TSTP Solution File: NLP087+1 by Refute---2015

View Problem - Process Solution

%------------------------------------------------------------------------------
% File     : Refute---2015
% Problem  : NLP087+1 : TPTP v6.4.0. Released v2.4.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : isabelle tptp_refute %d %s

% Computer : n030.star.cs.uiowa.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2609 0 2.40GHz
% Memory   : 16091.75MB
% OS       : Linux 3.10.0-327.10.1.el7.x86_64
% CPULimit : 300s
% DateTime : Thu Apr 14 01:28:01 EDT 2016

% Result   : Timeout 300.10s
% Output   : None 
% Verified : 
% SZS Type : None (Parsing solution fails)
% Syntax   : Number of formulae    : 0

% Comments : 
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%----No solution output by system
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.00/0.03  % Problem  : NLP087+1 : TPTP v6.4.0. Released v2.4.0.
% 0.00/0.04  % Command  : isabelle tptp_refute %d %s
% 0.03/0.22  % Computer : n030.star.cs.uiowa.edu
% 0.03/0.22  % Model    : x86_64 x86_64
% 0.03/0.22  % CPU      : Intel(R) Xeon(R) CPU E5-2609 0 @ 2.40GHz
% 0.03/0.22  % Memory   : 16091.75MB
% 0.03/0.22  % OS       : Linux 3.10.0-327.10.1.el7.x86_64
% 0.03/0.22  % CPULimit : 300
% 0.03/0.22  % DateTime : Tue Apr  5 12:37:39 CDT 2016
% 0.03/0.23  % CPUTime  : 
% 6.32/5.82  > val it = (): unit
% 6.62/6.10  Trying to find a model that refutes: ~ (EX U. bnd_actual_world U &
% 6.62/6.10           (EX V W X Y Z X1.
% 6.62/6.10               (((((((((((((((bnd_male U V & bnd_man U V) & bnd_of U W V) &
% 6.62/6.10                            bnd_cannon U W) &
% 6.62/6.10                           (ALL X2.
% 6.62/6.10                               bnd_member U X2 X -->
% 6.62/6.10                               (EX X3.
% 6.62/6.10                                   (((((bnd_event U X3 & bnd_agent U X3 V) &
% 6.62/6.10                                       bnd_patient U X3 X2) &
% 6.62/6.10                                      bnd_present U X3) &
% 6.62/6.10                                     bnd_nonreflexive U X3) &
% 6.62/6.10                                    bnd_fire U X3) &
% 6.62/6.10                                   bnd_from_loc U X3 W))) &
% 6.62/6.10                          bnd_six U X) &
% 6.62/6.10                         bnd_group U X) &
% 6.62/6.10                        (ALL X4. bnd_member U X4 X --> bnd_shot U X4)) &
% 6.62/6.10                       bnd_revenge U Y) &
% 6.62/6.10                      bnd_cry U Z) &
% 6.62/6.10                     bnd_event U X1) &
% 6.62/6.10                    bnd_agent U X1 V) &
% 6.62/6.10                   bnd_patient U X1 Z) &
% 6.62/6.10                  bnd_present U X1) &
% 6.62/6.10                 bnd_nonreflexive U X1) &
% 6.62/6.10                bnd_scream U X1) &
% 6.62/6.10               bnd_of U X1 Y))
% 7.22/6.76  Unfolded term: [| ALL U V W X.
% 7.22/6.76        (bnd_nonreflexive U V & bnd_agent U V W) & bnd_patient U V X -->
% 7.22/6.76        ~ W = X;
% 7.22/6.76     ALL U. ~ (EX V. bnd_member U V V);
% 7.22/6.76     ALL U V.
% 7.22/6.76        bnd_six U V =
% 7.22/6.76        (EX W. bnd_member U W V &
% 7.22/6.76               (EX X. (bnd_member U X V & ~ X = W) &
% 7.22/6.76                      (EX Y. ((bnd_member U Y V & ~ Y = X) & ~ Y = W) &
% 7.22/6.76                             (EX Z. (((bnd_member U Z V & ~ Z = Y) &
% 7.22/6.76                                      ~ Z = X) &
% 7.22/6.76                                     ~ Z = W) &
% 7.22/6.76                                    (EX X1.
% 7.22/6.76  ((((bnd_member U X1 V & ~ X1 = Z) & ~ X1 = Y) & ~ X1 = X) & ~ X1 = W) &
% 7.22/6.76  (EX X2.
% 7.22/6.76      (((((bnd_member U X2 V & ~ X2 = X1) & ~ X2 = Z) & ~ X2 = Y) &
% 7.22/6.76        ~ X2 = X) &
% 7.22/6.76       ~ X2 = W) &
% 7.22/6.76      (ALL X3.
% 7.22/6.76          bnd_member U X3 V -->
% 7.22/6.76          ((((X3 = X2 | X3 = X1) | X3 = Z) | X3 = Y) | X3 = X) |
% 7.22/6.76          X3 = W)))))));
% 7.22/6.76     ALL U V. bnd_unisex U V --> ~ bnd_male U V;
% 7.22/6.76     ALL U V. bnd_singleton U V --> ~ bnd_multiple U V;
% 7.22/6.76     ALL U V. bnd_nonliving U V --> ~ bnd_living U V;
% 7.22/6.76     ALL U V. bnd_existent U V --> ~ bnd_nonexistent U V;
% 7.22/6.76     ALL U V. bnd_animate U V --> ~ bnd_nonliving U V;
% 7.22/6.76     ALL U V. bnd_scream U V --> bnd_sound U V;
% 7.22/6.76     ALL U V. bnd_sound U V --> bnd_event U V;
% 7.22/6.76     ALL U V. bnd_event U V --> bnd_eventuality U V;
% 7.22/6.76     ALL U V. bnd_eventuality U V --> bnd_thing U V;
% 7.22/6.76     ALL U V. bnd_thing U V --> bnd_singleton U V;
% 7.22/6.76     ALL U V. bnd_eventuality U V --> bnd_specific U V;
% 7.22/6.76     ALL U V. bnd_eventuality U V --> bnd_nonexistent U V;
% 7.22/6.76     ALL U V. bnd_eventuality U V --> bnd_unisex U V;
% 7.22/6.76     ALL U V. bnd_scream U V --> bnd_event U V;
% 7.22/6.76     ALL U V. bnd_cry U V --> bnd_event U V;
% 7.22/6.76     ALL U V. bnd_revenge U V --> bnd_action U V;
% 7.22/6.76     ALL U V. bnd_action U V --> bnd_act U V;
% 7.22/6.76     ALL U V. bnd_act U V --> bnd_event U V;
% 7.22/6.76     ALL U V. bnd_shot U V --> bnd_action U V;
% 7.22/6.76     ALL U V. bnd_group U V --> bnd_set U V;
% 7.22/6.76     ALL U V. bnd_set U V --> bnd_multiple U V;
% 7.22/6.76     ALL U V. bnd_six U V --> bnd_group U V;
% 7.22/6.76     ALL U V. bnd_fire U V --> bnd_event U V;
% 7.22/6.76     ALL U V. bnd_cannon U V --> bnd_weapon U V;
% 7.22/6.76     ALL U V. bnd_weapon U V --> bnd_weaponry U V;
% 7.22/6.76     ALL U V. bnd_weaponry U V --> bnd_instrumentality U V;
% 7.22/6.76     ALL U V. bnd_instrumentality U V --> bnd_artifact U V;
% 7.22/6.76     ALL U V. bnd_artifact U V --> bnd_object U V;
% 7.22/6.76     ALL U V. bnd_object U V --> bnd_entity U V;
% 7.22/6.76     ALL U V. bnd_entity U V --> bnd_thing U V;
% 7.22/6.76     ALL U V. bnd_entity U V --> bnd_specific U V;
% 7.22/6.76     ALL U V. bnd_entity U V --> bnd_existent U V;
% 7.22/6.76     ALL U V. bnd_object U V --> bnd_nonliving U V;
% 7.22/6.76     ALL U V. bnd_object U V --> bnd_impartial U V;
% 7.22/6.76     ALL U V. bnd_object U V --> bnd_unisex U V;
% 7.22/6.76     ALL U V. bnd_man U V --> bnd_human_person U V;
% 7.22/6.76     ALL U V. bnd_human_person U V --> bnd_organism U V;
% 7.22/6.76     ALL U V. bnd_organism U V --> bnd_entity U V;
% 7.22/6.76     ALL U V. bnd_organism U V --> bnd_impartial U V;
% 7.22/6.76     ALL U V. bnd_organism U V --> bnd_living U V;
% 7.22/6.76     ALL U V. bnd_human_person U V --> bnd_human U V;
% 7.22/6.76     ALL U V. bnd_human_person U V --> bnd_animate U V;
% 7.22/6.76     ALL U V. bnd_man U V --> bnd_male U V |]
% 7.22/6.76  ==> ~ (EX U. bnd_actual_world U &
% 7.22/6.76               (EX V W X Y Z X1.
% 7.22/6.76                   (((((((((((((((bnd_male U V & bnd_man U V) &
% 7.22/6.76                                 bnd_of U W V) &
% 7.22/6.76                                bnd_cannon U W) &
% 7.22/6.76                               (ALL X2.
% 7.22/6.76                                   bnd_member U X2 X -->
% 7.22/6.76                                   (EX X3.
% 7.22/6.76                                       (((((bnd_event U X3 &
% 7.22/6.76      bnd_agent U X3 V) &
% 7.22/6.76     bnd_patient U X3 X2) &
% 7.22/6.76    bnd_present U X3) &
% 7.22/6.76   bnd_nonreflexive U X3) &
% 7.22/6.76  bnd_fire U X3) &
% 7.22/6.76                                       bnd_from_loc U X3 W))) &
% 7.22/6.76                              bnd_six U X) &
% 7.22/6.76                             bnd_group U X) &
% 7.22/6.76                            (ALL X4. bnd_member U X4 X --> bnd_shot U X4)) &
% 7.22/6.76                           bnd_revenge U Y) &
% 7.22/6.76                          bnd_cry U Z) &
% 7.22/6.76                         bnd_event U X1) &
% 7.22/6.76                        bnd_agent U X1 V) &
% 7.22/6.76                       bnd_patient U X1 Z) &
% 7.22/6.76                      bnd_present U X1) &
% 7.22/6.76                     bnd_nonreflexive U X1) &
% 7.22/6.76                    bnd_scream U X1) &
% 7.22/6.76                   bnd_of U X1 Y))
% 7.22/6.76  Adding axioms...
% 7.22/6.77  Typedef.type_definition_def
% 12.22/11.74   ...done.
% 12.22/11.75  Ground types: ?'b, TPTP_Interpret.ind
% 12.22/11.75  Translating term (sizes: 1, 1) ...
% 15.84/15.32  Invoking SAT solver...
% 15.84/15.33  No model exists.
% 15.84/15.33  Translating term (sizes: 2, 1) ...
% 20.14/19.65  Invoking SAT solver...
% 20.14/19.65  No model exists.
% 20.14/19.65  Translating term (sizes: 1, 2) ...
% 220.98/219.74  Invoking SAT solver...
% 220.98/219.75  No model exists.
% 220.98/219.75  Translating term (sizes: 3, 1) ...
% 227.64/226.38  Invoking SAT solver...
% 227.64/226.38  No model exists.
% 227.64/226.38  Translating term (sizes: 2, 2) ...
% 300.10/298.22  /export/starexec/sandbox/solver/lib/scripts/run-polyml-5.5.2: line 82: 37660 CPU time limit exceeded (core dumped) "$ISABELLE_HOME/lib/scripts/feeder" -p -h "$MLTEXT" -t "$MLEXIT" $FEEDER_OPTS
% 300.10/298.22       37661                       (core dumped) | { read FPID; "$POLY" -q -i $ML_OPTIONS; RC="$?"; kill -TERM "$FPID"; exit "$RC"; }
% 300.10/298.23  /export/starexec/sandbox/solver/src/HOL/TPTP/lib/Tools/tptp_refute: line 26: 37606 Exit 152                "$ISABELLE_PROCESS" -q -e "use_thy \"/tmp/$SCRATCH\"; exit 1;" HOL-TPTP
% 300.10/298.23       37607 CPU time limit exceeded (core dumped) | grep --line-buffered -v "^###\|^PROOF FAILED for depth\|^Failure node\|inferences so far.  Searching to depth\|^val \|^Loading theory\|^Warning-The type of\|^   monotype.$"
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