TSTP Solution File: NLP001+1 by SuperZenon---0.0.1

View Problem - Process Solution

%------------------------------------------------------------------------------
% File     : SuperZenon---0.0.1
% Problem  : NLP001+1 : TPTP v8.1.0. Released v2.4.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : run_super_zenon -p0 -itptp -om -max-time %d %s

% Computer : n016.cluster.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 2.10GHz
% Memory   : 8042.1875MB
% OS       : Linux 3.10.0-693.el7.x86_64
% CPULimit : 300s
% WCLimit  : 600s
% DateTime : Mon Jul 18 05:32:02 EDT 2022

% Result   : Theorem 0.12s 0.41s
% Output   : Proof 0.18s
% Verified : 
% SZS Type : -

% Comments : 
%------------------------------------------------------------------------------
%----WARNING: Could not form TPTP format derivation
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.11/0.12  % Problem  : NLP001+1 : TPTP v8.1.0. Released v2.4.0.
% 0.11/0.12  % Command  : run_super_zenon -p0 -itptp -om -max-time %d %s
% 0.12/0.33  % Computer : n016.cluster.edu
% 0.12/0.33  % Model    : x86_64 x86_64
% 0.12/0.33  % CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
% 0.12/0.33  % Memory   : 8042.1875MB
% 0.12/0.33  % OS       : Linux 3.10.0-693.el7.x86_64
% 0.12/0.33  % CPULimit : 300
% 0.12/0.33  % WCLimit  : 600
% 0.12/0.33  % DateTime : Fri Jul  1 00:22:26 EDT 2022
% 0.12/0.33  % CPUTime  : 
% 0.12/0.41  % SZS status Theorem
% 0.12/0.41  (* PROOF-FOUND *)
% 0.12/0.41  (* BEGIN-PROOF *)
% 0.12/0.41  % SZS output start Proof
% 0.12/0.41  1. (hollywood T_0) (-. (hollywood T_0))   ### Axiom
% 0.12/0.41  2. (city T_0) (-. (city T_0))   ### Axiom
% 0.12/0.41  3. (event T_1) (-. (event T_1))   ### Axiom
% 0.12/0.41  4. (chevy T_2) (-. (chevy T_2))   ### Axiom
% 0.12/0.41  5. (car T_2) (-. (car T_2))   ### Axiom
% 0.12/0.41  6. (white T_2) (-. (white T_2))   ### Axiom
% 0.12/0.41  7. (dirty T_2) (-. (dirty T_2))   ### Axiom
% 0.12/0.41  8. (old T_2) (-. (old T_2))   ### Axiom
% 0.12/0.41  9. (street T_3) (-. (street T_3))   ### Axiom
% 0.12/0.41  10. (way T_3) (-. (way T_3))   ### Axiom
% 0.12/0.41  11. (lonely T_3) (-. (lonely T_3))   ### Axiom
% 0.12/0.41  12. (barrel T_1 T_2) (-. (barrel T_1 T_2))   ### Axiom
% 0.12/0.41  13. (down T_1 T_3) (-. (down T_1 T_3))   ### Axiom
% 0.12/0.41  14. (in T_1 T_0) (-. (in T_1 T_0))   ### Axiom
% 0.12/0.41  15. (-. ((hollywood T_0) /\ ((city T_0) /\ ((event T_1) /\ ((chevy T_2) /\ ((car T_2) /\ ((white T_2) /\ ((dirty T_2) /\ ((old T_2) /\ ((street T_3) /\ ((way T_3) /\ ((lonely T_3) /\ ((barrel T_1 T_2) /\ ((down T_1 T_3) /\ (in T_1 T_0))))))))))))))) (in T_1 T_0) (down T_1 T_3) (barrel T_1 T_2) (lonely T_3) (way T_3) (street T_3) (old T_2) (dirty T_2) (white T_2) (car T_2) (chevy T_2) (event T_1) (city T_0) (hollywood T_0)   ### DisjTree 1 2 3 4 5 6 7 8 9 10 11 12 13 14
% 0.12/0.41  16. (-. (Ex X2, ((hollywood T_0) /\ ((city T_0) /\ ((event T_1) /\ ((chevy T_2) /\ ((car T_2) /\ ((white T_2) /\ ((dirty T_2) /\ ((old T_2) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel T_1 T_2) /\ ((down T_1 X2) /\ (in T_1 T_0)))))))))))))))) (hollywood T_0) (city T_0) (event T_1) (chevy T_2) (car T_2) (white T_2) (dirty T_2) (old T_2) (street T_3) (way T_3) (lonely T_3) (barrel T_1 T_2) (down T_1 T_3) (in T_1 T_0)   ### NotExists 15
% 0.12/0.41  17. (-. (Ex X1, (Ex X2, ((hollywood T_0) /\ ((city T_0) /\ ((event T_1) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel T_1 X1) /\ ((down T_1 X2) /\ (in T_1 T_0))))))))))))))))) (in T_1 T_0) (down T_1 T_3) (barrel T_1 T_2) (lonely T_3) (way T_3) (street T_3) (old T_2) (dirty T_2) (white T_2) (car T_2) (chevy T_2) (event T_1) (city T_0) (hollywood T_0)   ### NotExists 16
% 0.12/0.41  18. (-. (Ex Z, (Ex X1, (Ex X2, ((hollywood T_0) /\ ((city T_0) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z T_0)))))))))))))))))) (hollywood T_0) (city T_0) (event T_1) (chevy T_2) (car T_2) (white T_2) (dirty T_2) (old T_2) (street T_3) (way T_3) (lonely T_3) (barrel T_1 T_2) (down T_1 T_3) (in T_1 T_0)   ### NotExists 17
% 0.12/0.41  19. (-. (Ex Y, (Ex Z, (Ex X1, (Ex X2, ((hollywood Y) /\ ((city Y) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z Y))))))))))))))))))) (in T_1 T_0) (down T_1 T_3) (barrel T_1 T_2) (lonely T_3) (way T_3) (street T_3) (old T_2) (dirty T_2) (white T_2) (car T_2) (chevy T_2) (event T_1) (city T_0) (hollywood T_0)   ### NotExists 18
% 0.12/0.41  20. ((hollywood T_0) /\ ((city T_0) /\ ((event T_1) /\ ((street T_3) /\ ((way T_3) /\ ((lonely T_3) /\ ((chevy T_2) /\ ((car T_2) /\ ((white T_2) /\ ((dirty T_2) /\ ((old T_2) /\ ((barrel T_1 T_2) /\ ((down T_1 T_3) /\ (in T_1 T_0)))))))))))))) (-. (Ex Y, (Ex Z, (Ex X1, (Ex X2, ((hollywood Y) /\ ((city Y) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z Y)))))))))))))))))))   ### ConjTree 19
% 0.12/0.41  21. (Ex X, ((hollywood T_0) /\ ((city T_0) /\ ((event T_1) /\ ((street T_3) /\ ((way T_3) /\ ((lonely T_3) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel T_1 X) /\ ((down T_1 T_3) /\ (in T_1 T_0))))))))))))))) (-. (Ex Y, (Ex Z, (Ex X1, (Ex X2, ((hollywood Y) /\ ((city Y) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z Y)))))))))))))))))))   ### Exists 20
% 0.12/0.41  22. (Ex W, (Ex X, ((hollywood T_0) /\ ((city T_0) /\ ((event T_1) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel T_1 X) /\ ((down T_1 W) /\ (in T_1 T_0)))))))))))))))) (-. (Ex Y, (Ex Z, (Ex X1, (Ex X2, ((hollywood Y) /\ ((city Y) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z Y)))))))))))))))))))   ### Exists 21
% 0.12/0.41  23. (Ex V, (Ex W, (Ex X, ((hollywood T_0) /\ ((city T_0) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V T_0))))))))))))))))) (-. (Ex Y, (Ex Z, (Ex X1, (Ex X2, ((hollywood Y) /\ ((city Y) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z Y)))))))))))))))))))   ### Exists 22
% 0.12/0.41  24. (Ex U, (Ex V, (Ex W, (Ex X, ((hollywood U) /\ ((city U) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V U)))))))))))))))))) (-. (Ex Y, (Ex Z, (Ex X1, (Ex X2, ((hollywood Y) /\ ((city Y) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z Y)))))))))))))))))))   ### Exists 23
% 0.12/0.41  25. (-. ((Ex U, (Ex V, (Ex W, (Ex X, ((hollywood U) /\ ((city U) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V U)))))))))))))))))) => (Ex Y, (Ex Z, (Ex X1, (Ex X2, ((hollywood Y) /\ ((city Y) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z Y))))))))))))))))))))   ### NotImply 24
% 0.12/0.41  26. (hollywood T_4) (-. (hollywood T_4))   ### Axiom
% 0.12/0.41  27. (city T_4) (-. (city T_4))   ### Axiom
% 0.12/0.41  28. (event T_5) (-. (event T_5))   ### Axiom
% 0.12/0.41  29. (street T_6) (-. (street T_6))   ### Axiom
% 0.12/0.41  30. (way T_6) (-. (way T_6))   ### Axiom
% 0.12/0.41  31. (lonely T_6) (-. (lonely T_6))   ### Axiom
% 0.12/0.41  32. (chevy T_7) (-. (chevy T_7))   ### Axiom
% 0.12/0.41  33. (car T_7) (-. (car T_7))   ### Axiom
% 0.12/0.41  34. (white T_7) (-. (white T_7))   ### Axiom
% 0.12/0.41  35. (dirty T_7) (-. (dirty T_7))   ### Axiom
% 0.12/0.41  36. (old T_7) (-. (old T_7))   ### Axiom
% 0.12/0.41  37. (barrel T_5 T_7) (-. (barrel T_5 T_7))   ### Axiom
% 0.12/0.41  38. (down T_5 T_6) (-. (down T_5 T_6))   ### Axiom
% 0.12/0.41  39. (in T_5 T_4) (-. (in T_5 T_4))   ### Axiom
% 0.12/0.41  40. (-. ((hollywood T_4) /\ ((city T_4) /\ ((event T_5) /\ ((street T_6) /\ ((way T_6) /\ ((lonely T_6) /\ ((chevy T_7) /\ ((car T_7) /\ ((white T_7) /\ ((dirty T_7) /\ ((old T_7) /\ ((barrel T_5 T_7) /\ ((down T_5 T_6) /\ (in T_5 T_4))))))))))))))) (in T_5 T_4) (down T_5 T_6) (barrel T_5 T_7) (old T_7) (dirty T_7) (white T_7) (car T_7) (chevy T_7) (lonely T_6) (way T_6) (street T_6) (event T_5) (city T_4) (hollywood T_4)   ### DisjTree 26 27 28 29 30 31 32 33 34 35 36 37 38 39
% 0.12/0.41  41. (-. (Ex X, ((hollywood T_4) /\ ((city T_4) /\ ((event T_5) /\ ((street T_6) /\ ((way T_6) /\ ((lonely T_6) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel T_5 X) /\ ((down T_5 T_6) /\ (in T_5 T_4)))))))))))))))) (hollywood T_4) (city T_4) (event T_5) (street T_6) (way T_6) (lonely T_6) (chevy T_7) (car T_7) (white T_7) (dirty T_7) (old T_7) (barrel T_5 T_7) (down T_5 T_6) (in T_5 T_4)   ### NotExists 40
% 0.12/0.41  42. (-. (Ex W, (Ex X, ((hollywood T_4) /\ ((city T_4) /\ ((event T_5) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel T_5 X) /\ ((down T_5 W) /\ (in T_5 T_4))))))))))))))))) (in T_5 T_4) (down T_5 T_6) (barrel T_5 T_7) (old T_7) (dirty T_7) (white T_7) (car T_7) (chevy T_7) (lonely T_6) (way T_6) (street T_6) (event T_5) (city T_4) (hollywood T_4)   ### NotExists 41
% 0.12/0.41  43. (-. (Ex V, (Ex W, (Ex X, ((hollywood T_4) /\ ((city T_4) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V T_4)))))))))))))))))) (hollywood T_4) (city T_4) (event T_5) (street T_6) (way T_6) (lonely T_6) (chevy T_7) (car T_7) (white T_7) (dirty T_7) (old T_7) (barrel T_5 T_7) (down T_5 T_6) (in T_5 T_4)   ### NotExists 42
% 0.18/0.41  44. (-. (Ex U, (Ex V, (Ex W, (Ex X, ((hollywood U) /\ ((city U) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V U))))))))))))))))))) (in T_5 T_4) (down T_5 T_6) (barrel T_5 T_7) (old T_7) (dirty T_7) (white T_7) (car T_7) (chevy T_7) (lonely T_6) (way T_6) (street T_6) (event T_5) (city T_4) (hollywood T_4)   ### NotExists 43
% 0.18/0.41  45. ((hollywood T_4) /\ ((city T_4) /\ ((event T_5) /\ ((chevy T_7) /\ ((car T_7) /\ ((white T_7) /\ ((dirty T_7) /\ ((old T_7) /\ ((street T_6) /\ ((way T_6) /\ ((lonely T_6) /\ ((barrel T_5 T_7) /\ ((down T_5 T_6) /\ (in T_5 T_4)))))))))))))) (-. (Ex U, (Ex V, (Ex W, (Ex X, ((hollywood U) /\ ((city U) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V U)))))))))))))))))))   ### ConjTree 44
% 0.18/0.41  46. (Ex X2, ((hollywood T_4) /\ ((city T_4) /\ ((event T_5) /\ ((chevy T_7) /\ ((car T_7) /\ ((white T_7) /\ ((dirty T_7) /\ ((old T_7) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel T_5 T_7) /\ ((down T_5 X2) /\ (in T_5 T_4))))))))))))))) (-. (Ex U, (Ex V, (Ex W, (Ex X, ((hollywood U) /\ ((city U) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V U)))))))))))))))))))   ### Exists 45
% 0.18/0.41  47. (Ex X1, (Ex X2, ((hollywood T_4) /\ ((city T_4) /\ ((event T_5) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel T_5 X1) /\ ((down T_5 X2) /\ (in T_5 T_4)))))))))))))))) (-. (Ex U, (Ex V, (Ex W, (Ex X, ((hollywood U) /\ ((city U) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V U)))))))))))))))))))   ### Exists 46
% 0.18/0.41  48. (Ex Z, (Ex X1, (Ex X2, ((hollywood T_4) /\ ((city T_4) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z T_4))))))))))))))))) (-. (Ex U, (Ex V, (Ex W, (Ex X, ((hollywood U) /\ ((city U) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V U)))))))))))))))))))   ### Exists 47
% 0.18/0.41  49. (Ex Y, (Ex Z, (Ex X1, (Ex X2, ((hollywood Y) /\ ((city Y) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z Y)))))))))))))))))) (-. (Ex U, (Ex V, (Ex W, (Ex X, ((hollywood U) /\ ((city U) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V U)))))))))))))))))))   ### Exists 48
% 0.18/0.41  50. (-. ((Ex Y, (Ex Z, (Ex X1, (Ex X2, ((hollywood Y) /\ ((city Y) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z Y)))))))))))))))))) => (Ex U, (Ex V, (Ex W, (Ex X, ((hollywood U) /\ ((city U) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V U))))))))))))))))))))   ### NotImply 49
% 0.18/0.41  51. (-. (((Ex U, (Ex V, (Ex W, (Ex X, ((hollywood U) /\ ((city U) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V U)))))))))))))))))) => (Ex Y, (Ex Z, (Ex X1, (Ex X2, ((hollywood Y) /\ ((city Y) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z Y))))))))))))))))))) /\ ((Ex Y, (Ex Z, (Ex X1, (Ex X2, ((hollywood Y) /\ ((city Y) /\ ((event Z) /\ ((chevy X1) /\ ((car X1) /\ ((white X1) /\ ((dirty X1) /\ ((old X1) /\ ((street X2) /\ ((way X2) /\ ((lonely X2) /\ ((barrel Z X1) /\ ((down Z X2) /\ (in Z Y)))))))))))))))))) => (Ex U, (Ex V, (Ex W, (Ex X, ((hollywood U) /\ ((city U) /\ ((event V) /\ ((street W) /\ ((way W) /\ ((lonely W) /\ ((chevy X) /\ ((car X) /\ ((white X) /\ ((dirty X) /\ ((old X) /\ ((barrel V X) /\ ((down V W) /\ (in V U)))))))))))))))))))))   ### NotAnd 25 50
% 0.18/0.41  % SZS output end Proof
% 0.18/0.41  (* END-PROOF *)
%------------------------------------------------------------------------------