TPTP Problem File: NLP189+1.p
View Solutions
- Solve Problem
%--------------------------------------------------------------------------
% File : NLP189+1 : TPTP v9.0.0. Released v2.4.0.
% Domain : Natural Language Processing
% Problem : An old dirty white Chevy, problem 76
% Version : [Bos00b] axioms.
% English : Eliminating non-informative interpretations in the statement
% "An old dirty white chevy barrels down a lonely street in
% hollywood. Two young fellas are in the front seat. They are
% wearing cheap black coats."
% Refs : [Bos00a] Bos (2000), DORIS: Discourse Oriented Representation a
% [Bos00b] Bos (2000), Applied Theorem Proving - Natural Language
% Source : [Bos00b]
% Names : doris166 [Bos00b]
% Status : CounterSatisfiable
% Rating : 0.00 v7.5.0, 0.20 v7.4.0, 0.00 v6.2.0, 0.36 v6.0.0, 0.38 v5.4.0, 0.43 v5.2.0, 0.33 v5.0.0, 0.29 v4.1.0, 0.40 v4.0.1, 0.20 v4.0.0, 0.00 v3.5.0, 0.33 v3.3.0, 0.17 v3.2.0, 0.00 v3.1.0, 0.50 v2.7.0, 0.67 v2.6.0, 0.50 v2.5.0, 0.67 v2.4.0
% Syntax : Number of formulae : 67 ( 1 unt; 0 def)
% Number of atoms : 210 ( 6 equ)
% Maximal formula atoms : 68 ( 3 avg)
% Number of connectives : 159 ( 16 ~; 1 |; 69 &)
% ( 1 <=>; 72 =>; 0 <=; 0 <~>)
% Maximal formula depth : 47 ( 5 avg)
% Maximal term depth : 1 ( 1 avg)
% Number of predicates : 67 ( 66 usr; 0 prp; 1-4 aty)
% Number of functors : 0 ( 0 usr; 0 con; --- aty)
% Number of variables : 169 ( 144 !; 25 ?)
% SPC : FOF_CSA_RFO_SEQ
% Comments :
%--------------------------------------------------------------------------
fof(ax1,axiom,
! [U,V] :
( furniture(U,V)
=> instrumentality(U,V) ) ).
fof(ax2,axiom,
! [U,V] :
( seat(U,V)
=> furniture(U,V) ) ).
fof(ax3,axiom,
! [U,V] :
( frontseat(U,V)
=> seat(U,V) ) ).
fof(ax4,axiom,
! [U,V] :
( instrumentality(U,V)
=> artifact(U,V) ) ).
fof(ax5,axiom,
! [U,V] :
( transport(U,V)
=> instrumentality(U,V) ) ).
fof(ax6,axiom,
! [U,V] :
( vehicle(U,V)
=> transport(U,V) ) ).
fof(ax7,axiom,
! [U,V] :
( car(U,V)
=> vehicle(U,V) ) ).
fof(ax8,axiom,
! [U,V] :
( chevy(U,V)
=> car(U,V) ) ).
fof(ax9,axiom,
! [U,V] :
( location(U,V)
=> object(U,V) ) ).
fof(ax10,axiom,
! [U,V] :
( city(U,V)
=> location(U,V) ) ).
fof(ax11,axiom,
! [U,V] :
( hollywood_placename(U,V)
=> placename(U,V) ) ).
fof(ax12,axiom,
! [U,V] :
( abstraction(U,V)
=> unisex(U,V) ) ).
fof(ax13,axiom,
! [U,V] :
( abstraction(U,V)
=> general(U,V) ) ).
fof(ax14,axiom,
! [U,V] :
( abstraction(U,V)
=> nonhuman(U,V) ) ).
fof(ax15,axiom,
! [U,V] :
( abstraction(U,V)
=> thing(U,V) ) ).
fof(ax16,axiom,
! [U,V] :
( relation(U,V)
=> abstraction(U,V) ) ).
fof(ax17,axiom,
! [U,V] :
( relname(U,V)
=> relation(U,V) ) ).
fof(ax18,axiom,
! [U,V] :
( placename(U,V)
=> relname(U,V) ) ).
fof(ax19,axiom,
! [U,V] :
( way(U,V)
=> artifact(U,V) ) ).
fof(ax20,axiom,
! [U,V] :
( street(U,V)
=> way(U,V) ) ).
fof(ax21,axiom,
! [U,V] :
( barrel(U,V)
=> event(U,V) ) ).
fof(ax22,axiom,
! [U,V] :
( state(U,V)
=> event(U,V) ) ).
fof(ax23,axiom,
! [U,V] :
( state(U,V)
=> eventuality(U,V) ) ).
fof(ax24,axiom,
! [U,V] :
( two(U,V)
=> group(U,V) ) ).
fof(ax25,axiom,
! [U,V] :
( man(U,V)
=> male(U,V) ) ).
fof(ax26,axiom,
! [U,V] :
( human_person(U,V)
=> animate(U,V) ) ).
fof(ax27,axiom,
! [U,V] :
( human_person(U,V)
=> human(U,V) ) ).
fof(ax28,axiom,
! [U,V] :
( organism(U,V)
=> living(U,V) ) ).
fof(ax29,axiom,
! [U,V] :
( organism(U,V)
=> impartial(U,V) ) ).
fof(ax30,axiom,
! [U,V] :
( organism(U,V)
=> entity(U,V) ) ).
fof(ax31,axiom,
! [U,V] :
( human_person(U,V)
=> organism(U,V) ) ).
fof(ax32,axiom,
! [U,V] :
( man(U,V)
=> human_person(U,V) ) ).
fof(ax33,axiom,
! [U,V] :
( fellow(U,V)
=> man(U,V) ) ).
fof(ax34,axiom,
! [U,V] :
( eventuality(U,V)
=> unisex(U,V) ) ).
fof(ax35,axiom,
! [U,V] :
( eventuality(U,V)
=> nonexistent(U,V) ) ).
fof(ax36,axiom,
! [U,V] :
( eventuality(U,V)
=> specific(U,V) ) ).
fof(ax37,axiom,
! [U,V] :
( eventuality(U,V)
=> thing(U,V) ) ).
fof(ax38,axiom,
! [U,V] :
( event(U,V)
=> eventuality(U,V) ) ).
fof(ax39,axiom,
! [U,V] :
( wear(U,V)
=> event(U,V) ) ).
fof(ax40,axiom,
! [U,V] :
( set(U,V)
=> multiple(U,V) ) ).
fof(ax41,axiom,
! [U,V] :
( group(U,V)
=> set(U,V) ) ).
fof(ax42,axiom,
! [U,V] :
( object(U,V)
=> unisex(U,V) ) ).
fof(ax43,axiom,
! [U,V] :
( object(U,V)
=> impartial(U,V) ) ).
fof(ax44,axiom,
! [U,V] :
( object(U,V)
=> nonliving(U,V) ) ).
fof(ax45,axiom,
! [U,V] :
( entity(U,V)
=> existent(U,V) ) ).
fof(ax46,axiom,
! [U,V] :
( entity(U,V)
=> specific(U,V) ) ).
fof(ax47,axiom,
! [U,V] :
( thing(U,V)
=> singleton(U,V) ) ).
fof(ax48,axiom,
! [U,V] :
( entity(U,V)
=> thing(U,V) ) ).
fof(ax49,axiom,
! [U,V] :
( object(U,V)
=> entity(U,V) ) ).
fof(ax50,axiom,
! [U,V] :
( artifact(U,V)
=> object(U,V) ) ).
fof(ax51,axiom,
! [U,V] :
( clothes(U,V)
=> artifact(U,V) ) ).
fof(ax52,axiom,
! [U,V] :
( coat(U,V)
=> clothes(U,V) ) ).
fof(ax53,axiom,
! [U,V] :
( animate(U,V)
=> ~ nonliving(U,V) ) ).
fof(ax54,axiom,
! [U,V] :
( existent(U,V)
=> ~ nonexistent(U,V) ) ).
fof(ax55,axiom,
! [U,V] :
( nonhuman(U,V)
=> ~ human(U,V) ) ).
fof(ax56,axiom,
! [U,V] :
( nonliving(U,V)
=> ~ living(U,V) ) ).
fof(ax57,axiom,
! [U,V] :
( singleton(U,V)
=> ~ multiple(U,V) ) ).
fof(ax58,axiom,
! [U,V] :
( specific(U,V)
=> ~ general(U,V) ) ).
fof(ax59,axiom,
! [U,V] :
( unisex(U,V)
=> ~ male(U,V) ) ).
fof(ax60,axiom,
! [U,V] :
( white(U,V)
=> ~ black(U,V) ) ).
fof(ax61,axiom,
! [U,V] :
( young(U,V)
=> ~ old(U,V) ) ).
fof(ax62,axiom,
! [U,V,W] :
( ( entity(U,V)
& placename(U,W)
& of(U,W,V) )
=> ~ ? [X] :
( placename(U,X)
& X != W
& of(U,X,V) ) ) ).
fof(ax63,axiom,
! [U,V,W,X] :
( be(U,V,W,X)
=> W = X ) ).
fof(ax64,axiom,
! [U,V] :
( two(U,V)
<=> ? [W] :
( member(U,W,V)
& ? [X] :
( member(U,X,V)
& X != W
& ! [Y] :
( member(U,Y,V)
=> ( Y = X
| Y = W ) ) ) ) ) ).
fof(ax65,axiom,
! [U,V,W,X] :
( ( nonreflexive(U,V)
& agent(U,V,W)
& patient(U,V,X) )
=> W != X ) ).
fof(ax66,axiom,
! [U] :
~ ? [V] : member(U,V,V) ).
fof(co1,conjecture,
~ ( ? [U] :
( actual_world(U)
& ? [V,W,X,Y,Z,X1] :
( frontseat(U,V)
& chevy(U,W)
& white(U,W)
& dirty(U,W)
& old(U,W)
& of(U,X,Y)
& city(U,Y)
& hollywood_placename(U,X)
& placename(U,X)
& street(U,Y)
& lonely(U,Y)
& event(U,Z)
& agent(U,Z,W)
& present(U,Z)
& barrel(U,Z)
& down(U,Z,Y)
& in(U,Z,Y)
& ! [X2] :
( member(U,X2,X1)
=> ? [X3,X4] :
( state(U,X3)
& be(U,X3,X2,X4)
& in(U,X4,V) ) )
& two(U,X1)
& group(U,X1)
& ! [X5] :
( member(U,X5,X1)
=> ( fellow(U,X5)
& young(U,X5) ) ) ) )
& ~ ? [X6] :
( actual_world(X6)
& ? [X7,V,W,X,Y,Z,X1,X8] :
( group(X6,X7)
& frontseat(X6,V)
& chevy(X6,W)
& white(X6,W)
& dirty(X6,W)
& old(X6,W)
& of(X6,X,Y)
& city(X6,Y)
& hollywood_placename(X6,X)
& placename(X6,X)
& street(X6,Y)
& lonely(X6,Y)
& event(X6,Z)
& agent(X6,Z,W)
& present(X6,Z)
& barrel(X6,Z)
& down(X6,Z,Y)
& in(X6,Z,Y)
& ! [X2] :
( member(X6,X2,X1)
=> ? [X3,X4] :
( state(X6,X3)
& be(X6,X3,X2,X4)
& in(X6,X4,V) ) )
& two(X6,X1)
& group(X6,X1)
& ! [X5] :
( member(X6,X5,X1)
=> ( fellow(X6,X5)
& young(X6,X5) ) )
& ! [X9] :
( member(X6,X9,X8)
=> ! [X10] :
( member(X6,X10,X7)
=> ? [X11] :
( event(X6,X11)
& agent(X6,X11,X10)
& patient(X6,X11,X9)
& present(X6,X11)
& nonreflexive(X6,X11)
& wear(X6,X11) ) ) )
& group(X6,X8)
& ! [X12] :
( member(X6,X12,X8)
=> ( coat(X6,X12)
& black(X6,X12)
& cheap(X6,X12) ) ) ) ) ) ).
%--------------------------------------------------------------------------