TSTP Solution File: NLP001+1 by Goeland---1.0.0

View Problem - Process Solution

%------------------------------------------------------------------------------
% File     : Goeland---1.0.0
% Problem  : NLP001+1 : TPTP v8.1.0. Released v2.4.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : goeland -dmt -presko -proof %s

% Computer : n017.cluster.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 2.10GHz
% Memory   : 8042.1875MB
% OS       : Linux 3.10.0-693.el7.x86_64
% CPULimit : 300s
% WCLimit  : 300s
% DateTime : Sun Sep 18 08:22:34 EDT 2022

% Result   : Theorem 3.27s 1.15s
% Output   : Proof 3.27s
% Verified : 
% SZS Type : -

% Comments : 
%------------------------------------------------------------------------------
%----WARNING: Could not form TPTP format derivation
%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.07/0.12  % Problem    : NLP001+1 : TPTP v8.1.0. Released v2.4.0.
% 0.07/0.12  % Command    : goeland -dmt -presko -proof %s
% 0.13/0.33  % Computer : n017.cluster.edu
% 0.13/0.33  % Model    : x86_64 x86_64
% 0.13/0.33  % CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
% 0.13/0.33  % Memory   : 8042.1875MB
% 0.13/0.33  % OS       : Linux 3.10.0-693.el7.x86_64
% 0.13/0.33  % CPULimit   : 300
% 0.13/0.33  % WCLimit    : 300
% 0.13/0.33  % DateTime   : Fri Sep  2 02:47:52 EDT 2022
% 0.13/0.33  % CPUTime    : 
% 0.13/0.34  [DMT] DMT loaded with preskolemization
% 0.13/0.34  [EQ] equality loaded.
% 0.13/0.34  [0.000068s][1][MAIN] Problem : theBenchmark.p
% 0.13/0.35  Start search
% 0.13/0.35  nb_step : 1 - limit : 4
% 0.13/0.35  Launch Gotab with destructive = true
% 3.27/1.14  % SZS output start Proof for theBenchmark.p
% 3.27/1.15  [0] BETA_NOT_AND : ~((? [U16_16, V17_17, W18_18, X19_19] :  ((((((((((((((hollywood(U16_16) & city(U16_16)) & event(V17_17)) & street(W18_18)) & way(W18_18)) & lonely(W18_18)) & chevy(X19_19)) & car(X19_19)) & white(X19_19)) & dirty(X19_19)) & old(X19_19)) & barrel(V17_17, X19_19)) & down(V17_17, W18_18)) & in(V17_17, U16_16))) => ? [Y20_20, Z21_21, X122_22, X223_23] :  ((((((((((((((hollywood(Y20_20) & city(Y20_20)) & event(Z21_21)) & chevy(X122_22)) & car(X122_22)) & white(X122_22)) & dirty(X122_22)) & old(X122_22)) & street(X223_23)) & way(X223_23)) & lonely(X223_23)) & barrel(Z21_21, X122_22)) & down(Z21_21, X223_23)) & in(Z21_21, Y20_20)))) & (? [X324_24, X425_25, X526_26, X627_27] :  ((((((((((((((hollywood(X324_24) & city(X324_24)) & event(X425_25)) & chevy(X526_26)) & car(X526_26)) & white(X526_26)) & dirty(X526_26)) & old(X526_26)) & street(X627_27)) & way(X627_27)) & lonely(X627_27)) & barrel(X425_25, X526_26)) & down(X425_25, X627_27)) & in(X425_25, X324_24))) => ? [X728_28, X829_29, X930_30, X1031_31] :  ((((((((((((((hollywood(X728_28) & city(X728_28)) & event(X829_29)) & street(X930_30)) & way(X930_30)) & lonely(X930_30)) & chevy(X1031_31)) & car(X1031_31)) & white(X1031_31)) & dirty(X1031_31)) & old(X1031_31)) & barrel(X829_29, X1031_31)) & down(X829_29, X930_30)) & in(X829_29, X728_28)))))
% 3.27/1.15  	-> [1] ~(? [U16_16, V17_17, W18_18, X19_19] :  ((((((((((((((hollywood(U16_16) & city(U16_16)) & event(V17_17)) & street(W18_18)) & way(W18_18)) & lonely(W18_18)) & chevy(X19_19)) & car(X19_19)) & white(X19_19)) & dirty(X19_19)) & old(X19_19)) & barrel(V17_17, X19_19)) & down(V17_17, W18_18)) & in(V17_17, U16_16))) => ? [Y20_20, Z21_21, X122_22, X223_23] :  ((((((((((((((hollywood(Y20_20) & city(Y20_20)) & event(Z21_21)) & chevy(X122_22)) & car(X122_22)) & white(X122_22)) & dirty(X122_22)) & old(X122_22)) & street(X223_23)) & way(X223_23)) & lonely(X223_23)) & barrel(Z21_21, X122_22)) & down(Z21_21, X223_23)) & in(Z21_21, Y20_20))))
% 3.27/1.15  	-> [2] ~(? [X324_24, X425_25, X526_26, X627_27] :  ((((((((((((((hollywood(X324_24) & city(X324_24)) & event(X425_25)) & chevy(X526_26)) & car(X526_26)) & white(X526_26)) & dirty(X526_26)) & old(X526_26)) & street(X627_27)) & way(X627_27)) & lonely(X627_27)) & barrel(X425_25, X526_26)) & down(X425_25, X627_27)) & in(X425_25, X324_24))) => ? [X728_28, X829_29, X930_30, X1031_31] :  ((((((((((((((hollywood(X728_28) & city(X728_28)) & event(X829_29)) & street(X930_30)) & way(X930_30)) & lonely(X930_30)) & chevy(X1031_31)) & car(X1031_31)) & white(X1031_31)) & dirty(X1031_31)) & old(X1031_31)) & barrel(X829_29, X1031_31)) & down(X829_29, X930_30)) & in(X829_29, X728_28))))
% 3.27/1.15  
% 3.27/1.15  [1] ALPHA_NOT_IMPLY : ~(? [U16_16, V17_17, W18_18, X19_19] :  ((((((((((((((hollywood(U16_16) & city(U16_16)) & event(V17_17)) & street(W18_18)) & way(W18_18)) & lonely(W18_18)) & chevy(X19_19)) & car(X19_19)) & white(X19_19)) & dirty(X19_19)) & old(X19_19)) & barrel(V17_17, X19_19)) & down(V17_17, W18_18)) & in(V17_17, U16_16))) => ? [Y20_20, Z21_21, X122_22, X223_23] :  ((((((((((((((hollywood(Y20_20) & city(Y20_20)) & event(Z21_21)) & chevy(X122_22)) & car(X122_22)) & white(X122_22)) & dirty(X122_22)) & old(X122_22)) & street(X223_23)) & way(X223_23)) & lonely(X223_23)) & barrel(Z21_21, X122_22)) & down(Z21_21, X223_23)) & in(Z21_21, Y20_20))))
% 3.27/1.15  	-> [4] ? [U16_16, V17_17, W18_18, X19_19] :  ((((((((((((((hollywood(U16_16) & city(U16_16)) & event(V17_17)) & street(W18_18)) & way(W18_18)) & lonely(W18_18)) & chevy(X19_19)) & car(X19_19)) & white(X19_19)) & dirty(X19_19)) & old(X19_19)) & barrel(V17_17, X19_19)) & down(V17_17, W18_18)) & in(V17_17, U16_16))), ~? [Y20_20, Z21_21, X122_22, X223_23] :  ((((((((((((((hollywood(Y20_20) & city(Y20_20)) & event(Z21_21)) & chevy(X122_22)) & car(X122_22)) & white(X122_22)) & dirty(X122_22)) & old(X122_22)) & street(X223_23)) & way(X223_23)) & lonely(X223_23)) & barrel(Z21_21, X122_22)) & down(Z21_21, X223_23)) & in(Z21_21, Y20_20)))
% 3.27/1.15  
% 3.27/1.15  [4] DELTA_EXISTS : ? [U16_16, V17_17, W18_18, X19_19] :  ((((((((((((((hollywood(U16_16) & city(U16_16)) & event(V17_17)) & street(W18_18)) & way(W18_18)) & lonely(W18_18)) & chevy(X19_19)) & car(X19_19)) & white(X19_19)) & dirty(X19_19)) & old(X19_19)) & barrel(V17_17, X19_19)) & down(V17_17, W18_18)) & in(V17_17, U16_16)))
% 3.27/1.15  	-> [6] (((((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & barrel(skolem_V1717, skolem_X1919)) & down(skolem_V1717, skolem_W1818)) & in(skolem_V1717, skolem_U1616))
% 3.27/1.15  
% 3.27/1.15  [6] ALPHA_AND : (((((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & barrel(skolem_V1717, skolem_X1919)) & down(skolem_V1717, skolem_W1818)) & in(skolem_V1717, skolem_U1616))
% 3.27/1.15  	-> [8] ((((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & barrel(skolem_V1717, skolem_X1919)) & down(skolem_V1717, skolem_W1818)), in(skolem_V1717, skolem_U1616)
% 3.27/1.15  
% 3.27/1.15  [8] ALPHA_AND : ((((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & barrel(skolem_V1717, skolem_X1919)) & down(skolem_V1717, skolem_W1818))
% 3.27/1.15  	-> [9] (((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & barrel(skolem_V1717, skolem_X1919)), down(skolem_V1717, skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [9] ALPHA_AND : (((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & barrel(skolem_V1717, skolem_X1919))
% 3.27/1.15  	-> [11] ((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)), barrel(skolem_V1717, skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [11] ALPHA_AND : ((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919))
% 3.27/1.15  	-> [14] (((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)), old(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [14] ALPHA_AND : (((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919))
% 3.27/1.15  	-> [16] ((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)), dirty(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [16] ALPHA_AND : ((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919))
% 3.27/1.15  	-> [18] (((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919)), white(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [18] ALPHA_AND : (((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)) & car(skolem_X1919))
% 3.27/1.15  	-> [20] ((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919)), car(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [20] ALPHA_AND : ((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & chevy(skolem_X1919))
% 3.27/1.15  	-> [22] (((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)), chevy(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [22] ALPHA_AND : (((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818))
% 3.27/1.15  	-> [24] ((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818)), lonely(skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [24] ALPHA_AND : ((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)) & way(skolem_W1818))
% 3.27/1.15  	-> [26] (((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818)), way(skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [26] ALPHA_AND : (((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & street(skolem_W1818))
% 3.27/1.15  	-> [28] ((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)), street(skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [28] ALPHA_AND : ((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717))
% 3.27/1.15  	-> [30] (hollywood(skolem_U1616) & city(skolem_U1616)), event(skolem_V1717)
% 3.27/1.15  
% 3.27/1.15  [30] ALPHA_AND : (hollywood(skolem_U1616) & city(skolem_U1616))
% 3.27/1.15  	-> [32] hollywood(skolem_U1616), city(skolem_U1616)
% 3.27/1.15  
% 3.27/1.15  [32] GAMMA_NOT_EXISTS : ~? [Y20_20, Z21_21, X122_22, X223_23] :  ((((((((((((((hollywood(Y20_20) & city(Y20_20)) & event(Z21_21)) & chevy(X122_22)) & car(X122_22)) & white(X122_22)) & dirty(X122_22)) & old(X122_22)) & street(X223_23)) & way(X223_23)) & lonely(X223_23)) & barrel(Z21_21, X122_22)) & down(Z21_21, X223_23)) & in(Z21_21, Y20_20)))
% 3.27/1.15  	-> [34] ~(((((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & barrel(skolem_V1717, skolem_X1919)) & down(skolem_V1717, skolem_W1818)) & in(skolem_V1717, skolem_U1616))
% 3.27/1.15  
% 3.27/1.15  [34] BETA_NOT_AND : ~(((((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & barrel(skolem_V1717, skolem_X1919)) & down(skolem_V1717, skolem_W1818)) & in(skolem_V1717, skolem_U1616))
% 3.27/1.15  	-> [37] ~((((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & barrel(skolem_V1717, skolem_X1919)) & down(skolem_V1717, skolem_W1818))
% 3.27/1.15  	-> [38] ~in(skolem_V1717, skolem_U1616)
% 3.27/1.15  
% 3.27/1.15  [38] CLOSURE : ~in(skolem_V1717, skolem_U1616)
% 3.27/1.15  
% 3.27/1.15  [37] BETA_NOT_AND : ~((((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & barrel(skolem_V1717, skolem_X1919)) & down(skolem_V1717, skolem_W1818))
% 3.27/1.15  	-> [293] ~(((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & barrel(skolem_V1717, skolem_X1919))
% 3.27/1.15  	-> [294] ~down(skolem_V1717, skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [294] CLOSURE : ~down(skolem_V1717, skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [293] BETA_NOT_AND : ~(((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818)) & barrel(skolem_V1717, skolem_X1919))
% 3.27/1.15  	-> [419] ~((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818))
% 3.27/1.15  	-> [420] ~barrel(skolem_V1717, skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [420] CLOSURE : ~barrel(skolem_V1717, skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [419] BETA_NOT_AND : ~((((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818)) & way(skolem_W1818)) & lonely(skolem_W1818))
% 3.27/1.15  	-> [421] ~(((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818)) & way(skolem_W1818))
% 3.27/1.15  	-> [422] ~lonely(skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [422] CLOSURE : ~lonely(skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [421] BETA_NOT_AND : ~(((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818)) & way(skolem_W1818))
% 3.27/1.15  	-> [423] ~((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818))
% 3.27/1.15  	-> [424] ~way(skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [424] CLOSURE : ~way(skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [423] BETA_NOT_AND : ~((((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919)) & street(skolem_W1818))
% 3.27/1.15  	-> [425] ~(((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919))
% 3.27/1.15  	-> [426] ~street(skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [426] CLOSURE : ~street(skolem_W1818)
% 3.27/1.15  
% 3.27/1.15  [425] BETA_NOT_AND : ~(((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919)) & old(skolem_X1919))
% 3.27/1.15  	-> [427] ~((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919))
% 3.27/1.15  	-> [428] ~old(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [428] CLOSURE : ~old(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [427] BETA_NOT_AND : ~((((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919)) & dirty(skolem_X1919))
% 3.27/1.15  	-> [429] ~(((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919))
% 3.27/1.15  	-> [430] ~dirty(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [430] CLOSURE : ~dirty(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [429] BETA_NOT_AND : ~(((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919)) & white(skolem_X1919))
% 3.27/1.15  	-> [431] ~((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919))
% 3.27/1.15  	-> [432] ~white(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [432] CLOSURE : ~white(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [431] BETA_NOT_AND : ~((((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919)) & car(skolem_X1919))
% 3.27/1.15  	-> [433] ~(((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919))
% 3.27/1.15  	-> [434] ~car(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [434] CLOSURE : ~car(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [433] BETA_NOT_AND : ~(((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717)) & chevy(skolem_X1919))
% 3.27/1.15  	-> [435] ~((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717))
% 3.27/1.15  	-> [436] ~chevy(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [435] BETA_NOT_AND : ~((hollywood(skolem_U1616) & city(skolem_U1616)) & event(skolem_V1717))
% 3.27/1.15  	-> [437] ~(hollywood(skolem_U1616) & city(skolem_U1616))
% 3.27/1.15  	-> [438] ~event(skolem_V1717)
% 3.27/1.15  
% 3.27/1.15  [438] CLOSURE : ~event(skolem_V1717)
% 3.27/1.15  
% 3.27/1.15  [437] BETA_NOT_AND : ~(hollywood(skolem_U1616) & city(skolem_U1616))
% 3.27/1.15  	-> [439] ~hollywood(skolem_U1616)
% 3.27/1.15  	-> [440] ~city(skolem_U1616)
% 3.27/1.15  
% 3.27/1.15  [440] CLOSURE : ~city(skolem_U1616)
% 3.27/1.15  
% 3.27/1.15  [439] CLOSURE : ~hollywood(skolem_U1616)
% 3.27/1.15  
% 3.27/1.15  [436] CLOSURE : ~chevy(skolem_X1919)
% 3.27/1.15  
% 3.27/1.15  [2] ALPHA_NOT_IMPLY : ~(? [X324_24, X425_25, X526_26, X627_27] :  ((((((((((((((hollywood(X324_24) & city(X324_24)) & event(X425_25)) & chevy(X526_26)) & car(X526_26)) & white(X526_26)) & dirty(X526_26)) & old(X526_26)) & street(X627_27)) & way(X627_27)) & lonely(X627_27)) & barrel(X425_25, X526_26)) & down(X425_25, X627_27)) & in(X425_25, X324_24))) => ? [X728_28, X829_29, X930_30, X1031_31] :  ((((((((((((((hollywood(X728_28) & city(X728_28)) & event(X829_29)) & street(X930_30)) & way(X930_30)) & lonely(X930_30)) & chevy(X1031_31)) & car(X1031_31)) & white(X1031_31)) & dirty(X1031_31)) & old(X1031_31)) & barrel(X829_29, X1031_31)) & down(X829_29, X930_30)) & in(X829_29, X728_28))))
% 3.27/1.15  	-> [3] ? [X324_24, X425_25, X526_26, X627_27] :  ((((((((((((((hollywood(X324_24) & city(X324_24)) & event(X425_25)) & chevy(X526_26)) & car(X526_26)) & white(X526_26)) & dirty(X526_26)) & old(X526_26)) & street(X627_27)) & way(X627_27)) & lonely(X627_27)) & barrel(X425_25, X526_26)) & down(X425_25, X627_27)) & in(X425_25, X324_24))), ~? [X728_28, X829_29, X930_30, X1031_31] :  ((((((((((((((hollywood(X728_28) & city(X728_28)) & event(X829_29)) & street(X930_30)) & way(X930_30)) & lonely(X930_30)) & chevy(X1031_31)) & car(X1031_31)) & white(X1031_31)) & dirty(X1031_31)) & old(X1031_31)) & barrel(X829_29, X1031_31)) & down(X829_29, X930_30)) & in(X829_29, X728_28)))
% 3.27/1.15  
% 3.27/1.15  [3] DELTA_EXISTS : ? [X324_24, X425_25, X526_26, X627_27] :  ((((((((((((((hollywood(X324_24) & city(X324_24)) & event(X425_25)) & chevy(X526_26)) & car(X526_26)) & white(X526_26)) & dirty(X526_26)) & old(X526_26)) & street(X627_27)) & way(X627_27)) & lonely(X627_27)) & barrel(X425_25, X526_26)) & down(X425_25, X627_27)) & in(X425_25, X324_24)))
% 3.27/1.15  	-> [5] (((((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & barrel(skolem_X42525, skolem_X52626)) & down(skolem_X42525, skolem_X62727)) & in(skolem_X42525, skolem_X32424))
% 3.27/1.15  
% 3.27/1.15  [5] ALPHA_AND : (((((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & barrel(skolem_X42525, skolem_X52626)) & down(skolem_X42525, skolem_X62727)) & in(skolem_X42525, skolem_X32424))
% 3.27/1.15  	-> [7] ((((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & barrel(skolem_X42525, skolem_X52626)) & down(skolem_X42525, skolem_X62727)), in(skolem_X42525, skolem_X32424)
% 3.27/1.15  
% 3.27/1.15  [7] ALPHA_AND : ((((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & barrel(skolem_X42525, skolem_X52626)) & down(skolem_X42525, skolem_X62727))
% 3.27/1.15  	-> [10] (((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & barrel(skolem_X42525, skolem_X52626)), down(skolem_X42525, skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [10] ALPHA_AND : (((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & barrel(skolem_X42525, skolem_X52626))
% 3.27/1.15  	-> [12] ((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)), barrel(skolem_X42525, skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [12] ALPHA_AND : ((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727))
% 3.27/1.15  	-> [13] (((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727)) & way(skolem_X62727)), lonely(skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [13] ALPHA_AND : (((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727)) & way(skolem_X62727))
% 3.27/1.15  	-> [15] ((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727)), way(skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [15] ALPHA_AND : ((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & street(skolem_X62727))
% 3.27/1.15  	-> [17] (((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)), street(skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [17] ALPHA_AND : (((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626))
% 3.27/1.15  	-> [19] ((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)), old(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [19] ALPHA_AND : ((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626))
% 3.27/1.15  	-> [21] (((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)), dirty(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [21] ALPHA_AND : (((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626))
% 3.27/1.15  	-> [23] ((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626)), white(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [23] ALPHA_AND : ((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)) & car(skolem_X52626))
% 3.27/1.15  	-> [25] (((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626)), car(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [25] ALPHA_AND : (((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & chevy(skolem_X52626))
% 3.27/1.15  	-> [27] ((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)), chevy(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [27] ALPHA_AND : ((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525))
% 3.27/1.15  	-> [29] (hollywood(skolem_X32424) & city(skolem_X32424)), event(skolem_X42525)
% 3.27/1.15  
% 3.27/1.15  [29] ALPHA_AND : (hollywood(skolem_X32424) & city(skolem_X32424))
% 3.27/1.15  	-> [31] hollywood(skolem_X32424), city(skolem_X32424)
% 3.27/1.15  
% 3.27/1.15  [31] GAMMA_NOT_EXISTS : ~? [X728_28, X829_29, X930_30, X1031_31] :  ((((((((((((((hollywood(X728_28) & city(X728_28)) & event(X829_29)) & street(X930_30)) & way(X930_30)) & lonely(X930_30)) & chevy(X1031_31)) & car(X1031_31)) & white(X1031_31)) & dirty(X1031_31)) & old(X1031_31)) & barrel(X829_29, X1031_31)) & down(X829_29, X930_30)) & in(X829_29, X728_28)))
% 3.27/1.15  	-> [33] ~(((((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & barrel(skolem_X42525, skolem_X52626)) & down(skolem_X42525, skolem_X62727)) & in(skolem_X42525, skolem_X32424))
% 3.27/1.15  
% 3.27/1.15  [33] BETA_NOT_AND : ~(((((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & barrel(skolem_X42525, skolem_X52626)) & down(skolem_X42525, skolem_X62727)) & in(skolem_X42525, skolem_X32424))
% 3.27/1.15  	-> [35] ~((((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & barrel(skolem_X42525, skolem_X52626)) & down(skolem_X42525, skolem_X62727))
% 3.27/1.15  	-> [36] ~in(skolem_X42525, skolem_X32424)
% 3.27/1.15  
% 3.27/1.15  [36] CLOSURE : ~in(skolem_X42525, skolem_X32424)
% 3.27/1.15  
% 3.27/1.15  [35] BETA_NOT_AND : ~((((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & barrel(skolem_X42525, skolem_X52626)) & down(skolem_X42525, skolem_X62727))
% 3.27/1.15  	-> [317] ~(((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & barrel(skolem_X42525, skolem_X52626))
% 3.27/1.15  	-> [318] ~down(skolem_X42525, skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [318] CLOSURE : ~down(skolem_X42525, skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [317] BETA_NOT_AND : ~(((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626)) & barrel(skolem_X42525, skolem_X52626))
% 3.27/1.15  	-> [441] ~((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626))
% 3.27/1.15  	-> [442] ~barrel(skolem_X42525, skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [442] CLOSURE : ~barrel(skolem_X42525, skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [441] BETA_NOT_AND : ~((((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626)) & old(skolem_X52626))
% 3.27/1.15  	-> [443] ~(((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626))
% 3.27/1.15  	-> [444] ~old(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [444] CLOSURE : ~old(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [443] BETA_NOT_AND : ~(((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626)) & dirty(skolem_X52626))
% 3.27/1.15  	-> [445] ~((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626))
% 3.27/1.15  	-> [446] ~dirty(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [446] CLOSURE : ~dirty(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [445] BETA_NOT_AND : ~((((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626)) & white(skolem_X52626))
% 3.27/1.15  	-> [447] ~(((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626))
% 3.27/1.15  	-> [448] ~white(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [448] CLOSURE : ~white(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [447] BETA_NOT_AND : ~(((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626)) & car(skolem_X52626))
% 3.27/1.15  	-> [449] ~((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626))
% 3.27/1.15  	-> [450] ~car(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [450] CLOSURE : ~car(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [449] BETA_NOT_AND : ~((((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727)) & chevy(skolem_X52626))
% 3.27/1.15  	-> [451] ~(((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727))
% 3.27/1.15  	-> [452] ~chevy(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [452] CLOSURE : ~chevy(skolem_X52626)
% 3.27/1.15  
% 3.27/1.15  [451] BETA_NOT_AND : ~(((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727)) & lonely(skolem_X62727))
% 3.27/1.15  	-> [453] ~((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727))
% 3.27/1.15  	-> [454] ~lonely(skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [454] CLOSURE : ~lonely(skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [453] BETA_NOT_AND : ~((((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727)) & way(skolem_X62727))
% 3.27/1.15  	-> [455] ~(((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727))
% 3.27/1.15  	-> [456] ~way(skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [456] CLOSURE : ~way(skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [455] BETA_NOT_AND : ~(((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525)) & street(skolem_X62727))
% 3.27/1.15  	-> [457] ~((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525))
% 3.27/1.15  	-> [458] ~street(skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [458] CLOSURE : ~street(skolem_X62727)
% 3.27/1.15  
% 3.27/1.15  [457] BETA_NOT_AND : ~((hollywood(skolem_X32424) & city(skolem_X32424)) & event(skolem_X42525))
% 3.27/1.15  	-> [459] ~(hollywood(skolem_X32424) & city(skolem_X32424))
% 3.27/1.15  	-> [460] ~event(skolem_X42525)
% 3.27/1.15  
% 3.27/1.15  [460] CLOSURE : ~event(skolem_X42525)
% 3.27/1.15  
% 3.27/1.15  [459] BETA_NOT_AND : ~(hollywood(skolem_X32424) & city(skolem_X32424))
% 3.27/1.15  	-> [461] ~hollywood(skolem_X32424)
% 3.27/1.15  	-> [462] ~city(skolem_X32424)
% 3.27/1.15  
% 3.27/1.15  [461] CLOSURE : ~hollywood(skolem_X32424)
% 3.27/1.15  
% 3.27/1.15  [462] CLOSURE : ~city(skolem_X32424)
% 3.27/1.15  
% 3.27/1.15  % SZS output end Proof for theBenchmark.p
% 3.27/1.15  [0.807653s][1][Res] 7505 goroutines created
% 3.27/1.15  ==== Result ====
% 3.27/1.15  [0.807677s][1][Res] VALID
% 3.27/1.15  % SZS status Theorem for theBenchmark.p
%------------------------------------------------------------------------------