 25. (-. (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2)))))))))))))))))))))))) (actual_world T_0) (of T_0 T_1 T_2) (city T_0 T_2) (hollywood_placename T_0 T_1) (placename T_0 T_1) (street T_0 T_3) (lonely T_0 T_3) (chevy T_0 T_4) (white T_0 T_4) (dirty T_0 T_4) (old T_0 T_4) (event T_0 T_5) (agent T_0 T_5 T_4) (present T_0 T_5) (barrel T_0 T_5) (down T_0 T_5 T_3) (in T_0 T_5 T_2) ### NotExists 24
% 0.21/0.48 26. ((of T_0 T_1 T_2) /\ ((city T_0 T_2) /\ ((hollywood_placename T_0 T_1) /\ ((placename T_0 T_1) /\ ((chevy T_0 T_4) /\ ((white T_0 T_4) /\ ((dirty T_0 T_4) /\ ((old T_0 T_4) /\ ((street T_0 T_3) /\ ((lonely T_0 T_3) /\ ((event T_0 T_5) /\ ((agent T_0 T_5 T_4) /\ ((present T_0 T_5) /\ ((barrel T_0 T_5) /\ ((down T_0 T_5 T_3) /\ (in T_0 T_5 T_2)))))))))))))))) (actual_world T_0) (-. (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2)))))))))))))))))))))))) ### ConjTree 25
% 0.21/0.48 27. (Ex Z, ((of T_0 T_1 T_2) /\ ((city T_0 T_2) /\ ((hollywood_placename T_0 T_1) /\ ((placename T_0 T_1) /\ ((chevy T_0 T_4) /\ ((white T_0 T_4) /\ ((dirty T_0 T_4) /\ ((old T_0 T_4) /\ ((street T_0 T_3) /\ ((lonely T_0 T_3) /\ ((event T_0 Z) /\ ((agent T_0 Z T_4) /\ ((present T_0 Z) /\ ((barrel T_0 Z) /\ ((down T_0 Z T_3) /\ (in T_0 Z T_2))))))))))))))))) (-. (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2)))))))))))))))))))))))) (actual_world T_0) ### Exists 26
% 0.21/0.49 28. (Ex Y, (Ex Z, ((of T_0 T_1 T_2) /\ ((city T_0 T_2) /\ ((hollywood_placename T_0 T_1) /\ ((placename T_0 T_1) /\ ((chevy T_0 T_4) /\ ((white T_0 T_4) /\ ((dirty T_0 T_4) /\ ((old T_0 T_4) /\ ((street T_0 Y) /\ ((lonely T_0 Y) /\ ((event T_0 Z) /\ ((agent T_0 Z T_4) /\ ((present T_0 Z) /\ ((barrel T_0 Z) /\ ((down T_0 Z Y) /\ (in T_0 Z T_2)))))))))))))))))) (actual_world T_0) (-. (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2)))))))))))))))))))))))) ### Exists 27
% 0.21/0.49 29. (Ex X, (Ex Y, (Ex Z, ((of T_0 T_1 T_2) /\ ((city T_0 T_2) /\ ((hollywood_placename T_0 T_1) /\ ((placename T_0 T_1) /\ ((chevy T_0 X) /\ ((white T_0 X) /\ ((dirty T_0 X) /\ ((old T_0 X) /\ ((street T_0 Y) /\ ((lonely T_0 Y) /\ ((event T_0 Z) /\ ((agent T_0 Z X) /\ ((present T_0 Z) /\ ((barrel T_0 Z) /\ ((down T_0 Z Y) /\ (in T_0 Z T_2))))))))))))))))))) (-. (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2)))))))))))))))))))))))) (actual_world T_0) ### Exists 28
% 0.21/0.49 30. (Ex W, (Ex X, (Ex Y, (Ex Z, ((of T_0 W T_2) /\ ((city T_0 T_2) /\ ((hollywood_placename T_0 W) /\ ((placename T_0 W) /\ ((chevy T_0 X) /\ ((white T_0 X) /\ ((dirty T_0 X) /\ ((old T_0 X) /\ ((street T_0 Y) /\ ((lonely T_0 Y) /\ ((event T_0 Z) /\ ((agent T_0 Z X) /\ ((present T_0 Z) /\ ((barrel T_0 Z) /\ ((down T_0 Z Y) /\ (in T_0 Z T_2)))))))))))))))))))) (actual_world T_0) (-. (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2)))))))))))))))))))))))) ### Exists 29
% 0.21/0.49 31. (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of T_0 W V) /\ ((city T_0 V) /\ ((hollywood_placename T_0 W) /\ ((placename T_0 W) /\ ((chevy T_0 X) /\ ((white T_0 X) /\ ((dirty T_0 X) /\ ((old T_0 X) /\ ((street T_0 Y) /\ ((lonely T_0 Y) /\ ((event T_0 Z) /\ ((agent T_0 Z X) /\ ((present T_0 Z) /\ ((barrel T_0 Z) /\ ((down T_0 Z Y) /\ (in T_0 Z V))))))))))))))))))))) (-. (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2)))))))))))))))))))))))) (actual_world T_0) ### Exists 30
% 0.21/0.49 32. ((actual_world T_0) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of T_0 W V) /\ ((city T_0 V) /\ ((hollywood_placename T_0 W) /\ ((placename T_0 W) /\ ((chevy T_0 X) /\ ((white T_0 X) /\ ((dirty T_0 X) /\ ((old T_0 X) /\ ((street T_0 Y) /\ ((lonely T_0 Y) /\ ((event T_0 Z) /\ ((agent T_0 Z X) /\ ((present T_0 Z) /\ ((barrel T_0 Z) /\ ((down T_0 Z Y) /\ (in T_0 Z V)))))))))))))))))))))) (-. (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2)))))))))))))))))))))))) ### And 31
% 0.21/0.49 33. (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V))))))))))))))))))))))) (-. (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2)))))))))))))))))))))))) ### Exists 32
% 0.21/0.49 34. (-. ((Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V))))))))))))))))))))))) => (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2))))))))))))))))))))))))) ### NotImply 33
% 0.21/0.49 35. (actual_world T_6) (-. (actual_world T_6)) ### Axiom
% 0.21/0.49 36. (of T_6 T_7 T_8) (-. (of T_6 T_7 T_8)) ### Axiom
% 0.21/0.49 37. (city T_6 T_8) (-. (city T_6 T_8)) ### Axiom
% 0.21/0.49 38. (hollywood_placename T_6 T_7) (-. (hollywood_placename T_6 T_7)) ### Axiom
% 0.21/0.49 39. (placename T_6 T_7) (-. (placename T_6 T_7)) ### Axiom
% 0.21/0.49 40. (chevy T_6 T_9) (-. (chevy T_6 T_9)) ### Axiom
% 0.21/0.49 41. (white T_6 T_9) (-. (white T_6 T_9)) ### Axiom
% 0.21/0.49 42. (dirty T_6 T_9) (-. (dirty T_6 T_9)) ### Axiom
% 0.21/0.49 43. (old T_6 T_9) (-. (old T_6 T_9)) ### Axiom
% 0.21/0.49 44. (street T_6 T_10) (-. (street T_6 T_10)) ### Axiom
% 0.21/0.49 45. (lonely T_6 T_10) (-. (lonely T_6 T_10)) ### Axiom
% 0.21/0.49 46. (event T_6 T_11) (-. (event T_6 T_11)) ### Axiom
% 0.21/0.49 47. (agent T_6 T_11 T_9) (-. (agent T_6 T_11 T_9)) ### Axiom
% 0.21/0.49 48. (present T_6 T_11) (-. (present T_6 T_11)) ### Axiom
% 0.21/0.49 49. (barrel T_6 T_11) (-. (barrel T_6 T_11)) ### Axiom
% 0.21/0.49 50. (down T_6 T_11 T_10) (-. (down T_6 T_11 T_10)) ### Axiom
% 0.21/0.49 51. (in T_6 T_11 T_8) (-. (in T_6 T_11 T_8)) ### Axiom
% 0.21/0.49 52. (-. ((of T_6 T_7 T_8) /\ ((city T_6 T_8) /\ ((hollywood_placename T_6 T_7) /\ ((placename T_6 T_7) /\ ((chevy T_6 T_9) /\ ((white T_6 T_9) /\ ((dirty T_6 T_9) /\ ((old T_6 T_9) /\ ((street T_6 T_10) /\ ((lonely T_6 T_10) /\ ((event T_6 T_11) /\ ((agent T_6 T_11 T_9) /\ ((present T_6 T_11) /\ ((barrel T_6 T_11) /\ ((down T_6 T_11 T_10) /\ (in T_6 T_11 T_8))))))))))))))))) (in T_6 T_11 T_8) (down T_6 T_11 T_10) (barrel T_6 T_11) (present T_6 T_11) (agent T_6 T_11 T_9) (event T_6 T_11) (lonely T_6 T_10) (street T_6 T_10) (old T_6 T_9) (dirty T_6 T_9) (white T_6 T_9) (chevy T_6 T_9) (placename T_6 T_7) (hollywood_placename T_6 T_7) (city T_6 T_8) (of T_6 T_7 T_8) ### DisjTree 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
% 0.21/0.49 53. (-. (Ex Z, ((of T_6 T_7 T_8) /\ ((city T_6 T_8) /\ ((hollywood_placename T_6 T_7) /\ ((placename T_6 T_7) /\ ((chevy T_6 T_9) /\ ((white T_6 T_9) /\ ((dirty T_6 T_9) /\ ((old T_6 T_9) /\ ((street T_6 T_10) /\ ((lonely T_6 T_10) /\ ((event T_6 Z) /\ ((agent T_6 Z T_9) /\ ((present T_6 Z) /\ ((barrel T_6 Z) /\ ((down T_6 Z T_10) /\ (in T_6 Z T_8)))))))))))))))))) (of T_6 T_7 T_8) (city T_6 T_8) (hollywood_placename T_6 T_7) (placename T_6 T_7) (chevy T_6 T_9) (white T_6 T_9) (dirty T_6 T_9) (old T_6 T_9) (street T_6 T_10) (lonely T_6 T_10) (event T_6 T_11) (agent T_6 T_11 T_9) (present T_6 T_11) (barrel T_6 T_11) (down T_6 T_11 T_10) (in T_6 T_11 T_8) ### NotExists 52
% 0.21/0.49 54. (-. (Ex Y, (Ex Z, ((of T_6 T_7 T_8) /\ ((city T_6 T_8) /\ ((hollywood_placename T_6 T_7) /\ ((placename T_6 T_7) /\ ((chevy T_6 T_9) /\ ((white T_6 T_9) /\ ((dirty T_6 T_9) /\ ((old T_6 T_9) /\ ((street T_6 Y) /\ ((lonely T_6 Y) /\ ((event T_6 Z) /\ ((agent T_6 Z T_9) /\ ((present T_6 Z) /\ ((barrel T_6 Z) /\ ((down T_6 Z Y) /\ (in T_6 Z T_8))))))))))))))))))) (in T_6 T_11 T_8) (down T_6 T_11 T_10) (barrel T_6 T_11) (present T_6 T_11) (agent T_6 T_11 T_9) (event T_6 T_11) (lonely T_6 T_10) (street T_6 T_10) (old T_6 T_9) (dirty T_6 T_9) (white T_6 T_9) (chevy T_6 T_9) (placename T_6 T_7) (hollywood_placename T_6 T_7) (city T_6 T_8) (of T_6 T_7 T_8) ### NotExists 53
% 0.21/0.49 55. (-. (Ex X, (Ex Y, (Ex Z, ((of T_6 T_7 T_8) /\ ((city T_6 T_8) /\ ((hollywood_placename T_6 T_7) /\ ((placename T_6 T_7) /\ ((chevy T_6 X) /\ ((white T_6 X) /\ ((dirty T_6 X) /\ ((old T_6 X) /\ ((street T_6 Y) /\ ((lonely T_6 Y) /\ ((event T_6 Z) /\ ((agent T_6 Z X) /\ ((present T_6 Z) /\ ((barrel T_6 Z) /\ ((down T_6 Z Y) /\ (in T_6 Z T_8)))))))))))))))))))) (of T_6 T_7 T_8) (city T_6 T_8) (hollywood_placename T_6 T_7) (placename T_6 T_7) (chevy T_6 T_9) (white T_6 T_9) (dirty T_6 T_9) (old T_6 T_9) (street T_6 T_10) (lonely T_6 T_10) (event T_6 T_11) (agent T_6 T_11 T_9) (present T_6 T_11) (barrel T_6 T_11) (down T_6 T_11 T_10) (in T_6 T_11 T_8) ### NotExists 54
% 0.21/0.49 56. (-. (Ex W, (Ex X, (Ex Y, (Ex Z, ((of T_6 W T_8) /\ ((city T_6 T_8) /\ ((hollywood_placename T_6 W) /\ ((placename T_6 W) /\ ((chevy T_6 X) /\ ((white T_6 X) /\ ((dirty T_6 X) /\ ((old T_6 X) /\ ((street T_6 Y) /\ ((lonely T_6 Y) /\ ((event T_6 Z) /\ ((agent T_6 Z X) /\ ((present T_6 Z) /\ ((barrel T_6 Z) /\ ((down T_6 Z Y) /\ (in T_6 Z T_8))))))))))))))))))))) (in T_6 T_11 T_8) (down T_6 T_11 T_10) (barrel T_6 T_11) (present T_6 T_11) (agent T_6 T_11 T_9) (event T_6 T_11) (lonely T_6 T_10) (street T_6 T_10) (old T_6 T_9) (dirty T_6 T_9) (white T_6 T_9) (chevy T_6 T_9) (placename T_6 T_7) (hollywood_placename T_6 T_7) (city T_6 T_8) (of T_6 T_7 T_8) ### NotExists 55
% 0.21/0.49 57. (-. (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of T_6 W V) /\ ((city T_6 V) /\ ((hollywood_placename T_6 W) /\ ((placename T_6 W) /\ ((chevy T_6 X) /\ ((white T_6 X) /\ ((dirty T_6 X) /\ ((old T_6 X) /\ ((street T_6 Y) /\ ((lonely T_6 Y) /\ ((event T_6 Z) /\ ((agent T_6 Z X) /\ ((present T_6 Z) /\ ((barrel T_6 Z) /\ ((down T_6 Z Y) /\ (in T_6 Z V)))))))))))))))))))))) (of T_6 T_7 T_8) (city T_6 T_8) (hollywood_placename T_6 T_7) (placename T_6 T_7) (chevy T_6 T_9) (white T_6 T_9) (dirty T_6 T_9) (old T_6 T_9) (street T_6 T_10) (lonely T_6 T_10) (event T_6 T_11) (agent T_6 T_11 T_9) (present T_6 T_11) (barrel T_6 T_11) (down T_6 T_11 T_10) (in T_6 T_11 T_8) ### NotExists 56
% 0.21/0.49 58. (-. ((actual_world T_6) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of T_6 W V) /\ ((city T_6 V) /\ ((hollywood_placename T_6 W) /\ ((placename T_6 W) /\ ((chevy T_6 X) /\ ((white T_6 X) /\ ((dirty T_6 X) /\ ((old T_6 X) /\ ((street T_6 Y) /\ ((lonely T_6 Y) /\ ((event T_6 Z) /\ ((agent T_6 Z X) /\ ((present T_6 Z) /\ ((barrel T_6 Z) /\ ((down T_6 Z Y) /\ (in T_6 Z V))))))))))))))))))))))) (in T_6 T_11 T_8) (down T_6 T_11 T_10) (barrel T_6 T_11) (present T_6 T_11) (agent T_6 T_11 T_9) (event T_6 T_11) (lonely T_6 T_10) (street T_6 T_10) (old T_6 T_9) (dirty T_6 T_9) (white T_6 T_9) (chevy T_6 T_9) (placename T_6 T_7) (hollywood_placename T_6 T_7) (city T_6 T_8) (of T_6 T_7 T_8) (actual_world T_6) ### NotAnd 35 57
% 0.21/0.49 59. (-. (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V)))))))))))))))))))))))) (actual_world T_6) (of T_6 T_7 T_8) (city T_6 T_8) (hollywood_placename T_6 T_7) (placename T_6 T_7) (chevy T_6 T_9) (white T_6 T_9) (dirty T_6 T_9) (old T_6 T_9) (street T_6 T_10) (lonely T_6 T_10) (event T_6 T_11) (agent T_6 T_11 T_9) (present T_6 T_11) (barrel T_6 T_11) (down T_6 T_11 T_10) (in T_6 T_11 T_8) ### NotExists 58
% 0.21/0.49 60. ((of T_6 T_7 T_8) /\ ((city T_6 T_8) /\ ((hollywood_placename T_6 T_7) /\ ((placename T_6 T_7) /\ ((street T_6 T_10) /\ ((lonely T_6 T_10) /\ ((chevy T_6 T_9) /\ ((white T_6 T_9) /\ ((dirty T_6 T_9) /\ ((old T_6 T_9) /\ ((event T_6 T_11) /\ ((agent T_6 T_11 T_9) /\ ((present T_6 T_11) /\ ((barrel T_6 T_11) /\ ((down T_6 T_11 T_10) /\ (in T_6 T_11 T_8)))))))))))))))) (actual_world T_6) (-. (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V)))))))))))))))))))))))) ### ConjTree 59
% 0.21/0.49 61. (Ex X6, ((of T_6 T_7 T_8) /\ ((city T_6 T_8) /\ ((hollywood_placename T_6 T_7) /\ ((placename T_6 T_7) /\ ((street T_6 T_10) /\ ((lonely T_6 T_10) /\ ((chevy T_6 T_9) /\ ((white T_6 T_9) /\ ((dirty T_6 T_9) /\ ((old T_6 T_9) /\ ((event T_6 X6) /\ ((agent T_6 X6 T_9) /\ ((present T_6 X6) /\ ((barrel T_6 X6) /\ ((down T_6 X6 T_10) /\ (in T_6 X6 T_8))))))))))))))))) (-. (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V)))))))))))))))))))))))) (actual_world T_6) ### Exists 60
% 0.21/0.49 62. (Ex X5, (Ex X6, ((of T_6 T_7 T_8) /\ ((city T_6 T_8) /\ ((hollywood_placename T_6 T_7) /\ ((placename T_6 T_7) /\ ((street T_6 T_10) /\ ((lonely T_6 T_10) /\ ((chevy T_6 X5) /\ ((white T_6 X5) /\ ((dirty T_6 X5) /\ ((old T_6 X5) /\ ((event T_6 X6) /\ ((agent T_6 X6 X5) /\ ((present T_6 X6) /\ ((barrel T_6 X6) /\ ((down T_6 X6 T_10) /\ (in T_6 X6 T_8)))))))))))))))))) (actual_world T_6) (-. (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V)))))))))))))))))))))))) ### Exists 61
% 0.21/0.49 63. (Ex X4, (Ex X5, (Ex X6, ((of T_6 T_7 T_8) /\ ((city T_6 T_8) /\ ((hollywood_placename T_6 T_7) /\ ((placename T_6 T_7) /\ ((street T_6 X4) /\ ((lonely T_6 X4) /\ ((chevy T_6 X5) /\ ((white T_6 X5) /\ ((dirty T_6 X5) /\ ((old T_6 X5) /\ ((event T_6 X6) /\ ((agent T_6 X6 X5) /\ ((present T_6 X6) /\ ((barrel T_6 X6) /\ ((down T_6 X6 X4) /\ (in T_6 X6 T_8))))))))))))))))))) (-. (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V)))))))))))))))))))))))) (actual_world T_6) ### Exists 62
% 0.21/0.49 64. (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of T_6 X3 T_8) /\ ((city T_6 T_8) /\ ((hollywood_placename T_6 X3) /\ ((placename T_6 X3) /\ ((street T_6 X4) /\ ((lonely T_6 X4) /\ ((chevy T_6 X5) /\ ((white T_6 X5) /\ ((dirty T_6 X5) /\ ((old T_6 X5) /\ ((event T_6 X6) /\ ((agent T_6 X6 X5) /\ ((present T_6 X6) /\ ((barrel T_6 X6) /\ ((down T_6 X6 X4) /\ (in T_6 X6 T_8)))))))))))))))))))) (actual_world T_6) (-. (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V)))))))))))))))))))))))) ### Exists 63
% 0.21/0.49 65. (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of T_6 X3 X2) /\ ((city T_6 X2) /\ ((hollywood_placename T_6 X3) /\ ((placename T_6 X3) /\ ((street T_6 X4) /\ ((lonely T_6 X4) /\ ((chevy T_6 X5) /\ ((white T_6 X5) /\ ((dirty T_6 X5) /\ ((old T_6 X5) /\ ((event T_6 X6) /\ ((agent T_6 X6 X5) /\ ((present T_6 X6) /\ ((barrel T_6 X6) /\ ((down T_6 X6 X4) /\ (in T_6 X6 X2))))))))))))))))))))) (-. (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V)))))))))))))))))))))))) (actual_world T_6) ### Exists 64
% 0.21/0.49 66. ((actual_world T_6) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of T_6 X3 X2) /\ ((city T_6 X2) /\ ((hollywood_placename T_6 X3) /\ ((placename T_6 X3) /\ ((street T_6 X4) /\ ((lonely T_6 X4) /\ ((chevy T_6 X5) /\ ((white T_6 X5) /\ ((dirty T_6 X5) /\ ((old T_6 X5) /\ ((event T_6 X6) /\ ((agent T_6 X6 X5) /\ ((present T_6 X6) /\ ((barrel T_6 X6) /\ ((down T_6 X6 X4) /\ (in T_6 X6 X2)))))))))))))))))))))) (-. (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V)))))))))))))))))))))))) ### And 65
% 0.21/0.50 67. (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2))))))))))))))))))))))) (-. (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V)))))))))))))))))))))))) ### Exists 66
% 0.21/0.50 68. (-. ((Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2))))))))))))))))))))))) => (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V))))))))))))))))))))))))) ### NotImply 67
% 0.21/0.50 69. (-. (((Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V))))))))))))))))))))))) => (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2)))))))))))))))))))))))) /\ ((Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2))))))))))))))))))))))) => (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V)))))))))))))))))))))))))) ### NotAnd 34 68
% 0.21/0.50 70. (-. (-. (-. (((Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V))))))))))))))))))))))) => (Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2)))))))))))))))))))))))) /\ ((Ex X1, ((actual_world X1) /\ (Ex X2, (Ex X3, (Ex X4, (Ex X5, (Ex X6, ((of X1 X3 X2) /\ ((city X1 X2) /\ ((hollywood_placename X1 X3) /\ ((placename X1 X3) /\ ((street X1 X4) /\ ((lonely X1 X4) /\ ((chevy X1 X5) /\ ((white X1 X5) /\ ((dirty X1 X5) /\ ((old X1 X5) /\ ((event X1 X6) /\ ((agent X1 X6 X5) /\ ((present X1 X6) /\ ((barrel X1 X6) /\ ((down X1 X6 X4) /\ (in X1 X6 X2))))))))))))))))))))))) => (Ex U, ((actual_world U) /\ (Ex V, (Ex W, (Ex X, (Ex Y, (Ex Z, ((of U W V) /\ ((city U V) /\ ((hollywood_placename U W) /\ ((placename U W) /\ ((chevy U X) /\ ((white U X) /\ ((dirty U X) /\ ((old U X) /\ ((street U Y) /\ ((lonely U Y) /\ ((event U Z) /\ ((agent U Z X) /\ ((present U Z) /\ ((barrel U Z) /\ ((down U Z Y) /\ (in U Z V)))))))))))))))))))))))))))) ### NotNot 69
% 0.21/0.50 % SZS output end Proof
% 0.21/0.50 (* END-PROOF *)
%------------------------------------------------------------------------------