TSTP Solution File: NLP122+1 by SnakeForV---1.0

View Problem - Process Solution

%------------------------------------------------------------------------------
% File     : SnakeForV---1.0
% Problem  : NLP122+1 : TPTP v8.1.0. Released v2.4.0.
% Transfm  : none
% Format   : tptp:raw
% Command  : vampire --input_syntax tptp --proof tptp --output_axiom_names on --mode portfolio --schedule snake_tptp_uns --cores 0 -t %d %s

% Computer : n004.cluster.edu
% Model    : x86_64 x86_64
% CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 2.10GHz
% Memory   : 8042.1875MB
% OS       : Linux 3.10.0-693.el7.x86_64
% CPULimit : 300s
% WCLimit  : 300s
% DateTime : Wed Aug 31 17:53:39 EDT 2022

% Result   : Theorem 0.22s 0.48s
% Output   : Refutation 0.22s
% Verified : 
% SZS Type : Refutation
%            Derivation depth      :   32
%            Number of leaves      :   11
% Syntax   : Number of formulae    :  116 (   2 unt;   0 def)
%            Number of atoms       : 1176 (   0 equ)
%            Maximal formula atoms :   68 (  10 avg)
%            Number of connectives : 1666 ( 606   ~; 553   |; 492   &)
%                                         (   3 <=>;  12  =>;   0  <=;   0 <~>)
%            Maximal formula depth :   27 (  11 avg)
%            Maximal term depth    :    2 (   1 avg)
%            Number of predicates  :   24 (  23 usr;   5 prp; 0-3 aty)
%            Number of functors    :   10 (  10 usr;   2 con; 0-1 aty)
%            Number of variables   :  315 ( 186   !; 129   ?)

% Comments : 
%------------------------------------------------------------------------------
fof(f157,plain,
    $false,
    inference(avatar_sat_refutation,[],[f71,f76,f137,f156]) ).

fof(f156,plain,
    ( ~ spl13_1
    | ~ spl13_3 ),
    inference(avatar_contradiction_clause,[],[f155]) ).

fof(f155,plain,
    ( $false
    | ~ spl13_1
    | ~ spl13_3 ),
    inference(subsumption_resolution,[],[f154,f75]) ).

fof(f75,plain,
    ( actual_world(sK12)
    | ~ spl13_3 ),
    inference(avatar_component_clause,[],[f73]) ).

fof(f73,plain,
    ( spl13_3
  <=> actual_world(sK12) ),
    introduced(avatar_definition,[new_symbols(naming,[spl13_3])]) ).

fof(f154,plain,
    ( ~ actual_world(sK12)
    | ~ spl13_1 ),
    inference(resolution,[],[f66,f128]) ).

fof(f128,plain,
    ! [X0] :
      ( ~ sP1(X0)
      | ~ actual_world(X0) ),
    inference(subsumption_resolution,[],[f127,f42]) ).

fof(f42,plain,
    ! [X0] :
      ( ~ sP1(X0)
      | hollywood_placename(X0,sK7(X0)) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f17,plain,
    ! [X0] :
      ( ( old(X0,sK5(X0))
        & hollywood_placename(X0,sK7(X0))
        & event(X0,sK4(X0))
        & chevy(X0,sK5(X0))
        & white(X0,sK5(X0))
        & city(X0,sK5(X0))
        & of(X0,sK7(X0),sK5(X0))
        & in(X0,sK4(X0),sK5(X0))
        & dirty(X0,sK5(X0))
        & lonely(X0,sK6(X0))
        & down(X0,sK4(X0),sK6(X0))
        & barrel(X0,sK4(X0))
        & present(X0,sK4(X0))
        & placename(X0,sK7(X0))
        & agent(X0,sK4(X0),sK5(X0))
        & street(X0,sK6(X0)) )
      | ~ sP1(X0) ),
    inference(skolemisation,[status(esa),new_symbols(skolem,[sK4,sK5,sK6,sK7])],[f15,f16]) ).

fof(f16,plain,
    ! [X0] :
      ( ? [X1,X2,X3,X4] :
          ( old(X0,X2)
          & hollywood_placename(X0,X4)
          & event(X0,X1)
          & chevy(X0,X2)
          & white(X0,X2)
          & city(X0,X2)
          & of(X0,X4,X2)
          & in(X0,X1,X2)
          & dirty(X0,X2)
          & lonely(X0,X3)
          & down(X0,X1,X3)
          & barrel(X0,X1)
          & present(X0,X1)
          & placename(X0,X4)
          & agent(X0,X1,X2)
          & street(X0,X3) )
     => ( old(X0,sK5(X0))
        & hollywood_placename(X0,sK7(X0))
        & event(X0,sK4(X0))
        & chevy(X0,sK5(X0))
        & white(X0,sK5(X0))
        & city(X0,sK5(X0))
        & of(X0,sK7(X0),sK5(X0))
        & in(X0,sK4(X0),sK5(X0))
        & dirty(X0,sK5(X0))
        & lonely(X0,sK6(X0))
        & down(X0,sK4(X0),sK6(X0))
        & barrel(X0,sK4(X0))
        & present(X0,sK4(X0))
        & placename(X0,sK7(X0))
        & agent(X0,sK4(X0),sK5(X0))
        & street(X0,sK6(X0)) ) ),
    introduced(choice_axiom,[]) ).

fof(f15,plain,
    ! [X0] :
      ( ? [X1,X2,X3,X4] :
          ( old(X0,X2)
          & hollywood_placename(X0,X4)
          & event(X0,X1)
          & chevy(X0,X2)
          & white(X0,X2)
          & city(X0,X2)
          & of(X0,X4,X2)
          & in(X0,X1,X2)
          & dirty(X0,X2)
          & lonely(X0,X3)
          & down(X0,X1,X3)
          & barrel(X0,X1)
          & present(X0,X1)
          & placename(X0,X4)
          & agent(X0,X1,X2)
          & street(X0,X3) )
      | ~ sP1(X0) ),
    inference(rectify,[],[f14]) ).

fof(f14,plain,
    ! [X0] :
      ( ? [X1,X2,X4,X3] :
          ( old(X0,X2)
          & hollywood_placename(X0,X3)
          & event(X0,X1)
          & chevy(X0,X2)
          & white(X0,X2)
          & city(X0,X2)
          & of(X0,X3,X2)
          & in(X0,X1,X2)
          & dirty(X0,X2)
          & lonely(X0,X4)
          & down(X0,X1,X4)
          & barrel(X0,X1)
          & present(X0,X1)
          & placename(X0,X3)
          & agent(X0,X1,X2)
          & street(X0,X4) )
      | ~ sP1(X0) ),
    inference(nnf_transformation,[],[f7]) ).

fof(f7,plain,
    ! [X0] :
      ( ? [X1,X2,X4,X3] :
          ( old(X0,X2)
          & hollywood_placename(X0,X3)
          & event(X0,X1)
          & chevy(X0,X2)
          & white(X0,X2)
          & city(X0,X2)
          & of(X0,X3,X2)
          & in(X0,X1,X2)
          & dirty(X0,X2)
          & lonely(X0,X4)
          & down(X0,X1,X4)
          & barrel(X0,X1)
          & present(X0,X1)
          & placename(X0,X3)
          & agent(X0,X1,X2)
          & street(X0,X4) )
      | ~ sP1(X0) ),
    introduced(predicate_definition_introduction,[new_symbols(naming,[sP1])]) ).

fof(f127,plain,
    ! [X0] :
      ( ~ hollywood_placename(X0,sK7(X0))
      | ~ sP1(X0)
      | ~ actual_world(X0) ),
    inference(subsumption_resolution,[],[f126,f30]) ).

fof(f30,plain,
    ! [X0] :
      ( placename(X0,sK7(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f126,plain,
    ! [X0] :
      ( ~ placename(X0,sK7(X0))
      | ~ sP1(X0)
      | ~ actual_world(X0)
      | ~ hollywood_placename(X0,sK7(X0)) ),
    inference(duplicate_literal_removal,[],[f125]) ).

fof(f125,plain,
    ! [X0] :
      ( ~ hollywood_placename(X0,sK7(X0))
      | ~ actual_world(X0)
      | ~ sP1(X0)
      | ~ placename(X0,sK7(X0))
      | ~ sP1(X0) ),
    inference(resolution,[],[f120,f37]) ).

fof(f37,plain,
    ! [X0] :
      ( of(X0,sK7(X0),sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f120,plain,
    ! [X0,X1] :
      ( ~ of(X0,X1,sK5(X0))
      | ~ hollywood_placename(X0,X1)
      | ~ placename(X0,X1)
      | ~ actual_world(X0)
      | ~ sP1(X0) ),
    inference(subsumption_resolution,[],[f119,f28]) ).

fof(f28,plain,
    ! [X0] :
      ( ~ sP1(X0)
      | street(X0,sK6(X0)) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f119,plain,
    ! [X0,X1] :
      ( ~ placename(X0,X1)
      | ~ actual_world(X0)
      | ~ sP1(X0)
      | ~ hollywood_placename(X0,X1)
      | ~ of(X0,X1,sK5(X0))
      | ~ street(X0,sK6(X0)) ),
    inference(subsumption_resolution,[],[f118,f34]) ).

fof(f34,plain,
    ! [X0] :
      ( lonely(X0,sK6(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f118,plain,
    ! [X0,X1] :
      ( ~ sP1(X0)
      | ~ lonely(X0,sK6(X0))
      | ~ street(X0,sK6(X0))
      | ~ actual_world(X0)
      | ~ placename(X0,X1)
      | ~ of(X0,X1,sK5(X0))
      | ~ hollywood_placename(X0,X1) ),
    inference(duplicate_literal_removal,[],[f117]) ).

fof(f117,plain,
    ! [X0,X1] :
      ( ~ of(X0,X1,sK5(X0))
      | ~ lonely(X0,sK6(X0))
      | ~ sP1(X0)
      | ~ placename(X0,X1)
      | ~ hollywood_placename(X0,X1)
      | ~ street(X0,sK6(X0))
      | ~ actual_world(X0)
      | ~ sP1(X0) ),
    inference(resolution,[],[f91,f33]) ).

fof(f33,plain,
    ! [X0] :
      ( down(X0,sK4(X0),sK6(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f91,plain,
    ! [X2,X0,X1] :
      ( ~ down(X0,sK4(X0),X1)
      | ~ placename(X0,X2)
      | ~ sP1(X0)
      | ~ street(X0,X1)
      | ~ of(X0,X2,sK5(X0))
      | ~ lonely(X0,X1)
      | ~ actual_world(X0)
      | ~ hollywood_placename(X0,X2) ),
    inference(subsumption_resolution,[],[f90,f39]) ).

fof(f39,plain,
    ! [X0] :
      ( white(X0,sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f90,plain,
    ! [X2,X0,X1] :
      ( ~ of(X0,X2,sK5(X0))
      | ~ lonely(X0,X1)
      | ~ white(X0,sK5(X0))
      | ~ sP1(X0)
      | ~ down(X0,sK4(X0),X1)
      | ~ street(X0,X1)
      | ~ hollywood_placename(X0,X2)
      | ~ actual_world(X0)
      | ~ placename(X0,X2) ),
    inference(subsumption_resolution,[],[f89,f29]) ).

fof(f29,plain,
    ! [X0] :
      ( ~ sP1(X0)
      | agent(X0,sK4(X0),sK5(X0)) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f89,plain,
    ! [X2,X0,X1] :
      ( ~ street(X0,X1)
      | ~ agent(X0,sK4(X0),sK5(X0))
      | ~ lonely(X0,X1)
      | ~ hollywood_placename(X0,X2)
      | ~ placename(X0,X2)
      | ~ down(X0,sK4(X0),X1)
      | ~ sP1(X0)
      | ~ of(X0,X2,sK5(X0))
      | ~ actual_world(X0)
      | ~ white(X0,sK5(X0)) ),
    inference(subsumption_resolution,[],[f88,f38]) ).

fof(f38,plain,
    ! [X0] :
      ( city(X0,sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f88,plain,
    ! [X2,X0,X1] :
      ( ~ actual_world(X0)
      | ~ city(X0,sK5(X0))
      | ~ agent(X0,sK4(X0),sK5(X0))
      | ~ lonely(X0,X1)
      | ~ down(X0,sK4(X0),X1)
      | ~ of(X0,X2,sK5(X0))
      | ~ white(X0,sK5(X0))
      | ~ hollywood_placename(X0,X2)
      | ~ sP1(X0)
      | ~ street(X0,X1)
      | ~ placename(X0,X2) ),
    inference(subsumption_resolution,[],[f87,f32]) ).

fof(f32,plain,
    ! [X0] :
      ( ~ sP1(X0)
      | barrel(X0,sK4(X0)) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f87,plain,
    ! [X2,X0,X1] :
      ( ~ barrel(X0,sK4(X0))
      | ~ hollywood_placename(X0,X2)
      | ~ actual_world(X0)
      | ~ lonely(X0,X1)
      | ~ agent(X0,sK4(X0),sK5(X0))
      | ~ city(X0,sK5(X0))
      | ~ down(X0,sK4(X0),X1)
      | ~ street(X0,X1)
      | ~ placename(X0,X2)
      | ~ of(X0,X2,sK5(X0))
      | ~ white(X0,sK5(X0))
      | ~ sP1(X0) ),
    inference(subsumption_resolution,[],[f86,f41]) ).

fof(f41,plain,
    ! [X0] :
      ( ~ sP1(X0)
      | event(X0,sK4(X0)) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f86,plain,
    ! [X2,X0,X1] :
      ( ~ of(X0,X2,sK5(X0))
      | ~ event(X0,sK4(X0))
      | ~ agent(X0,sK4(X0),sK5(X0))
      | ~ barrel(X0,sK4(X0))
      | ~ sP1(X0)
      | ~ placename(X0,X2)
      | ~ actual_world(X0)
      | ~ city(X0,sK5(X0))
      | ~ hollywood_placename(X0,X2)
      | ~ down(X0,sK4(X0),X1)
      | ~ white(X0,sK5(X0))
      | ~ lonely(X0,X1)
      | ~ street(X0,X1) ),
    inference(subsumption_resolution,[],[f85,f40]) ).

fof(f40,plain,
    ! [X0] :
      ( ~ sP1(X0)
      | chevy(X0,sK5(X0)) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f85,plain,
    ! [X2,X0,X1] :
      ( ~ chevy(X0,sK5(X0))
      | ~ agent(X0,sK4(X0),sK5(X0))
      | ~ lonely(X0,X1)
      | ~ down(X0,sK4(X0),X1)
      | ~ white(X0,sK5(X0))
      | ~ event(X0,sK4(X0))
      | ~ barrel(X0,sK4(X0))
      | ~ hollywood_placename(X0,X2)
      | ~ street(X0,X1)
      | ~ placename(X0,X2)
      | ~ city(X0,sK5(X0))
      | ~ sP1(X0)
      | ~ of(X0,X2,sK5(X0))
      | ~ actual_world(X0) ),
    inference(subsumption_resolution,[],[f84,f43]) ).

fof(f43,plain,
    ! [X0] :
      ( ~ sP1(X0)
      | old(X0,sK5(X0)) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f84,plain,
    ! [X2,X0,X1] :
      ( ~ old(X0,sK5(X0))
      | ~ street(X0,X1)
      | ~ actual_world(X0)
      | ~ lonely(X0,X1)
      | ~ barrel(X0,sK4(X0))
      | ~ down(X0,sK4(X0),X1)
      | ~ agent(X0,sK4(X0),sK5(X0))
      | ~ city(X0,sK5(X0))
      | ~ of(X0,X2,sK5(X0))
      | ~ white(X0,sK5(X0))
      | ~ sP1(X0)
      | ~ hollywood_placename(X0,X2)
      | ~ placename(X0,X2)
      | ~ event(X0,sK4(X0))
      | ~ chevy(X0,sK5(X0)) ),
    inference(subsumption_resolution,[],[f83,f35]) ).

fof(f35,plain,
    ! [X0] :
      ( dirty(X0,sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f83,plain,
    ! [X2,X0,X1] :
      ( ~ hollywood_placename(X0,X2)
      | ~ of(X0,X2,sK5(X0))
      | ~ down(X0,sK4(X0),X1)
      | ~ dirty(X0,sK5(X0))
      | ~ city(X0,sK5(X0))
      | ~ old(X0,sK5(X0))
      | ~ lonely(X0,X1)
      | ~ street(X0,X1)
      | ~ placename(X0,X2)
      | ~ chevy(X0,sK5(X0))
      | ~ white(X0,sK5(X0))
      | ~ sP1(X0)
      | ~ barrel(X0,sK4(X0))
      | ~ event(X0,sK4(X0))
      | ~ agent(X0,sK4(X0),sK5(X0))
      | ~ actual_world(X0) ),
    inference(subsumption_resolution,[],[f81,f31]) ).

fof(f31,plain,
    ! [X0] :
      ( present(X0,sK4(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f81,plain,
    ! [X2,X0,X1] :
      ( ~ sP1(X0)
      | ~ hollywood_placename(X0,X2)
      | ~ placename(X0,X2)
      | ~ down(X0,sK4(X0),X1)
      | ~ street(X0,X1)
      | ~ present(X0,sK4(X0))
      | ~ dirty(X0,sK5(X0))
      | ~ agent(X0,sK4(X0),sK5(X0))
      | ~ event(X0,sK4(X0))
      | ~ city(X0,sK5(X0))
      | ~ of(X0,X2,sK5(X0))
      | ~ lonely(X0,X1)
      | ~ actual_world(X0)
      | ~ white(X0,sK5(X0))
      | ~ chevy(X0,sK5(X0))
      | ~ old(X0,sK5(X0))
      | ~ barrel(X0,sK4(X0)) ),
    inference(resolution,[],[f77,f36]) ).

fof(f36,plain,
    ! [X0] :
      ( in(X0,sK4(X0),sK5(X0))
      | ~ sP1(X0) ),
    inference(cnf_transformation,[],[f17]) ).

fof(f77,plain,
    ! [X2,X3,X0,X1,X4] :
      ( ~ in(X0,X4,X2)
      | ~ white(X0,X2)
      | ~ chevy(X0,X2)
      | ~ down(X0,X4,X3)
      | ~ of(X0,X1,X2)
      | ~ old(X0,X2)
      | ~ event(X0,X4)
      | ~ dirty(X0,X2)
      | ~ city(X0,X2)
      | ~ barrel(X0,X4)
      | ~ street(X0,X3)
      | ~ placename(X0,X1)
      | ~ agent(X0,X4,X2)
      | ~ present(X0,X4)
      | ~ hollywood_placename(X0,X1)
      | ~ actual_world(X0)
      | ~ lonely(X0,X3) ),
    inference(subsumption_resolution,[],[f62,f27]) ).

fof(f27,plain,
    ! [X2,X3,X0,X1,X4] :
      ( ~ of(X0,X1,X4)
      | ~ lonely(X0,X3)
      | ~ dirty(X0,X4)
      | ~ chevy(X0,X4)
      | ~ actual_world(X0)
      | ~ in(X0,X2,X4)
      | ~ barrel(X0,X2)
      | ~ present(X0,X2)
      | ~ placename(X0,X1)
      | ~ white(X0,X4)
      | ~ down(X0,X2,X3)
      | ~ agent(X0,X2,X4)
      | ~ sP2
      | ~ street(X0,X3)
      | ~ event(X0,X2)
      | ~ hollywood_placename(X0,X1)
      | ~ old(X0,X4)
      | ~ city(X0,X4) ),
    inference(cnf_transformation,[],[f13]) ).

fof(f13,plain,
    ( ( ! [X0] :
          ( ! [X1,X2,X3,X4] :
              ( ~ barrel(X0,X2)
              | ~ hollywood_placename(X0,X1)
              | ~ event(X0,X2)
              | ~ street(X0,X3)
              | ~ down(X0,X2,X3)
              | ~ placename(X0,X1)
              | ~ agent(X0,X2,X4)
              | ~ present(X0,X2)
              | ~ chevy(X0,X4)
              | ~ in(X0,X2,X4)
              | ~ white(X0,X4)
              | ~ lonely(X0,X3)
              | ~ of(X0,X1,X4)
              | ~ old(X0,X4)
              | ~ city(X0,X4)
              | ~ dirty(X0,X4) )
          | ~ actual_world(X0) )
      & sP0(sK3)
      & actual_world(sK3) )
    | ~ sP2 ),
    inference(skolemisation,[status(esa),new_symbols(skolem,[sK3])],[f11,f12]) ).

fof(f12,plain,
    ( ? [X5] :
        ( sP0(X5)
        & actual_world(X5) )
   => ( sP0(sK3)
      & actual_world(sK3) ) ),
    introduced(choice_axiom,[]) ).

fof(f11,plain,
    ( ( ! [X0] :
          ( ! [X1,X2,X3,X4] :
              ( ~ barrel(X0,X2)
              | ~ hollywood_placename(X0,X1)
              | ~ event(X0,X2)
              | ~ street(X0,X3)
              | ~ down(X0,X2,X3)
              | ~ placename(X0,X1)
              | ~ agent(X0,X2,X4)
              | ~ present(X0,X2)
              | ~ chevy(X0,X4)
              | ~ in(X0,X2,X4)
              | ~ white(X0,X4)
              | ~ lonely(X0,X3)
              | ~ of(X0,X1,X4)
              | ~ old(X0,X4)
              | ~ city(X0,X4)
              | ~ dirty(X0,X4) )
          | ~ actual_world(X0) )
      & ? [X5] :
          ( sP0(X5)
          & actual_world(X5) ) )
    | ~ sP2 ),
    inference(rectify,[],[f10]) ).

fof(f10,plain,
    ( ( ! [X15] :
          ( ! [X18,X16,X19,X17] :
              ( ~ barrel(X15,X16)
              | ~ hollywood_placename(X15,X18)
              | ~ event(X15,X16)
              | ~ street(X15,X19)
              | ~ down(X15,X16,X19)
              | ~ placename(X15,X18)
              | ~ agent(X15,X16,X17)
              | ~ present(X15,X16)
              | ~ chevy(X15,X17)
              | ~ in(X15,X16,X17)
              | ~ white(X15,X17)
              | ~ lonely(X15,X19)
              | ~ of(X15,X18,X17)
              | ~ old(X15,X17)
              | ~ city(X15,X17)
              | ~ dirty(X15,X17) )
          | ~ actual_world(X15) )
      & ? [X10] :
          ( sP0(X10)
          & actual_world(X10) ) )
    | ~ sP2 ),
    inference(nnf_transformation,[],[f8]) ).

fof(f8,plain,
    ( ( ! [X15] :
          ( ! [X18,X16,X19,X17] :
              ( ~ barrel(X15,X16)
              | ~ hollywood_placename(X15,X18)
              | ~ event(X15,X16)
              | ~ street(X15,X19)
              | ~ down(X15,X16,X19)
              | ~ placename(X15,X18)
              | ~ agent(X15,X16,X17)
              | ~ present(X15,X16)
              | ~ chevy(X15,X17)
              | ~ in(X15,X16,X17)
              | ~ white(X15,X17)
              | ~ lonely(X15,X19)
              | ~ of(X15,X18,X17)
              | ~ old(X15,X17)
              | ~ city(X15,X17)
              | ~ dirty(X15,X17) )
          | ~ actual_world(X15) )
      & ? [X10] :
          ( sP0(X10)
          & actual_world(X10) ) )
    | ~ sP2 ),
    introduced(predicate_definition_introduction,[new_symbols(naming,[sP2])]) ).

fof(f62,plain,
    ! [X2,X3,X0,X1,X4] :
      ( ~ white(X0,X2)
      | ~ placename(X0,X1)
      | ~ down(X0,X4,X3)
      | ~ barrel(X0,X4)
      | ~ city(X0,X2)
      | ~ chevy(X0,X2)
      | ~ actual_world(X0)
      | ~ in(X0,X4,X2)
      | ~ old(X0,X2)
      | ~ event(X0,X4)
      | ~ street(X0,X3)
      | ~ hollywood_placename(X0,X1)
      | sP2
      | ~ dirty(X0,X2)
      | ~ present(X0,X4)
      | ~ agent(X0,X4,X2)
      | ~ lonely(X0,X3)
      | ~ of(X0,X1,X2) ),
    inference(cnf_transformation,[],[f24]) ).

fof(f24,plain,
    ( ( ! [X0] :
          ( ~ actual_world(X0)
          | ! [X1,X2,X3,X4] :
              ( ~ present(X0,X4)
              | ~ chevy(X0,X2)
              | ~ of(X0,X1,X2)
              | ~ old(X0,X2)
              | ~ city(X0,X2)
              | ~ lonely(X0,X3)
              | ~ placename(X0,X1)
              | ~ hollywood_placename(X0,X1)
              | ~ white(X0,X2)
              | ~ down(X0,X4,X3)
              | ~ barrel(X0,X4)
              | ~ dirty(X0,X2)
              | ~ agent(X0,X4,X2)
              | ~ in(X0,X4,X2)
              | ~ street(X0,X3)
              | ~ event(X0,X4) ) )
      & sP1(sK12)
      & actual_world(sK12) )
    | sP2 ),
    inference(skolemisation,[status(esa),new_symbols(skolem,[sK12])],[f22,f23]) ).

fof(f23,plain,
    ( ? [X5] :
        ( sP1(X5)
        & actual_world(X5) )
   => ( sP1(sK12)
      & actual_world(sK12) ) ),
    introduced(choice_axiom,[]) ).

fof(f22,plain,
    ( ( ! [X0] :
          ( ~ actual_world(X0)
          | ! [X1,X2,X3,X4] :
              ( ~ present(X0,X4)
              | ~ chevy(X0,X2)
              | ~ of(X0,X1,X2)
              | ~ old(X0,X2)
              | ~ city(X0,X2)
              | ~ lonely(X0,X3)
              | ~ placename(X0,X1)
              | ~ hollywood_placename(X0,X1)
              | ~ white(X0,X2)
              | ~ down(X0,X4,X3)
              | ~ barrel(X0,X4)
              | ~ dirty(X0,X2)
              | ~ agent(X0,X4,X2)
              | ~ in(X0,X4,X2)
              | ~ street(X0,X3)
              | ~ event(X0,X4) ) )
      & ? [X5] :
          ( sP1(X5)
          & actual_world(X5) ) )
    | sP2 ),
    inference(rectify,[],[f9]) ).

fof(f9,plain,
    ( ( ! [X5] :
          ( ~ actual_world(X5)
          | ! [X7,X8,X9,X6] :
              ( ~ present(X5,X6)
              | ~ chevy(X5,X8)
              | ~ of(X5,X7,X8)
              | ~ old(X5,X8)
              | ~ city(X5,X8)
              | ~ lonely(X5,X9)
              | ~ placename(X5,X7)
              | ~ hollywood_placename(X5,X7)
              | ~ white(X5,X8)
              | ~ down(X5,X6,X9)
              | ~ barrel(X5,X6)
              | ~ dirty(X5,X8)
              | ~ agent(X5,X6,X8)
              | ~ in(X5,X6,X8)
              | ~ street(X5,X9)
              | ~ event(X5,X6) ) )
      & ? [X0] :
          ( sP1(X0)
          & actual_world(X0) ) )
    | sP2 ),
    inference(definition_folding,[],[f5,f8,f7,f6]) ).

fof(f6,plain,
    ! [X10] :
      ( ? [X12,X13,X14,X11] :
          ( city(X10,X11)
          & down(X10,X14,X12)
          & barrel(X10,X14)
          & in(X10,X14,X11)
          & event(X10,X14)
          & white(X10,X11)
          & placename(X10,X13)
          & street(X10,X12)
          & hollywood_placename(X10,X13)
          & chevy(X10,X11)
          & dirty(X10,X11)
          & agent(X10,X14,X11)
          & present(X10,X14)
          & old(X10,X11)
          & lonely(X10,X12)
          & of(X10,X13,X11) )
      | ~ sP0(X10) ),
    introduced(predicate_definition_introduction,[new_symbols(naming,[sP0])]) ).

fof(f5,plain,
    ( ( ! [X5] :
          ( ~ actual_world(X5)
          | ! [X7,X8,X9,X6] :
              ( ~ present(X5,X6)
              | ~ chevy(X5,X8)
              | ~ of(X5,X7,X8)
              | ~ old(X5,X8)
              | ~ city(X5,X8)
              | ~ lonely(X5,X9)
              | ~ placename(X5,X7)
              | ~ hollywood_placename(X5,X7)
              | ~ white(X5,X8)
              | ~ down(X5,X6,X9)
              | ~ barrel(X5,X6)
              | ~ dirty(X5,X8)
              | ~ agent(X5,X6,X8)
              | ~ in(X5,X6,X8)
              | ~ street(X5,X9)
              | ~ event(X5,X6) ) )
      & ? [X0] :
          ( ? [X1,X2,X4,X3] :
              ( old(X0,X2)
              & hollywood_placename(X0,X3)
              & event(X0,X1)
              & chevy(X0,X2)
              & white(X0,X2)
              & city(X0,X2)
              & of(X0,X3,X2)
              & in(X0,X1,X2)
              & dirty(X0,X2)
              & lonely(X0,X4)
              & down(X0,X1,X4)
              & barrel(X0,X1)
              & present(X0,X1)
              & placename(X0,X3)
              & agent(X0,X1,X2)
              & street(X0,X4) )
          & actual_world(X0) ) )
    | ( ! [X15] :
          ( ! [X18,X16,X19,X17] :
              ( ~ barrel(X15,X16)
              | ~ hollywood_placename(X15,X18)
              | ~ event(X15,X16)
              | ~ street(X15,X19)
              | ~ down(X15,X16,X19)
              | ~ placename(X15,X18)
              | ~ agent(X15,X16,X17)
              | ~ present(X15,X16)
              | ~ chevy(X15,X17)
              | ~ in(X15,X16,X17)
              | ~ white(X15,X17)
              | ~ lonely(X15,X19)
              | ~ of(X15,X18,X17)
              | ~ old(X15,X17)
              | ~ city(X15,X17)
              | ~ dirty(X15,X17) )
          | ~ actual_world(X15) )
      & ? [X10] :
          ( ? [X12,X13,X14,X11] :
              ( city(X10,X11)
              & down(X10,X14,X12)
              & barrel(X10,X14)
              & in(X10,X14,X11)
              & event(X10,X14)
              & white(X10,X11)
              & placename(X10,X13)
              & street(X10,X12)
              & hollywood_placename(X10,X13)
              & chevy(X10,X11)
              & dirty(X10,X11)
              & agent(X10,X14,X11)
              & present(X10,X14)
              & old(X10,X11)
              & lonely(X10,X12)
              & of(X10,X13,X11) )
          & actual_world(X10) ) ) ),
    inference(ennf_transformation,[],[f4]) ).

fof(f4,plain,
    ~ ( ( ? [X10] :
            ( ? [X12,X13,X14,X11] :
                ( city(X10,X11)
                & down(X10,X14,X12)
                & barrel(X10,X14)
                & in(X10,X14,X11)
                & event(X10,X14)
                & white(X10,X11)
                & placename(X10,X13)
                & street(X10,X12)
                & hollywood_placename(X10,X13)
                & chevy(X10,X11)
                & dirty(X10,X11)
                & agent(X10,X14,X11)
                & present(X10,X14)
                & old(X10,X11)
                & lonely(X10,X12)
                & of(X10,X13,X11) )
            & actual_world(X10) )
       => ? [X15] :
            ( actual_world(X15)
            & ? [X16,X19,X17,X18] :
                ( dirty(X15,X17)
                & hollywood_placename(X15,X18)
                & in(X15,X16,X17)
                & of(X15,X18,X17)
                & white(X15,X17)
                & street(X15,X19)
                & chevy(X15,X17)
                & down(X15,X16,X19)
                & barrel(X15,X16)
                & old(X15,X17)
                & city(X15,X17)
                & placename(X15,X18)
                & event(X15,X16)
                & agent(X15,X16,X17)
                & lonely(X15,X19)
                & present(X15,X16) ) ) )
      & ( ? [X0] :
            ( ? [X1,X2,X4,X3] :
                ( old(X0,X2)
                & hollywood_placename(X0,X3)
                & event(X0,X1)
                & chevy(X0,X2)
                & white(X0,X2)
                & city(X0,X2)
                & of(X0,X3,X2)
                & in(X0,X1,X2)
                & dirty(X0,X2)
                & lonely(X0,X4)
                & down(X0,X1,X4)
                & barrel(X0,X1)
                & present(X0,X1)
                & placename(X0,X3)
                & agent(X0,X1,X2)
                & street(X0,X4) )
            & actual_world(X0) )
       => ? [X5] :
            ( actual_world(X5)
            & ? [X9,X6,X7,X8] :
                ( present(X5,X6)
                & white(X5,X8)
                & placename(X5,X7)
                & city(X5,X8)
                & dirty(X5,X8)
                & in(X5,X6,X8)
                & agent(X5,X6,X8)
                & of(X5,X7,X8)
                & lonely(X5,X9)
                & event(X5,X6)
                & down(X5,X6,X9)
                & street(X5,X9)
                & chevy(X5,X8)
                & hollywood_placename(X5,X7)
                & barrel(X5,X6)
                & old(X5,X8) ) ) ) ),
    inference(flattening,[],[f3]) ).

fof(f3,plain,
    ~ ~ ~ ( ( ? [X10] :
                ( ? [X12,X13,X14,X11] :
                    ( city(X10,X11)
                    & down(X10,X14,X12)
                    & barrel(X10,X14)
                    & in(X10,X14,X11)
                    & event(X10,X14)
                    & white(X10,X11)
                    & placename(X10,X13)
                    & street(X10,X12)
                    & hollywood_placename(X10,X13)
                    & chevy(X10,X11)
                    & dirty(X10,X11)
                    & agent(X10,X14,X11)
                    & present(X10,X14)
                    & old(X10,X11)
                    & lonely(X10,X12)
                    & of(X10,X13,X11) )
                & actual_world(X10) )
           => ? [X15] :
                ( actual_world(X15)
                & ? [X16,X19,X17,X18] :
                    ( dirty(X15,X17)
                    & hollywood_placename(X15,X18)
                    & in(X15,X16,X17)
                    & of(X15,X18,X17)
                    & white(X15,X17)
                    & street(X15,X19)
                    & chevy(X15,X17)
                    & down(X15,X16,X19)
                    & barrel(X15,X16)
                    & old(X15,X17)
                    & city(X15,X17)
                    & placename(X15,X18)
                    & event(X15,X16)
                    & agent(X15,X16,X17)
                    & lonely(X15,X19)
                    & present(X15,X16) ) ) )
          & ( ? [X0] :
                ( ? [X1,X2,X4,X3] :
                    ( old(X0,X2)
                    & hollywood_placename(X0,X3)
                    & event(X0,X1)
                    & chevy(X0,X2)
                    & white(X0,X2)
                    & city(X0,X2)
                    & of(X0,X3,X2)
                    & in(X0,X1,X2)
                    & dirty(X0,X2)
                    & lonely(X0,X4)
                    & down(X0,X1,X4)
                    & barrel(X0,X1)
                    & present(X0,X1)
                    & placename(X0,X3)
                    & agent(X0,X1,X2)
                    & street(X0,X4) )
                & actual_world(X0) )
           => ? [X5] :
                ( actual_world(X5)
                & ? [X9,X6,X7,X8] :
                    ( present(X5,X6)
                    & white(X5,X8)
                    & placename(X5,X7)
                    & city(X5,X8)
                    & dirty(X5,X8)
                    & in(X5,X6,X8)
                    & agent(X5,X6,X8)
                    & of(X5,X7,X8)
                    & lonely(X5,X9)
                    & event(X5,X6)
                    & down(X5,X6,X9)
                    & street(X5,X9)
                    & chevy(X5,X8)
                    & hollywood_placename(X5,X7)
                    & barrel(X5,X6)
                    & old(X5,X8) ) ) ) ),
    inference(rectify,[],[f2]) ).

fof(f2,negated_conjecture,
    ~ ~ ~ ( ( ? [X0] :
                ( actual_world(X0)
                & ? [X4,X2,X1,X3] :
                    ( street(X0,X3)
                    & old(X0,X2)
                    & down(X0,X4,X3)
                    & agent(X0,X4,X2)
                    & hollywood_placename(X0,X1)
                    & lonely(X0,X3)
                    & city(X0,X2)
                    & of(X0,X1,X2)
                    & barrel(X0,X4)
                    & chevy(X0,X2)
                    & placename(X0,X1)
                    & in(X0,X4,X2)
                    & white(X0,X2)
                    & dirty(X0,X2)
                    & event(X0,X4)
                    & present(X0,X4) ) )
           => ? [X5] :
                ( ? [X9,X7,X8,X6] :
                    ( event(X5,X9)
                    & city(X5,X8)
                    & old(X5,X8)
                    & placename(X5,X7)
                    & present(X5,X9)
                    & barrel(X5,X9)
                    & chevy(X5,X8)
                    & of(X5,X7,X8)
                    & in(X5,X9,X8)
                    & hollywood_placename(X5,X7)
                    & street(X5,X6)
                    & agent(X5,X9,X8)
                    & dirty(X5,X8)
                    & white(X5,X8)
                    & lonely(X5,X6)
                    & down(X5,X9,X6) )
                & actual_world(X5) ) )
          & ( ? [X5] :
                ( actual_world(X5)
                & ? [X8,X6,X7,X9] :
                    ( present(X5,X9)
                    & event(X5,X9)
                    & old(X5,X8)
                    & dirty(X5,X8)
                    & lonely(X5,X6)
                    & white(X5,X8)
                    & chevy(X5,X8)
                    & placename(X5,X7)
                    & of(X5,X7,X8)
                    & agent(X5,X9,X8)
                    & street(X5,X6)
                    & city(X5,X8)
                    & hollywood_placename(X5,X7)
                    & barrel(X5,X9)
                    & down(X5,X9,X6)
                    & in(X5,X9,X8) ) )
           => ? [X0] :
                ( ? [X4,X2,X1,X3] :
                    ( old(X0,X2)
                    & lonely(X0,X3)
                    & in(X0,X4,X2)
                    & hollywood_placename(X0,X1)
                    & present(X0,X4)
                    & street(X0,X3)
                    & white(X0,X2)
                    & city(X0,X2)
                    & down(X0,X4,X3)
                    & barrel(X0,X4)
                    & chevy(X0,X2)
                    & dirty(X0,X2)
                    & event(X0,X4)
                    & of(X0,X1,X2)
                    & agent(X0,X4,X2)
                    & placename(X0,X1) )
                & actual_world(X0) ) ) ),
    inference(negated_conjecture,[],[f1]) ).

fof(f1,conjecture,
    ~ ~ ( ( ? [X0] :
              ( actual_world(X0)
              & ? [X4,X2,X1,X3] :
                  ( street(X0,X3)
                  & old(X0,X2)
                  & down(X0,X4,X3)
                  & agent(X0,X4,X2)
                  & hollywood_placename(X0,X1)
                  & lonely(X0,X3)
                  & city(X0,X2)
                  & of(X0,X1,X2)
                  & barrel(X0,X4)
                  & chevy(X0,X2)
                  & placename(X0,X1)
                  & in(X0,X4,X2)
                  & white(X0,X2)
                  & dirty(X0,X2)
                  & event(X0,X4)
                  & present(X0,X4) ) )
         => ? [X5] :
              ( ? [X9,X7,X8,X6] :
                  ( event(X5,X9)
                  & city(X5,X8)
                  & old(X5,X8)
                  & placename(X5,X7)
                  & present(X5,X9)
                  & barrel(X5,X9)
                  & chevy(X5,X8)
                  & of(X5,X7,X8)
                  & in(X5,X9,X8)
                  & hollywood_placename(X5,X7)
                  & street(X5,X6)
                  & agent(X5,X9,X8)
                  & dirty(X5,X8)
                  & white(X5,X8)
                  & lonely(X5,X6)
                  & down(X5,X9,X6) )
              & actual_world(X5) ) )
        & ( ? [X5] :
              ( actual_world(X5)
              & ? [X8,X6,X7,X9] :
                  ( present(X5,X9)
                  & event(X5,X9)
                  & old(X5,X8)
                  & dirty(X5,X8)
                  & lonely(X5,X6)
                  & white(X5,X8)
                  & chevy(X5,X8)
                  & placename(X5,X7)
                  & of(X5,X7,X8)
                  & agent(X5,X9,X8)
                  & street(X5,X6)
                  & city(X5,X8)
                  & hollywood_placename(X5,X7)
                  & barrel(X5,X9)
                  & down(X5,X9,X6)
                  & in(X5,X9,X8) ) )
         => ? [X0] :
              ( ? [X4,X2,X1,X3] :
                  ( old(X0,X2)
                  & lonely(X0,X3)
                  & in(X0,X4,X2)
                  & hollywood_placename(X0,X1)
                  & present(X0,X4)
                  & street(X0,X3)
                  & white(X0,X2)
                  & city(X0,X2)
                  & down(X0,X4,X3)
                  & barrel(X0,X4)
                  & chevy(X0,X2)
                  & dirty(X0,X2)
                  & event(X0,X4)
                  & of(X0,X1,X2)
                  & agent(X0,X4,X2)
                  & placename(X0,X1) )
              & actual_world(X0) ) ) ),
    file('/export/starexec/sandbox2/benchmark/theBenchmark.p',co1) ).

fof(f66,plain,
    ( sP1(sK12)
    | ~ spl13_1 ),
    inference(avatar_component_clause,[],[f64]) ).

fof(f64,plain,
    ( spl13_1
  <=> sP1(sK12) ),
    introduced(avatar_definition,[new_symbols(naming,[spl13_1])]) ).

fof(f137,plain,
    ~ spl13_2,
    inference(avatar_contradiction_clause,[],[f136]) ).

fof(f136,plain,
    ( $false
    | ~ spl13_2 ),
    inference(subsumption_resolution,[],[f135,f70]) ).

fof(f70,plain,
    ( sP2
    | ~ spl13_2 ),
    inference(avatar_component_clause,[],[f68]) ).

fof(f68,plain,
    ( spl13_2
  <=> sP2 ),
    introduced(avatar_definition,[new_symbols(naming,[spl13_2])]) ).

fof(f135,plain,
    ( ~ sP2
    | ~ spl13_2 ),
    inference(resolution,[],[f133,f25]) ).

fof(f25,plain,
    ( ~ sP2
    | actual_world(sK3) ),
    inference(cnf_transformation,[],[f13]) ).

fof(f133,plain,
    ( ~ actual_world(sK3)
    | ~ spl13_2 ),
    inference(resolution,[],[f132,f79]) ).

fof(f79,plain,
    ( sP0(sK3)
    | ~ spl13_2 ),
    inference(resolution,[],[f70,f26]) ).

fof(f26,plain,
    ( ~ sP2
    | sP0(sK3) ),
    inference(cnf_transformation,[],[f13]) ).

fof(f132,plain,
    ! [X0] :
      ( ~ sP0(X0)
      | ~ actual_world(X0) ),
    inference(subsumption_resolution,[],[f131,f51]) ).

fof(f51,plain,
    ! [X0] :
      ( ~ sP0(X0)
      | hollywood_placename(X0,sK9(X0)) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f21,plain,
    ! [X0] :
      ( ( city(X0,sK11(X0))
        & down(X0,sK10(X0),sK8(X0))
        & barrel(X0,sK10(X0))
        & in(X0,sK10(X0),sK11(X0))
        & event(X0,sK10(X0))
        & white(X0,sK11(X0))
        & placename(X0,sK9(X0))
        & street(X0,sK8(X0))
        & hollywood_placename(X0,sK9(X0))
        & chevy(X0,sK11(X0))
        & dirty(X0,sK11(X0))
        & agent(X0,sK10(X0),sK11(X0))
        & present(X0,sK10(X0))
        & old(X0,sK11(X0))
        & lonely(X0,sK8(X0))
        & of(X0,sK9(X0),sK11(X0)) )
      | ~ sP0(X0) ),
    inference(skolemisation,[status(esa),new_symbols(skolem,[sK8,sK9,sK10,sK11])],[f19,f20]) ).

fof(f20,plain,
    ! [X0] :
      ( ? [X1,X2,X3,X4] :
          ( city(X0,X4)
          & down(X0,X3,X1)
          & barrel(X0,X3)
          & in(X0,X3,X4)
          & event(X0,X3)
          & white(X0,X4)
          & placename(X0,X2)
          & street(X0,X1)
          & hollywood_placename(X0,X2)
          & chevy(X0,X4)
          & dirty(X0,X4)
          & agent(X0,X3,X4)
          & present(X0,X3)
          & old(X0,X4)
          & lonely(X0,X1)
          & of(X0,X2,X4) )
     => ( city(X0,sK11(X0))
        & down(X0,sK10(X0),sK8(X0))
        & barrel(X0,sK10(X0))
        & in(X0,sK10(X0),sK11(X0))
        & event(X0,sK10(X0))
        & white(X0,sK11(X0))
        & placename(X0,sK9(X0))
        & street(X0,sK8(X0))
        & hollywood_placename(X0,sK9(X0))
        & chevy(X0,sK11(X0))
        & dirty(X0,sK11(X0))
        & agent(X0,sK10(X0),sK11(X0))
        & present(X0,sK10(X0))
        & old(X0,sK11(X0))
        & lonely(X0,sK8(X0))
        & of(X0,sK9(X0),sK11(X0)) ) ),
    introduced(choice_axiom,[]) ).

fof(f19,plain,
    ! [X0] :
      ( ? [X1,X2,X3,X4] :
          ( city(X0,X4)
          & down(X0,X3,X1)
          & barrel(X0,X3)
          & in(X0,X3,X4)
          & event(X0,X3)
          & white(X0,X4)
          & placename(X0,X2)
          & street(X0,X1)
          & hollywood_placename(X0,X2)
          & chevy(X0,X4)
          & dirty(X0,X4)
          & agent(X0,X3,X4)
          & present(X0,X3)
          & old(X0,X4)
          & lonely(X0,X1)
          & of(X0,X2,X4) )
      | ~ sP0(X0) ),
    inference(rectify,[],[f18]) ).

fof(f18,plain,
    ! [X10] :
      ( ? [X12,X13,X14,X11] :
          ( city(X10,X11)
          & down(X10,X14,X12)
          & barrel(X10,X14)
          & in(X10,X14,X11)
          & event(X10,X14)
          & white(X10,X11)
          & placename(X10,X13)
          & street(X10,X12)
          & hollywood_placename(X10,X13)
          & chevy(X10,X11)
          & dirty(X10,X11)
          & agent(X10,X14,X11)
          & present(X10,X14)
          & old(X10,X11)
          & lonely(X10,X12)
          & of(X10,X13,X11) )
      | ~ sP0(X10) ),
    inference(nnf_transformation,[],[f6]) ).

fof(f131,plain,
    ! [X0] :
      ( ~ sP0(X0)
      | ~ hollywood_placename(X0,sK9(X0))
      | ~ actual_world(X0) ),
    inference(subsumption_resolution,[],[f130,f53]) ).

fof(f53,plain,
    ! [X0] :
      ( placename(X0,sK9(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f130,plain,
    ! [X0] :
      ( ~ actual_world(X0)
      | ~ placename(X0,sK9(X0))
      | ~ sP0(X0)
      | ~ hollywood_placename(X0,sK9(X0)) ),
    inference(duplicate_literal_removal,[],[f129]) ).

fof(f129,plain,
    ! [X0] :
      ( ~ actual_world(X0)
      | ~ hollywood_placename(X0,sK9(X0))
      | ~ placename(X0,sK9(X0))
      | ~ sP0(X0)
      | ~ sP0(X0) ),
    inference(resolution,[],[f124,f44]) ).

fof(f44,plain,
    ! [X0] :
      ( ~ sP0(X0)
      | of(X0,sK9(X0),sK11(X0)) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f124,plain,
    ! [X0,X1] :
      ( ~ of(X0,X1,sK11(X0))
      | ~ sP0(X0)
      | ~ actual_world(X0)
      | ~ hollywood_placename(X0,X1)
      | ~ placename(X0,X1) ),
    inference(subsumption_resolution,[],[f123,f52]) ).

fof(f52,plain,
    ! [X0] :
      ( street(X0,sK8(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f123,plain,
    ! [X0,X1] :
      ( ~ hollywood_placename(X0,X1)
      | ~ actual_world(X0)
      | ~ placename(X0,X1)
      | ~ street(X0,sK8(X0))
      | ~ of(X0,X1,sK11(X0))
      | ~ sP0(X0) ),
    inference(subsumption_resolution,[],[f122,f45]) ).

fof(f45,plain,
    ! [X0] :
      ( lonely(X0,sK8(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f122,plain,
    ! [X0,X1] :
      ( ~ placename(X0,X1)
      | ~ lonely(X0,sK8(X0))
      | ~ street(X0,sK8(X0))
      | ~ hollywood_placename(X0,X1)
      | ~ actual_world(X0)
      | ~ sP0(X0)
      | ~ of(X0,X1,sK11(X0)) ),
    inference(duplicate_literal_removal,[],[f121]) ).

fof(f121,plain,
    ! [X0,X1] :
      ( ~ street(X0,sK8(X0))
      | ~ sP0(X0)
      | ~ sP0(X0)
      | ~ lonely(X0,sK8(X0))
      | ~ actual_world(X0)
      | ~ of(X0,X1,sK11(X0))
      | ~ placename(X0,X1)
      | ~ hollywood_placename(X0,X1) ),
    inference(resolution,[],[f100,f58]) ).

fof(f58,plain,
    ! [X0] :
      ( ~ sP0(X0)
      | down(X0,sK10(X0),sK8(X0)) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f100,plain,
    ! [X3,X4,X5] :
      ( ~ down(X3,sK10(X3),X4)
      | ~ actual_world(X3)
      | ~ placename(X3,X5)
      | ~ street(X3,X4)
      | ~ sP0(X3)
      | ~ of(X3,X5,sK11(X3))
      | ~ hollywood_placename(X3,X5)
      | ~ lonely(X3,X4) ),
    inference(subsumption_resolution,[],[f99,f59]) ).

fof(f59,plain,
    ! [X0] :
      ( city(X0,sK11(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f99,plain,
    ! [X3,X4,X5] :
      ( ~ placename(X3,X5)
      | ~ down(X3,sK10(X3),X4)
      | ~ of(X3,X5,sK11(X3))
      | ~ actual_world(X3)
      | ~ lonely(X3,X4)
      | ~ sP0(X3)
      | ~ hollywood_placename(X3,X5)
      | ~ city(X3,sK11(X3))
      | ~ street(X3,X4) ),
    inference(subsumption_resolution,[],[f98,f55]) ).

fof(f55,plain,
    ! [X0] :
      ( ~ sP0(X0)
      | event(X0,sK10(X0)) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f98,plain,
    ! [X3,X4,X5] :
      ( ~ event(X3,sK10(X3))
      | ~ down(X3,sK10(X3),X4)
      | ~ street(X3,X4)
      | ~ lonely(X3,X4)
      | ~ hollywood_placename(X3,X5)
      | ~ actual_world(X3)
      | ~ sP0(X3)
      | ~ placename(X3,X5)
      | ~ city(X3,sK11(X3))
      | ~ of(X3,X5,sK11(X3)) ),
    inference(subsumption_resolution,[],[f97,f57]) ).

fof(f57,plain,
    ! [X0] :
      ( barrel(X0,sK10(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f97,plain,
    ! [X3,X4,X5] :
      ( ~ placename(X3,X5)
      | ~ barrel(X3,sK10(X3))
      | ~ down(X3,sK10(X3),X4)
      | ~ city(X3,sK11(X3))
      | ~ lonely(X3,X4)
      | ~ sP0(X3)
      | ~ actual_world(X3)
      | ~ of(X3,X5,sK11(X3))
      | ~ hollywood_placename(X3,X5)
      | ~ event(X3,sK10(X3))
      | ~ street(X3,X4) ),
    inference(subsumption_resolution,[],[f96,f54]) ).

fof(f54,plain,
    ! [X0] :
      ( white(X0,sK11(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f96,plain,
    ! [X3,X4,X5] :
      ( ~ lonely(X3,X4)
      | ~ placename(X3,X5)
      | ~ white(X3,sK11(X3))
      | ~ event(X3,sK10(X3))
      | ~ of(X3,X5,sK11(X3))
      | ~ barrel(X3,sK10(X3))
      | ~ street(X3,X4)
      | ~ down(X3,sK10(X3),X4)
      | ~ hollywood_placename(X3,X5)
      | ~ actual_world(X3)
      | ~ sP0(X3)
      | ~ city(X3,sK11(X3)) ),
    inference(subsumption_resolution,[],[f95,f48]) ).

fof(f48,plain,
    ! [X0] :
      ( agent(X0,sK10(X0),sK11(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f95,plain,
    ! [X3,X4,X5] :
      ( ~ actual_world(X3)
      | ~ agent(X3,sK10(X3),sK11(X3))
      | ~ lonely(X3,X4)
      | ~ event(X3,sK10(X3))
      | ~ down(X3,sK10(X3),X4)
      | ~ white(X3,sK11(X3))
      | ~ barrel(X3,sK10(X3))
      | ~ hollywood_placename(X3,X5)
      | ~ street(X3,X4)
      | ~ of(X3,X5,sK11(X3))
      | ~ sP0(X3)
      | ~ placename(X3,X5)
      | ~ city(X3,sK11(X3)) ),
    inference(subsumption_resolution,[],[f94,f46]) ).

fof(f46,plain,
    ! [X0] :
      ( ~ sP0(X0)
      | old(X0,sK11(X0)) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f94,plain,
    ! [X3,X4,X5] :
      ( ~ old(X3,sK11(X3))
      | ~ placename(X3,X5)
      | ~ agent(X3,sK10(X3),sK11(X3))
      | ~ lonely(X3,X4)
      | ~ hollywood_placename(X3,X5)
      | ~ white(X3,sK11(X3))
      | ~ sP0(X3)
      | ~ down(X3,sK10(X3),X4)
      | ~ of(X3,X5,sK11(X3))
      | ~ city(X3,sK11(X3))
      | ~ barrel(X3,sK10(X3))
      | ~ street(X3,X4)
      | ~ event(X3,sK10(X3))
      | ~ actual_world(X3) ),
    inference(subsumption_resolution,[],[f93,f47]) ).

fof(f47,plain,
    ! [X0] :
      ( present(X0,sK10(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f93,plain,
    ! [X3,X4,X5] :
      ( ~ street(X3,X4)
      | ~ present(X3,sK10(X3))
      | ~ barrel(X3,sK10(X3))
      | ~ agent(X3,sK10(X3),sK11(X3))
      | ~ old(X3,sK11(X3))
      | ~ down(X3,sK10(X3),X4)
      | ~ lonely(X3,X4)
      | ~ of(X3,X5,sK11(X3))
      | ~ city(X3,sK11(X3))
      | ~ sP0(X3)
      | ~ event(X3,sK10(X3))
      | ~ white(X3,sK11(X3))
      | ~ placename(X3,X5)
      | ~ hollywood_placename(X3,X5)
      | ~ actual_world(X3) ),
    inference(subsumption_resolution,[],[f92,f49]) ).

fof(f49,plain,
    ! [X0] :
      ( dirty(X0,sK11(X0))
      | ~ sP0(X0) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f92,plain,
    ! [X3,X4,X5] :
      ( ~ hollywood_placename(X3,X5)
      | ~ dirty(X3,sK11(X3))
      | ~ sP0(X3)
      | ~ white(X3,sK11(X3))
      | ~ actual_world(X3)
      | ~ present(X3,sK10(X3))
      | ~ street(X3,X4)
      | ~ barrel(X3,sK10(X3))
      | ~ down(X3,sK10(X3),X4)
      | ~ lonely(X3,X4)
      | ~ event(X3,sK10(X3))
      | ~ agent(X3,sK10(X3),sK11(X3))
      | ~ of(X3,X5,sK11(X3))
      | ~ placename(X3,X5)
      | ~ old(X3,sK11(X3))
      | ~ city(X3,sK11(X3)) ),
    inference(subsumption_resolution,[],[f82,f50]) ).

fof(f50,plain,
    ! [X0] :
      ( ~ sP0(X0)
      | chevy(X0,sK11(X0)) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f82,plain,
    ! [X3,X4,X5] :
      ( ~ chevy(X3,sK11(X3))
      | ~ lonely(X3,X4)
      | ~ city(X3,sK11(X3))
      | ~ sP0(X3)
      | ~ old(X3,sK11(X3))
      | ~ white(X3,sK11(X3))
      | ~ present(X3,sK10(X3))
      | ~ actual_world(X3)
      | ~ street(X3,X4)
      | ~ hollywood_placename(X3,X5)
      | ~ down(X3,sK10(X3),X4)
      | ~ of(X3,X5,sK11(X3))
      | ~ agent(X3,sK10(X3),sK11(X3))
      | ~ placename(X3,X5)
      | ~ dirty(X3,sK11(X3))
      | ~ event(X3,sK10(X3))
      | ~ barrel(X3,sK10(X3)) ),
    inference(resolution,[],[f77,f56]) ).

fof(f56,plain,
    ! [X0] :
      ( ~ sP0(X0)
      | in(X0,sK10(X0),sK11(X0)) ),
    inference(cnf_transformation,[],[f21]) ).

fof(f76,plain,
    ( spl13_3
    | spl13_2 ),
    inference(avatar_split_clause,[],[f60,f68,f73]) ).

fof(f60,plain,
    ( sP2
    | actual_world(sK12) ),
    inference(cnf_transformation,[],[f24]) ).

fof(f71,plain,
    ( spl13_1
    | spl13_2 ),
    inference(avatar_split_clause,[],[f61,f68,f64]) ).

fof(f61,plain,
    ( sP2
    | sP1(sK12) ),
    inference(cnf_transformation,[],[f24]) ).

%------------------------------------------------------------------------------
%----ORIGINAL SYSTEM OUTPUT
% 0.07/0.13  % Problem    : NLP122+1 : TPTP v8.1.0. Released v2.4.0.
% 0.07/0.14  % Command    : vampire --input_syntax tptp --proof tptp --output_axiom_names on --mode portfolio --schedule snake_tptp_uns --cores 0 -t %d %s
% 0.15/0.35  % Computer : n004.cluster.edu
% 0.15/0.35  % Model    : x86_64 x86_64
% 0.15/0.35  % CPU      : Intel(R) Xeon(R) CPU E5-2620 v4 @ 2.10GHz
% 0.15/0.35  % Memory   : 8042.1875MB
% 0.15/0.35  % OS       : Linux 3.10.0-693.el7.x86_64
% 0.15/0.35  % CPULimit   : 300
% 0.15/0.35  % WCLimit    : 300
% 0.15/0.35  % DateTime   : Tue Aug 30 04:25:19 EDT 2022
% 0.15/0.36  % CPUTime    : 
% 0.22/0.45  % (11958)lrs+10_1:1_ep=R:lcm=predicate:lma=on:sos=all:spb=goal:ss=included:i=12:si=on:rawr=on:rtra=on_0 on theBenchmark for (2999ds/12Mi)
% 0.22/0.48  % (11958)First to succeed.
% 0.22/0.48  % (11958)Refutation found. Thanks to Tanya!
% 0.22/0.48  % SZS status Theorem for theBenchmark
% 0.22/0.48  % SZS output start Proof for theBenchmark
% See solution above
% 0.22/0.48  % (11958)------------------------------
% 0.22/0.48  % (11958)Version: Vampire 4.7 (commit 807e37dd9 on 2022-08-23 09:55:27 +0200)
% 0.22/0.48  % (11958)Linked with Z3 4.8.13.0 f03d756e086f81f2596157241e0decfb1c982299 z3-4.8.4-5390-gf03d756e0
% 0.22/0.48  % (11958)Termination reason: Refutation
% 0.22/0.48  
% 0.22/0.48  % (11958)Memory used [KB]: 6012
% 0.22/0.48  % (11958)Time elapsed: 0.086 s
% 0.22/0.48  % (11958)Instructions burned: 3 (million)
% 0.22/0.48  % (11958)------------------------------
% 0.22/0.48  % (11958)------------------------------
% 0.22/0.48  % (11947)Success in time 0.117 s
%------------------------------------------------------------------------------