TSTP Solution File: NLP115+1 by Mace4---1109a

View Problem - Process Solution

%------------------------------------------------------------------------------
% File     : Mace4---1109a
% Problem  : NLP115+1 : TPTP v6.4.0. Released v2.4.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : mace4 -t %d -f %s

% Computer : n073.star.cs.uiowa.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2609 0 2.40GHz
% Memory   : 32218.75MB
% OS       : Linux 3.10.0-327.36.3.el7.x86_64
% CPULimit : 300s
% DateTime : Wed Feb  8 09:59:34 EST 2017

% Result   : CounterSatisfiable 0.59s
% Output   : FiniteModel 0.63s
% Verified : 
% SZS Type : None (Parsing solution fails)
% Syntax   : Number of formulae    : 0

% Comments : 
%------------------------------------------------------------------------------
%----WARNING: Could not form TPTP format derivation
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.00/0.03  % Problem  : NLP115+1 : TPTP v6.4.0. Released v2.4.0.
% 0.00/0.04  % Command  : mace4 -t %d -f %s
% 0.02/0.23  % Computer : n073.star.cs.uiowa.edu
% 0.02/0.23  % Model    : x86_64 x86_64
% 0.02/0.23  % CPU      : Intel(R) Xeon(R) CPU E5-2609 0 @ 2.40GHz
% 0.02/0.23  % Memory   : 32218.75MB
% 0.02/0.23  % OS       : Linux 3.10.0-327.36.3.el7.x86_64
% 0.02/0.23  % CPULimit : 300
% 0.02/0.23  % DateTime : Tue Feb  7 20:14:00 CST 2017
% 0.02/0.23  % CPUTime  : 
% 0.59/0.81  % SZS status CounterSatisfiable
% 0.59/0.81  ============================== Mace4 =================================
% 0.59/0.81  Mace4 (32) version 2009-11A, November 2009.
% 0.59/0.81  Process 23304 was started by sandbox2 on n073.star.cs.uiowa.edu,
% 0.59/0.81  Tue Feb  7 20:14:01 2017
% 0.59/0.81  The command was "/export/starexec/sandbox2/solver/bin/mace4 -t 300 -f /tmp/Mace4_input_23271_n073.star.cs.uiowa.edu".
% 0.59/0.81  ============================== end of head ===========================
% 0.59/0.81  
% 0.59/0.81  ============================== INPUT =================================
% 0.59/0.81  
% 0.59/0.81  % Reading from file /tmp/Mace4_input_23271_n073.star.cs.uiowa.edu
% 0.59/0.81  
% 0.59/0.81  set(prolog_style_variables).
% 0.59/0.81  set(print_models_tabular).
% 0.59/0.81      % set(print_models_tabular) -> clear(print_models).
% 0.59/0.81  
% 0.59/0.81  formulas(sos).
% 0.59/0.81  ---(((exists U (actual_world(U) & (exists V exists W exists X exists Y (street(U,V) & lonely(U,V) & of(U,W,X) & city(U,X) & hollywood_placename(U,W) & placename(U,W) & chevy(U,X) & white(U,X) & dirty(U,X) & old(U,X) & event(U,Y) & agent(U,Y,X) & present(U,Y) & barrel(U,Y) & down(U,Y,V) & in(U,Y,X))))) -> (exists Z (actual_world(Z) & (exists X1 exists X2 exists X3 exists X4 exists X5 (of(Z,X2,X1) & city(Z,X1) & hollywood_placename(Z,X2) & placename(Z,X2) & street(Z,X3) & lonely(Z,X3) & chevy(Z,X4) & white(Z,X4) & dirty(Z,X4) & old(Z,X4) & event(Z,X5) & agent(Z,X5,X4) & present(Z,X5) & barrel(Z,X5) & down(Z,X5,X3) & in(Z,X5,X1)))))) & ((exists Z (actual_world(Z) & (exists X1 exists X2 exists X3 exists X4 exists X5 (of(Z,X2,X1) & city(Z,X1) & hollywood_placename(Z,X2) & placename(Z,X2) & street(Z,X3) & lonely(Z,X3) & chevy(Z,X4) & white(Z,X4) & dirty(Z,X4) & old(Z,X4) & event(Z,X5) & agent(Z,X5,X4) & present(Z,X5) & barrel(Z,X5) & down(Z,X5,X3) & in(Z,X5,X1))))) -> (exists U (actual_world(U) & 
% (exists V exists W exists X exists Y (street(U,V) & lonely(U,V) & of(U,W,X) & city(U,X) & hollywood_placename(U,W) & placename(U,W) & chevy(U,X) & white(U,X) & dirty(U,X) & old(U,X) & event(U,Y) & agent(U,Y,X) & present(U,Y) & barrel(U,Y) & down(U,Y,V) & in(U,Y,X))))))) # label(co1) # label(negated_conjecture).
% 0.59/0.81  end_of_list.
% 0.59/0.81  
% 0.59/0.81  % From the command line: assign(max_seconds, 300).
% 0.59/0.81  
% 0.59/0.81  ============================== end of input ==========================
% 0.59/0.81  
% 0.59/0.81  ============================== PROCESS NON-CLAUSAL FORMULAS ==========
% 0.59/0.81  
% 0.59/0.81  % Formulas that are not ordinary clauses:
% 0.59/0.81  1 ---(((exists U (actual_world(U) & (exists V exists W exists X exists Y (street(U,V) & lonely(U,V) & of(U,W,X) & city(U,X) & hollywood_placename(U,W) & placename(U,W) & chevy(U,X) & white(U,X) & dirty(U,X) & old(U,X) & event(U,Y) & agent(U,Y,X) & present(U,Y) & barrel(U,Y) & down(U,Y,V) & in(U,Y,X))))) -> (exists Z (actual_world(Z) & (exists X1 exists X2 exists X3 exists X4 exists X5 (of(Z,X2,X1) & city(Z,X1) & hollywood_placename(Z,X2) & placename(Z,X2) & street(Z,X3) & lonely(Z,X3) & chevy(Z,X4) & white(Z,X4) & dirty(Z,X4) & old(Z,X4) & event(Z,X5) & agent(Z,X5,X4) & present(Z,X5) & barrel(Z,X5) & down(Z,X5,X3) & in(Z,X5,X1)))))) & ((exists Z (actual_world(Z) & (exists X1 exists X2 exists X3 exists X4 exists X5 (of(Z,X2,X1) & city(Z,X1) & hollywood_placename(Z,X2) & placename(Z,X2) & street(Z,X3) & lonely(Z,X3) & chevy(Z,X4) & white(Z,X4) & dirty(Z,X4) & old(Z,X4) & event(Z,X5) & agent(Z,X5,X4) & present(Z,X5) & barrel(Z,X5) & down(Z,X5,X3) & in(Z,X5,X1))))) -> (exists U (actual_world(U) & 
% (exists V exists W exists X exists Y (street(U,V) & lonely(U,V) & of(U,W,X) & city(U,X) & hollywood_placename(U,W) & placename(U,W) & chevy(U,X) & white(U,X) & dirty(U,X) & old(U,X) & event(U,Y) & agent(U,Y,X) & present(U,Y) & barrel(U,Y) & down(U,Y,V) & in(U,Y,X))))))) # label(co1) # label(negated_conjecture) # label(non_clause).  [assumption].
% 0.59/0.81  
% 0.59/0.81  ============================== end of process non-clausal formulas ===
% 0.59/0.81  
% 0.59/0.81  ============================== CLAUSES FOR SEARCH ====================
% 0.59/0.81  
% 0.59/0.81  formulas(mace4_clauses).
% 0.59/0.81  actual_world(c1) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  actual_world(c1) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  street(c1,c2) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  lonely(c1,c2) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  of(c1,c3,c4) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  city(c1,c4) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  hollywood_placename(c1,c3) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  placename(c1,c3) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  chevy(c1,c4) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  white(c1,c4) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  dirty(c1,c4) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  old(c1,c4) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  event(c1,c5) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  agent(c1,c5,c4) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  present(c1,c5) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  barrel(c1,c5) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.59/0.81  down(c1,c5,c2) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.59/0.81  down(c1,c5,c2) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.59/0.81  down(c1,c5,c2) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.63/0.81  down(c1,c5,c2) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.63/0.81  in(c1,c5,c4) | -actual_world(A) | -street(A,B) | -lonely(A,B) | -of(A,C,D) | -city(A,D) | -hollywood_placename(A,C) | -placename(A,C) | -chevy(A,D) | -white(A,D) | -dirty(A,D) | -old(A,D) | -event(A,E) | -agent(A,E,D) | -present(A,E) | -barrel(A,E) | -down(A,E,B) | -in(A,E,D) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | actual_world(c6) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | of(c6,c8,c7) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | city(c6,c7) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | hollywood_placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | placename(c6,c8) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | street(c6,c9) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | lonely(c6,c9) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | chevy(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | white(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | dirty(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | old(c6,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | event(c6,c11) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | agent(c6,c11,c10) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | present(c6,c11) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | barrel(c6,c11) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | down(c6,c11,c9) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | in(c6,c11,c7) # label(co1) # label(negated_conjecture).
% 0.63/0.81  -actual_world(A) | -of(A,B,C) | -city(A,C) | -hollywood_placename(A,B) | -placename(A,B) | -street(A,D) | -lonely(A,D) | -chevy(A,E) | -white(A,E) | -dirty(A,E) | -old(A,E) | -event(A,F) | -agent(A,F,E) | -present(A,F) | -barrel(A,F) | -down(A,F,D) | -in(A,F,C) | -actual_world(V6) | -street(V6,V7) | -lonely(V6,V7) | -of(V6,V8,V9) | -city(V6,V9) | -hollywood_placename(V6,V8) | -placename(V6,V8) | -chevy(V6,V9) | -white(V6,V9) | -dirty(V6,V9) | -old(V6,V9) | -event(V6,V10) | -agent(V6,V10,V9) | -present(V6,V10) | -barrel(V6,V10) | -down(V6,V10,V7) | -in(V6,V10,V9) # label(co1) # label(negated_conjecture).
% 0.63/0.81  end_of_list.
% 0.63/0.81  
% 0.63/0.81  ============================== end of clauses for search =============
% 0.63/0.81  % SZS output start FiniteModel
% 0.63/0.81  
% 0.63/0.81  % There are no natural numbers in the input.
% 0.63/0.81  
% 0.63/0.81   c1 : 0
% 0.63/0.81  
% 0.63/0.81   c2 : 0
% 0.63/0.81  
% 0.63/0.81   c3 : 0
% 0.63/0.81  
% 0.63/0.81   c4 : 0
% 0.63/0.81  
% 0.63/0.81   c5 : 0
% 0.63/0.81  
% 0.63/0.81   c6 : 0
% 0.63/0.81  
% 0.63/0.81   c7 : 0
% 0.63/0.81  
% 0.63/0.81   c8 : 0
% 0.63/0.81  
% 0.63/0.81   c9 : 0
% 0.63/0.81  
% 0.63/0.81   c10 : 1
% 0.63/0.81  
% 0.63/0.81   c11 : 0
% 0.63/0.81  
% 0.63/0.81   actual_world :
% 0.63/0.81          0 1
% 0.63/0.81      -------
% 0.63/0.81          1 0
% 0.63/0.81  
% 0.63/0.81   barrel :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 1 0
% 0.63/0.81      1 | 0 0
% 0.63/0.81  
% 0.63/0.81   chevy :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 0 1
% 0.63/0.81      1 | 0 0
% 0.63/0.81  
% 0.63/0.81   city :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 1 0
% 0.63/0.81      1 | 0 0
% 0.63/0.81  
% 0.63/0.81   dirty :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 0 1
% 0.63/0.81      1 | 0 0
% 0.63/0.81  
% 0.63/0.81   event :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 1 0
% 0.63/0.81      1 | 0 0
% 0.63/0.81  
% 0.63/0.81   hollywood_placename :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 1 0
% 0.63/0.81      1 | 0 0
% 0.63/0.81  
% 0.63/0.81   lonely :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 1 0
% 0.63/0.81      1 | 0 0
% 0.63/0.81  
% 0.63/0.81   old :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 0 1
% 0.63/0.81      1 | 0 0
% 0.63/0.81  
% 0.63/0.81   placename :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 1 0
% 0.63/0.81      1 | 0 0
% 0.63/0.81  
% 0.63/0.81   present :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 1 0
% 0.63/0.81      1 | 0 0
% 0.63/0.81  
% 0.63/0.81   street :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 1 0
% 0.63/0.81      1 | 0 0
% 0.63/0.81  
% 0.63/0.81   white :
% 0.63/0.81        | 0 1
% 0.63/0.81      --+----
% 0.63/0.81      0 | 0 1
% 0.63/0.81      1 | 0 0
% 0.63/0.81  agent(0,0,0) = 0.
% 0.63/0.81  agent(0,0,1) = 1.
% 0.63/0.81  agent(0,1,0) = 0.
% 0.63/0.81  agent(0,1,1) = 0.
% 0.63/0.81  agent(1,0,0) = 0.
% 0.63/0.81  agent(1,0,1) = 0.
% 0.63/0.81  agent(1,1,0) = 0.
% 0.63/0.81  agent(1,1,1) = 0.
% 0.63/0.81  down(0,0,0) = 1.
% 0.63/0.81  down(0,0,1) = 0.
% 0.63/0.81  down(0,1,0) = 0.
% 0.63/0.81  down(0,1,1) = 0.
% 0.63/0.81  down(1,0,0) = 0.
% 0.63/0.81  down(1,0,1) = 0.
% 0.63/0.81  down(1,1,0) = 0.
% 0.63/0.81  down(1,1,1) = 0.
% 0.63/0.81  in(0,0,0) = 1.
% 0.63/0.81  in(0,0,1) = 0.
% 0.63/0.81  in(0,1,0) = 0.
% 0.63/0.81  in(0,1,1) = 0.
% 0.63/0.81  in(1,0,0) = 0.
% 0.63/0.81  in(1,0,1) = 0.
% 0.63/0.81  in(1,1,0) = 0.
% 0.63/0.81  in(1,1,1) = 0.
% 0.63/0.81  of(0,0,0) = 1.
% 0.63/0.81  of(0,0,1) = 0.
% 0.63/0.81  of(0,1,0) = 0.
% 0.63/0.81  of(0,1,1) = 0.
% 0.63/0.81  of(1,0,0) = 0.
% 0.63/0.81  of(1,0,1) = 0.
% 0.63/0.81  of(1,1,0) = 0.
% 0.63/0.81  of(1,1,1) = 0.
% 0.63/0.81  
% 0.63/0.81  % SZS output end FiniteModel
% 0.63/0.81  ------ process 23304 exit (max_models) ------
% 0.63/0.81  
% 0.63/0.81  User_CPU=0.37, System_CPU=0.00, Wall_clock=0.
% 0.63/0.81  
% 0.63/0.81  Exiting with 1 model.
% 0.63/0.81  
% 0.63/0.81  Process 23304 exit (max_models) Tue Feb  7 20:14:01 2017
% 0.63/0.81  The process finished Tue Feb  7 20:14:01 2017
% 0.63/0.81  Mace4 ended
%------------------------------------------------------------------------------